diff ext/guichan-0.8.2/src/opengl/openglimage.cpp @ 378:64738befdf3b

bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Jan 2010 23:34:52 +0000
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ext/guichan-0.8.2/src/opengl/openglimage.cpp	Mon Jan 11 23:34:52 2010 +0000
@@ -0,0 +1,288 @@
+/*      _______   __   __   __   ______   __   __   _______   __   __
+ *     / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___  /\ /  |\/ /\
+ *    / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
+ *   / / /__   / / // / // / // / /    / ___  / // ___  / // /| ' / /
+ *  / /_// /\ / /_// / // / // /_/_   / / // / // /\_/ / // / |  / /
+ * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
+ * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
+ *
+ * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
+ *
+ *
+ * Per Larsson a.k.a finalman
+ * Olof Naessén a.k.a jansem/yakslem
+ *
+ * Visit: http://guichan.sourceforge.net
+ *
+ * License: (BSD)
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in
+ *    the documentation and/or other materials provided with the
+ *    distribution.
+ * 3. Neither the name of Guichan nor the names of its contributors may
+ *    be used to endorse or promote products derived from this software
+ *    without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+ * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * For comments regarding functions please see the header file.
+ */
+
+#include "guichan/opengl/openglimage.hpp"
+
+#include "guichan/exception.hpp"
+
+namespace gcn
+{
+    OpenGLImage::OpenGLImage(const unsigned int* pixels, int width, int height,
+                             bool convertToDisplayFormat)
+    {
+        mAutoFree = true;
+
+        mWidth = width;
+        mHeight = height;
+        mTextureWidth = 1, mTextureHeight = 1;
+
+        while(mTextureWidth < mWidth)
+        {
+            mTextureWidth *= 2;
+        }
+
+        while(mTextureHeight < mHeight)
+        {
+            mTextureHeight *= 2;
+        }
+
+        // Create a new pixel array and copy the pixels into it
+        mPixels = new unsigned int[mTextureWidth * mTextureHeight];
+
+#ifdef __BIG_ENDIAN__
+        const unsigned int magicPink = 0xff00ffff;
+#else
+        const unsigned int magicPink = 0xffff00ff;
+#endif
+        int x, y;
+        for (y = 0; y < mTextureHeight; y++)
+        {
+            for (x = 0; x < mTextureWidth; x++)
+            {
+                if (x < mWidth && y < mHeight)
+                {
+                    unsigned int c = pixels[x + y * mWidth];
+
+                    // Magic pink to transparent
+                    if (c == magicPink)
+                    {
+                        c = 0x00000000;
+                    }
+
+                    mPixels[x + y * mTextureWidth] = c;
+                }
+                else
+                {
+                    mPixels[x + y * mTextureWidth] = 0x00000000;
+                }
+            }
+        }
+
+        if (convertToDisplayFormat)
+        {
+            OpenGLImage::convertToDisplayFormat();
+        }
+    }
+
+    OpenGLImage::OpenGLImage(GLuint textureHandle, int width, int height, bool autoFree)
+    {
+        mTextureHandle = textureHandle;
+        mAutoFree = autoFree;
+        mPixels = NULL;
+
+        mWidth = width;
+        mHeight = height;
+        mTextureWidth = 1, mTextureHeight = 1;
+
+        while(mTextureWidth < mWidth)
+        {
+            mTextureWidth *= 2;
+        }
+
+        while(mTextureHeight < mHeight)
+        {
+            mTextureHeight *= 2;
+        }
+    }
+
+    OpenGLImage::~OpenGLImage()
+    {
+        if (mAutoFree)
+        {
+            free();
+        }
+    }
+
+    GLuint OpenGLImage::getTextureHandle() const
+    {
+        return mTextureHandle;
+    }
+
+    int OpenGLImage::getTextureWidth() const
+    {
+        return mTextureWidth;
+    }
+
+    int OpenGLImage::getTextureHeight() const
+    {
+        return mTextureHeight;
+    }
+
+    void OpenGLImage::free()
+    {
+        if (mPixels == NULL)
+        {
+            glDeleteTextures(1, &mTextureHandle);
+        }
+        else
+        {
+            delete[] mPixels;
+            mPixels = NULL;
+        }
+    }
+
+    int OpenGLImage::getWidth() const
+    {
+        return mWidth;
+    }
+
+    int OpenGLImage::getHeight() const
+    {
+        return mHeight;
+    }
+
+    Color OpenGLImage::getPixel(int x, int y)
+    {
+        if (mPixels == NULL)
+        {
+            throw GCN_EXCEPTION("Image has been converted to display format");
+        }
+
+        if (x < 0 || x >= mWidth || y < 0 || y >= mHeight)
+        {
+            throw GCN_EXCEPTION("Coordinates outside of the image");
+        }
+
+        unsigned int c = mPixels[x + y * mTextureWidth];
+
+#ifdef __BIG_ENDIAN__
+        unsigned char r = (unsigned char) ((c >> 24) & 0xff);
+        unsigned char g = (unsigned char) ((c >> 16) & 0xff);
+        unsigned char b = (unsigned char) ((c >> 8) & 0xff);
+        unsigned char a = (unsigned char) (c & 0xff);
+#else
+        unsigned char a = (unsigned char) ((c >> 24) & 0xff);
+        unsigned char b = (unsigned char) ((c >> 16) & 0xff);
+        unsigned char g = (unsigned char) ((c >> 8) & 0xff);
+        unsigned char r = (unsigned char) (c & 0xff);
+#endif
+
+        return Color(r, g, b, a);
+    }
+
+    void OpenGLImage::putPixel(int x, int y, const Color& color)
+    {
+        if (mPixels == NULL)
+        {
+            throw GCN_EXCEPTION("Image has been converted to display format");
+        }
+
+        if (x < 0 || x >= mWidth || y < 0 || y >= mHeight)
+        {
+            throw GCN_EXCEPTION("Coordinates outside of the image");
+        }
+
+#ifdef __BIG_ENDIAN__
+        unsigned int c = color.a | color.b << 8 | color.g << 16 | color.r << 24;
+#else
+        unsigned int c = color.r | color.g << 8 | color.b << 16 | color.a << 24;
+#endif
+
+        mPixels[x + y * mTextureWidth] = c;
+    }
+
+    void OpenGLImage::convertToDisplayFormat()
+    {
+        if (mPixels == NULL)
+        {
+            throw GCN_EXCEPTION("Image has already been converted to display format");
+        }
+
+        glGenTextures(1, &mTextureHandle);
+        glBindTexture(GL_TEXTURE_2D, mTextureHandle);
+
+        glTexImage2D(GL_TEXTURE_2D,
+                     0,
+                     4,
+                     mTextureWidth,
+                     mTextureHeight,
+                     0,
+                     GL_RGBA,
+                     GL_UNSIGNED_BYTE,
+                     mPixels);
+
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+        delete[] mPixels;
+        mPixels = NULL;
+
+        GLenum error = glGetError();
+        if (error)
+        {
+            std::string errmsg;
+            switch (error)
+            {
+              case GL_INVALID_ENUM:
+                  errmsg = "GL_INVALID_ENUM";
+                  break;
+
+              case GL_INVALID_VALUE:
+                  errmsg = "GL_INVALID_VALUE";
+                  break;
+
+              case GL_INVALID_OPERATION:
+                  errmsg = "GL_INVALID_OPERATION";
+                  break;
+
+              case GL_STACK_OVERFLOW:
+                  errmsg = "GL_STACK_OVERFLOW";
+                  break;
+
+              case GL_STACK_UNDERFLOW:
+                  errmsg = "GL_STACK_UNDERFLOW";
+                  break;
+
+              case GL_OUT_OF_MEMORY:
+                  errmsg = "GL_OUT_OF_MEMORY";
+                  break;
+            }
+
+            throw GCN_EXCEPTION(std::string("Unable to convert to OpenGL display format, glGetError said: ") + errmsg);
+        }
+    }
+}