diff tools/editor/scripts/gui/menubar.py @ 378:64738befdf3b

bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Jan 2010 23:34:52 +0000
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/tools/editor/scripts/gui/menubar.py	Mon Jan 11 23:34:52 2010 +0000
@@ -0,0 +1,341 @@
+# -*- coding: utf-8 -*-
+
+# ####################################################################
+#  Copyright (C) 2005-2009 by the FIFE team
+#  http://www.fifengine.de
+#  This file is part of FIFE.
+#
+#  FIFE is free software; you can redistribute it and/or
+#  modify it under the terms of the GNU Lesser General Public
+#  License as published by the Free Software Foundation; either
+#  version 2.1 of the License, or (at your option) any later version.
+#
+#  This library is distributed in the hope that it will be useful,
+#  but WITHOUT ANY WARRANTY; without even the implied warranty of
+#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+#  Lesser General Public License for more details.
+#
+#  You should have received a copy of the GNU Lesser General Public
+#  License along with this library; if not, write to the
+#  Free Software Foundation, Inc.,
+#  51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+# ####################################################################
+
+from fife.extensions.pychan import widgets
+from fife.extensions.pychan.tools import callbackWithArguments as cbwa
+
+import scripts.events
+import scripts.gui.action
+from action import Action, ActionGroup
+from fife.fife import Color
+from fife.extensions import fife_timer
+
+MENU_ICON_SIZE = 24
+
+class MenuBar(widgets.HBox):
+	def __init__(self, *args, **kwargs):
+		super(MenuBar, self).__init__(*args, **kwargs)
+		
+		self.menulist = []
+		self._buttonlist = []
+		self.gui = None
+		self._buildGui()
+		
+		self._timer = fife_timer.Timer(500, self._autoHideMenu)
+		self._timer.start()
+			
+	def _buildGui(self):
+		if self.gui is not None:
+			self.removeChild(self.gui)
+			self._buttonlist = []
+			
+		self.gui = widgets.HBox()
+		for i, menu in enumerate(self.menulist):
+			button = widgets.Button(name=menu.name, text=menu.name)
+			button.hexpand = 0
+			button.capture(cbwa(self._showMenu, i))
+			self._buttonlist.append(button)
+			self.gui.addChild(button)
+			
+		self.gui.addSpacer(widgets.Spacer())
+		
+		self.addChild(self.gui)
+		
+	def _showMenu(self, i):
+		if self.menulist[i].isVisible():
+			self.menulist[i].hide()
+			return
+	
+		# Hide all menus
+		for m in self.menulist:
+			m.hide()
+	
+		menu = self.menulist[i]
+		button = self._buttonlist[i]
+		
+		menu.x = 0
+		menu.y = button.height
+
+		# Get absolute position of button
+		parent = button
+		while parent is not None:
+			menu.x += parent.x
+			menu.y += parent.y
+			parent = parent.parent
+
+		menu.show()
+		
+	def _autoHideMenu(self):
+		for i, m in enumerate(self.menulist):
+			if not m.isVisible(): continue
+			if self._buttonlist[i].real_widget.isFocused(): continue
+			if self._isMenuFocused(m) is False:
+				m.hide()
+		
+	def _isMenuFocused(self, widget):
+		if widget.real_widget.isFocused(): return True
+		if hasattr(widget, "children"):
+			for c in widget.children:
+				if self._isMenuFocused(c):
+					return True
+		return False
+		
+	def addMenu(self, menu):
+		if menu is not None and self.menulist.count(menu) <= 0:
+			self.menulist.append(menu)
+		self._buildGui()
+		
+	def insertMenu(self, menu, beforeMenu):
+		try:
+			i = self.menulist.index(beforeMenu)
+			self.menulist.insert(i, menu)
+			self._buildGui()
+			
+		except ValueError:
+			print "MenuBar::insertMenu:", "MenuBar does not contain specified menu."
+			return
+			
+	def insertMenuAt(self, menu, index):
+		self.menulist.insert(index, menu)
+		self._buildGui()
+
+	def removeMenu(self, menu):
+		self.menulist.remove(menu)
+		self._buildGui()
+		
+	def clear(self):
+		self.menulist = []
+		self._buildGui()
+
+class Menu(widgets.VBox):
+	def __init__(self, name=u"", icon=u"", min_width=100, min_height=15, margins=(2,2), *args, **kwargs):
+		super(Menu, self).__init__(*args, **kwargs)
+		self.min_width=min_width
+		self.min_height=min_height
+		self.margins=margins
+		
+		self.name = name
+		self.icon = icon
+		
+		self._actions = []
+		self._actionbuttons = []
+		
+		self._update()
+
+	def addSeparator(self, separator=None): 
+		self.insertSeparator(separator, len(self._actions))
+
+	def addAction(self, action):
+		self.insertAction(action, len(self._actions))
+		
+	def removeAction(self, action):
+		self._actions.remove(action)
+		
+		actions = [action]
+		if isinstance(action, ActionGroup):
+			actions = action.getActions()
+			scripts.gui.action.changed.disconnect(self._updateActionGroup, sender=action)
+
+		for a in actions:
+			for b in self._actionbuttons[:]:
+				if a == b.action:
+					self.removeChild(b)
+					self._actionbuttons.remove(b)
+			
+		self.adaptLayout(False)
+		
+	def hasAction(self, action):
+		for a in self._actions:
+			if a == action: return True
+		return False
+		
+	def insertAction(self, action, position=0, before=None):
+		if self.hasAction(action):
+			print "Action already added to toolbar"
+			return
+
+		if before is not None:
+			position = self._actions.index(before)
+
+		self._actions.insert(position, action)
+		self._insertButton(action, position)
+		
+	def _updateActionGroup(self, sender):
+		position = self._actions.index(sender)
+		self.removeAction(sender)
+		self.insertAction(sender, position)
+		self.adaptLayout(False)
+		
+	def _insertButton(self, action, position):
+		actions = [action]
+		if isinstance(action, ActionGroup):
+			actions = action.getActions()
+			scripts.gui.action.changed.connect(self._updateActionGroup, sender=action)
+
+		if position >= 0:
+			actions = reversed(actions)
+		
+		# Action groups are counted as one action, add the hidde number of actions to position
+		for i in range(position):
+			if isinstance(self._actions[i], ActionGroup):
+				position += len(self._actions[i].getActions()) - 1
+
+		for a in actions:
+			button = MenuButton(a, name=a.text)
+			self.insertChild(button, position)
+			self._actionbuttons.insert(position, button)
+		
+	def insertSeparator(self, separator=None, position=0, before=None): 
+		if separator==None:
+			separator = Action(separator=True)
+		self.insertAction(separator, position, before)
+		
+	def clear(self):
+		self.removeAllChildren()
+		self._actions = []
+		
+		for i in reversed(range(len(self._actionbuttons))):
+			self._actionbuttons[i].removeEvents()
+		self._actionbuttons = []
+
+	def _update(self):
+		actions = self._actions
+		
+		self.clear()
+		
+		for action in actions:
+			self.addAction(action)
+
+		self.adaptLayout(False)
+		
+	def show(self):
+		self._update()
+		super(Menu, self).show()
+		
+class MenuButton(widgets.HBox):
+	def __init__(self, action, **kwargs):
+		self._action = action
+		self._widget = None
+		
+		super(MenuButton, self).__init__(**kwargs)
+		
+		self.update()
+
+		self.initEvents()
+	
+	def initEvents(self):
+		# Register eventlisteners
+		self.capture(self._showTooltip, "mouseEntered")
+		self.capture(self._hideTooltip, "mouseExited")
+		
+		scripts.gui.action.changed.connect(self._actionChanged, sender=self._action)
+	
+	def removeEvents(self):
+		# Remove eventlisteners
+		self.capture(None, "mouseEntered")
+		self.capture(None, "mouseExited")
+		
+		scripts.gui.action.changed.disconnect(self.update, sender=self._action)
+	
+	def setAction(self, action):
+		self.removeEvents()
+		
+		self._action = action
+		self.update()
+		self.adaptLayout(False)
+		
+		self.initEvents()
+	
+	def getAction(self):
+		return self._action
+	action = property(getAction, setAction)
+	
+	def _showTooltip(self):
+		if self._action is not None and self._action.helptext != "":
+			scripts.editor.getEditor().getStatusBar().showTooltip(self._action.helptext)
+			
+	def _hideTooltip(self):
+		scripts.editor.getEditor().getStatusBar().hideTooltip()
+		
+	def _actionChanged(self):
+		self.update()
+		self.adaptLayout(False)
+		
+	def update(self):
+		""" Sets up the button widget """
+		if self._widget != None:
+			self.removeChild(self._widget)
+			self._widget = None
+			
+		if self._action is None:
+			return
+			
+		widget = None
+		icon = None
+		text = None
+
+		if self._action.isSeparator():
+			widget = widgets.HBox()
+			widget.base_color += Color(8, 8, 8)
+			widget.min_size = (2, 2)
+		else:
+			hasIcon = len(self._action.icon) > 0
+			
+			if self._action.isCheckable():
+				text = widgets.ToggleButton(text=self._action.text)
+				text.toggled = self._action.isChecked()
+				text.hexpand = 1
+			else:
+				text = widgets.Button(text=self._action.text)
+			text.min_size = (1, MENU_ICON_SIZE)
+			text.max_size = (1000, MENU_ICON_SIZE)
+			text.capture(self._action.activate)
+
+			if hasIcon:
+				if self._action.isCheckable():
+					icon = widgets.ToggleButton(hexpand=0, up_image=self._action.icon,down_image=self._action.icon,hover_image=self._action.icon,offset=(1,1))
+					icon.toggled = self._action.isChecked()
+				else:
+					icon = widgets.ImageButton(hexpand=0, up_image=self._action.icon,down_image=self._action.icon,hover_image=self._action.icon,offset=(1,1))
+
+			else:
+				if self._action.isCheckable():
+					icon = widgets.ToggleButton(hexpand=0, offset=(1,1))
+					icon.toggled = self._action.isChecked()
+				else:
+					icon = widgets.Button(text=u"", hexpand=0, offset=(1,1))
+				
+			icon.min_size = icon.max_size = (MENU_ICON_SIZE, MENU_ICON_SIZE)
+			icon.capture(self._action.activate)
+			
+			widget = widgets.HBox()
+			widget.addChild(icon)
+			widget.addChild(text)
+			
+		widget.position_technique = "left:center"
+		widget.hexpand = 1
+		widget.vexpand = 0
+		
+		self._widget = widget
+		self.addChild(self._widget)
+		
\ No newline at end of file