diff tools/editor/scripts/mapcontroller.py @ 378:64738befdf3b

bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Jan 2010 23:34:52 +0000
parents
children 9d94f4676d17
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/tools/editor/scripts/mapcontroller.py	Mon Jan 11 23:34:52 2010 +0000
@@ -0,0 +1,347 @@
+# -*- coding: utf-8 -*-
+
+# ####################################################################
+#  Copyright (C) 2005-2009 by the FIFE team
+#  http://www.fifengine.de
+#  This file is part of FIFE.
+#
+#  FIFE is free software; you can redistribute it and/or
+#  modify it under the terms of the GNU Lesser General Public
+#  License as published by the Free Software Foundation; either
+#  version 2.1 of the License, or (at your option) any later version.
+#
+#  This library is distributed in the hope that it will be useful,
+#  but WITHOUT ANY WARRANTY; without even the implied warranty of
+#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+#  Lesser General Public License for more details.
+#
+#  You should have received a copy of the GNU Lesser General Public
+#  License along with this library; if not, write to the
+#  Free Software Foundation, Inc.,
+#  51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+# ####################################################################
+
+import editor
+import pdb
+
+import math
+
+from fife import fife
+import editor
+import events
+import undomanager
+
+from fife.extensions.pychan.tools import callbackWithArguments as cbwa
+
+class MapController(object):
+	""" MapController provides an interface for editing maps """
+	def __init__(self, map):
+		
+		self._editor = editor.getEditor()
+		self._engine = self._editor.getEngine()
+
+		self._camera = None     # currently selected camera
+		self._layer = None      # currently selected layer
+		self._selection = []	# currently selected cells
+		self._map = None
+		self._undo = False
+		self._undomanager = undomanager.UndoManager()
+		undomanager.preUndo.connect(self._startUndo, sender=self._undomanager)
+		undomanager.preRedo.connect(self._startUndo, sender=self._undomanager)
+		undomanager.postUndo.connect(self._endUndo, sender=self._undomanager)
+		undomanager.postRedo.connect(self._endUndo, sender=self._undomanager)
+		self.debug = False
+		
+		self.overwriteInstances = True # Remove instances on cell before placing new instance
+		
+		if map is not None:
+			self.setMap(map.getId())
+			
+	def cleanUp(self):
+		undomanager.preUndo.disconnect(self._startUndo, sender=self._undomanager)
+		undomanager.preRedo.disconnect(self._startUndo, sender=self._undomanager)
+		undomanager.postUndo.disconnect(self._endUndo, sender=self._undomanager)
+		undomanager.postRedo.disconnect(self._endUndo, sender=self._undomanager)
+		self._undomanager.clear()
+		
+		self._editor = None
+		self._engine = None
+		self._map = None
+		self._selection = []
+		self._layer = None
+		self._camera = None
+		
+	def setMap(self, mapid):
+		""" Set the map to be edited """
+		self._camera = None
+		self._map = None
+		self._layer = None
+		self._selection = []
+
+		self._map = self._engine.getModel().getMap(mapid)
+		if not self._map.getLayers():
+			raise AttributeError('Editor error: map ' + self._map.getId() + ' has no layers. Cannot edit.')
+
+		for cam in self._engine.getView().getCameras():
+			if cam.getLocationRef().getMap().getId() == self._map.getId():
+				self._camera = cam
+				break
+
+		self._layer = self._map.getLayers()[0]
+
+	def selectLayer(self, layerid):
+		""" Select layer to be edited """
+		self.deselectSelection()
+		self._layer = None
+		layers = [l for l in self._map.getLayers() if l.getId() == layerid]
+		if len(layers) == 1:
+			self._layer = layers[0]
+
+	def deselectSelection(self):
+		""" Deselects all selected cells """
+		if not self._camera: 
+			if self.debug: print 'No camera bind yet, cannot select any cell'
+			return
+		self._selection = []
+		fife.CellSelectionRenderer.getInstance(self._camera).reset()
+		
+	def clearSelection(self):
+		""" Removes all instances on selected cells """
+		instances = self.getInstancesFromSelection()
+		self._undomanager.startGroup("Cleared selection")
+		self.removeInstances(instances)
+		self._undomanager.endGroup()
+		
+	def fillSelection(self, object):
+		""" Adds an instance of object on each selected cell """
+		self._undomanager.startGroup("Filled selection")
+		for loc in self._selection:
+			self.placeInstance(loc.getLayerCoordinates(), object)
+		self._undomanager.endGroup()
+
+	def selectCell(self, screenx, screeny):
+		""" Selects a cell at a position on screen """
+		if not self._camera: 
+			if self.debug: print 'No camera bind yet, cannot select any cell'
+			return
+		if not self._layer:
+			if self.debug: print 'No layer assigned in selectCell'
+			return
+
+		mapCoords = self._camera.toMapCoordinates(fife.ScreenPoint(screenx, screeny), False)
+		position = self._layer.getCellGrid().toLayerCoordinates(mapCoords)
+		
+		loc = fife.Location(self._layer)
+		loc.setLayerCoordinates(position)
+		
+		for i in self._selection:
+			if loc == i: return
+			
+		self._selection.append( loc )
+		fife.CellSelectionRenderer.getInstance(self._camera).selectLocation(loc)
+		
+	def deselectCell(self, screenx, screeny):
+		""" Deselects a cell at a position on screen """
+		if not self._camera: 
+			if self.debug: print 'No camera bind yet, cannot select any cell'
+			return
+		if not self._layer:
+			if self.debug: print 'No layer assigned in selectCell'
+			return
+
+		mapCoords = self._camera.toMapCoordinates(fife.ScreenPoint(screenx, screeny), False)
+		position = self._layer.getCellGrid().toLayerCoordinates(mapCoords)
+		
+		loc = fife.Location(self._layer)
+		loc.setLayerCoordinates(position)
+		
+		for i in self._selection:
+			if loc == i:
+				self._selection.remove( loc )
+				fife.CellSelectionRenderer.getInstance(self._camera).deselectLocation(loc)
+				return
+		
+		
+	def getInstancesFromSelection(self):
+		""" Returns all instances in the selected cells """
+		instances = []
+		
+		for loc in self._selection:
+			instances.extend(self.getInstancesFromPosition(loc.getLayerCoordinates()))
+
+		return instances
+
+	def getInstancesFromPosition(self, position):
+		""" Returns all instances on a specified position """
+		if not self._layer:
+			if self.debug: print 'No layer assigned in getInstancesFromPosition'
+			return
+		if not position:
+			if self.debug: print 'No position assigned in getInstancesFromPosition'
+			return
+
+		loc = fife.Location(self._layer)
+		if type(position) == fife.ExactModelCoordinate:
+			loc.setExactLayerCoordinates(position)
+		else:
+			loc.setLayerCoordinates(position)
+			
+		instances = self._layer.getInstancesAt(loc)
+
+		return instances
+
+	def getUndoManager(self):
+		""" Returns undo manager """
+		return self._undomanager
+
+	def undo(self):
+		""" Undo one level """
+		self._undomanager.undo()
+
+	def redo(self):
+		""" Redo one level """
+		self._undomanager.redo()
+		
+	def _startUndo(self):
+		""" Called before a undo operation is performed. Makes sure undo stack does not get corrupted """
+		self._undo = True
+		
+	def _endUndo(self):
+		""" Called when a undo operation is done """
+		self._undo = False
+
+	def placeInstance(self, position, object):
+		""" Places an instance of object at position. Any existing instances on position are removed. """
+		mname = 'placeInstance'
+		if not object:
+			if self.debug: print 'No object assigned in %s' % mname
+			return
+		if not position:
+			if self.debug: print 'No position assigned in %s' % mname
+			return
+		if not self._layer:
+			if self.debug: print 'No layer assigned in %s' % mname
+			return
+
+		if self.debug: print 'Placing instance of ' + object.getId() + ' at ' + str(position)
+		
+		# Remove instances from target position
+		if not self._undo:
+			instances = self.getInstancesFromPosition(position)
+			if len(instances) == 1:
+				# Check if the only instance at position has the same object
+				objectId = instances[0].getObject().getId()
+				objectNs = instances[0].getObject().getNamespace()
+				if objectId == object.getId() and objectNs == object.getNamespace():
+					if self.debug: print "Tried to place duplicate instance"
+					return
+					
+			self._undomanager.startGroup("Placed instance")
+			self.removeInstances(instances)
+
+		inst = self._layer.createInstance(object, position)
+		fife.InstanceVisual.create(inst)
+		
+		if not self._undo:
+			redocall = cbwa(self.placeInstance, position, object)
+			undocall = cbwa(self.removeInstanceOfObjectAt, position, object)
+			undoobject = undomanager.UndoObject(undocall, redocall, "Placed instance")
+			self._undomanager.addAction(undoobject)
+			self._undomanager.endGroup()
+			
+	def removeInstanceOfObjectAt(self, position, object):
+		""" Removes the first instance of object it can find on position """
+		instances = self.getInstancesFromPosition(position)
+		for i in instances:
+			if i.getObject().getId() == object.getId() and i.getObject().getNamespace() == object.getNamespace():
+				self.removeInstances([i])
+				return
+					
+	def removeInstances(self, instances):
+		""" Removes all provided instances """
+		mname = 'removeInstances'
+		if not instances:
+			if self.debug: print 'No instances assigned in %s' % mname
+			return
+			
+		for i in instances:
+			if self.debug: print 'Deleting instance ' + i.getObject().getId() + ' at ' + str(i.getLocation().getExactLayerCoordinates())
+			
+			if not self._undo:
+				object = i.getObject()
+				position = i.getLocation().getExactLayerCoordinates()
+				undocall = cbwa(self.placeInstance, position, object)
+				redocall = cbwa(self.removeInstanceOfObjectAt, position, object)
+				undoobject = undomanager.UndoObject(undocall, redocall, "Removed instance")
+				self._undomanager.addAction(undoobject)
+				
+			self._layer.deleteInstance(i)
+
+	def moveInstances(self, instances, moveBy, exact=False):
+		""" Moves provided instances by moveBy. If exact is false, the instances are
+		snapped to closest cell. """
+		mname = 'moveInstances'
+		if not self._layer:
+			if self.debug: print 'No layer assigned in %s' % mname
+			return
+			
+		if exact and type(moveBy) != fife.ExactModelCoordinate:
+			moveBy = fife.ExactModelCoordinate(float(moveBy.x), float(moveBy.y), float(moveBy.z))
+		elif exact is False and type(moveBy) != fife.ModelCoordinate:
+			moveBy = fife.ModelCoordinate(int(round(moveBy.x)), int(round(moveBy.y)), int(round(moveBy.z)))
+			
+		for i in instances:
+			loc = i.getLocation()
+			f = i.getFacingLocation()
+			if exact:
+				newCoords = loc.getExactLayerCoordinates() + moveBy
+				loc.setExactLayerCoordinates(newCoords)
+				f.setExactLayerCoordinates(f.getExactLayerCoordinates() + moveBy)
+			else:
+				# Move instance and snap to closest cell
+				newCoords = loc.getLayerCoordinates() + moveBy
+				loc.setLayerCoordinates(newCoords)
+				f.setLayerCoordinates(f.getLayerCoordinates() + moveBy)
+			i.setLocation(loc)
+			i.setFacingLocation(f)
+
+	def rotateCounterClockwise(self):
+		""" Rotates map counterclockwise by 90 degrees """
+		currot = self._camera.getRotation()
+		self._camera.setRotation((currot + 270) % 360)
+		
+	def rotateClockwise(self):
+		""" Rotates map clockwise by 90 degrees """
+		currot = self._camera.getRotation()
+		self._camera.setRotation((currot + 90) % 360)
+		
+	def getZoom(self):
+		""" Returns camera zoom """
+		if not self._camera: 
+			if self.debug: print 'No camera bind yet, cannot get zoom'
+			return 0
+		return self._camera.getZoom()
+		
+	def setZoom(self, zoom):
+		""" Sets camera zoom """
+		if not self._camera: 
+			if self.debug: print 'No camera bind yet, cannot get zoom'
+			return
+		self._camera.setZoom(zoom)
+
+	def moveCamera(self, screen_x, screen_y):
+		""" Move camera (scroll) by screen_x, screen_y """
+		if not self._camera: 
+			return
+			
+		coords = self._camera.getLocationRef().getMapCoordinates()
+		z = self._camera.getZoom()
+		r = self._camera.getRotation()
+		if screen_x:
+			coords.x -= screen_x / z * math.cos(r / 180.0 * math.pi) / 100;
+			coords.y -= screen_x / z * math.sin(r / 180.0 * math.pi) / 100;
+		if screen_y:
+			coords.x -= screen_y / z * math.sin(-r / 180.0 * math.pi) / 100;
+			coords.y -= screen_y / z * math.cos(-r / 180.0 * math.pi) / 100;
+		coords = self._camera.getLocationRef().setMapCoordinates(coords)
+		self._camera.refresh()