diff engine/core/controller/engine.i @ 642:6e2151325017

* Added the ability to query the current running screen mode * Added a method to detect the closest supported screen mode (not complete yet). If no matching screen modes are detected an exception is thrown. * Small change to the way the screen is initialized. The screen mode now MUST be in the supported screen mode list before the screen will initialize.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 08 Oct 2010 21:22:02 +0000
parents 855ad500f991
children 51bbda7676f0
line wrap: on
line diff
--- a/engine/core/controller/engine.i	Thu Oct 07 19:39:58 2010 +0000
+++ b/engine/core/controller/engine.i	Fri Oct 08 21:22:02 2010 +0000
@@ -40,6 +40,7 @@
 	class Cursor;
 	class RendererBase;
 	class DeviceCaps;
+	class ScreenMode;
 
 	class EngineSettings {
 	public:
@@ -93,7 +94,8 @@
 		void pump();
 
 		EngineSettings& getSettings();
-		DeviceCaps& getDeviceCaps();
+		const DeviceCaps& getDeviceCaps() const;
+		const ScreenMode& getCurrentScreenMode() const;
 		
 		void init();
 		void destroy();