Mercurial > fife-parpg
diff demos/rio_de_hola/objects/agents/hippie_priest/object.xml @ 378:64738befdf3b
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 11 Jan 2010 23:34:52 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/demos/rio_de_hola/objects/agents/hippie_priest/object.xml Mon Jan 11 23:34:52 2010 +0000 @@ -0,0 +1,93 @@ +<?fife type="object"?> +<object id="hippie_priest" namespace="http://www.fifengine.de/xml/rio_de_hola" blocking="1" static="0"> + <action id="attack"> + <animation source="attack/000/animation.xml" direction="0" /> + <animation source="attack/045/animation.xml" direction="45" /> + <animation source="attack/090/animation.xml" direction="90" /> + <animation source="attack/135/animation.xml" direction="135" /> + <animation source="attack/180/animation.xml" direction="180" /> + <animation source="attack/225/animation.xml" direction="225" /> + <animation source="attack/270/animation.xml" direction="270" /> + <animation source="attack/315/animation.xml" direction="315" /> + </action> + <action id="cast_spell"> + <animation source="cast_spell/000/animation.xml" direction="0" /> + <animation source="cast_spell/045/animation.xml" direction="45" /> + <animation source="cast_spell/090/animation.xml" direction="90" /> + <animation source="cast_spell/135/animation.xml" direction="135" /> + <animation source="cast_spell/180/animation.xml" direction="180" /> + <animation source="cast_spell/225/animation.xml" direction="225" /> + <animation source="cast_spell/270/animation.xml" direction="270" /> + <animation source="cast_spell/315/animation.xml" direction="315" /> + </action> + <action id="fall"> + <animation source="fall/000/animation.xml" direction="0" /> + <animation source="fall/045/animation.xml" direction="45" /> + <animation source="fall/090/animation.xml" direction="90" /> + <animation source="fall/135/animation.xml" direction="135" /> + <animation source="fall/180/animation.xml" direction="180" /> + <animation source="fall/225/animation.xml" direction="225" /> + <animation source="fall/270/animation.xml" direction="270" /> + <animation source="fall/315/animation.xml" direction="315" /> + </action> + <action id="get_hit"> + <animation source="get_hit/000/animation.xml" direction="0" /> + <animation source="get_hit/045/animation.xml" direction="45" /> + <animation source="get_hit/090/animation.xml" direction="90" /> + <animation source="get_hit/135/animation.xml" direction="135" /> + <animation source="get_hit/180/animation.xml" direction="180" /> + <animation source="get_hit/225/animation.xml" direction="225" /> + <animation source="get_hit/270/animation.xml" direction="270" /> + <animation source="get_hit/315/animation.xml" direction="315" /> + </action> + <action id="read"> + <animation source="read/000/animation.xml" direction="0" /> + <animation source="read/045/animation.xml" direction="45" /> + <animation source="read/090/animation.xml" direction="90" /> + <animation source="read/135/animation.xml" direction="135" /> + <animation source="read/180/animation.xml" direction="180" /> + <animation source="read/225/animation.xml" direction="225" /> + <animation source="read/270/animation.xml" direction="270" /> + <animation source="read/315/animation.xml" direction="315" /> + </action> + <action id="run"> + <animation source="run/000/animation.xml" direction="0" /> + <animation source="run/045/animation.xml" direction="45" /> + <animation source="run/090/animation.xml" direction="90" /> + <animation source="run/135/animation.xml" direction="135" /> + <animation source="run/180/animation.xml" direction="180" /> + <animation source="run/225/animation.xml" direction="225" /> + <animation source="run/270/animation.xml" direction="270" /> + <animation source="run/315/animation.xml" direction="315" /> + </action> + <action id="stand"> + <animation source="stand/000/animation.xml" direction="0" /> + <animation source="stand/045/animation.xml" direction="45" /> + <animation source="stand/090/animation.xml" direction="90" /> + <animation source="stand/135/animation.xml" direction="135" /> + <animation source="stand/180/animation.xml" direction="180" /> + <animation source="stand/225/animation.xml" direction="225" /> + <animation source="stand/270/animation.xml" direction="270" /> + <animation source="stand/315/animation.xml" direction="315" /> + </action> + <action id="talk"> + <animation source="talk/000/animation.xml" direction="0" /> + <animation source="talk/045/animation.xml" direction="45" /> + <animation source="talk/090/animation.xml" direction="90" /> + <animation source="talk/135/animation.xml" direction="135" /> + <animation source="talk/180/animation.xml" direction="180" /> + <animation source="talk/225/animation.xml" direction="225" /> + <animation source="talk/270/animation.xml" direction="270" /> + <animation source="talk/315/animation.xml" direction="315" /> + </action> + <action id="walk"> + <animation source="walk/000/animation.xml" direction="0" /> + <animation source="walk/045/animation.xml" direction="45" /> + <animation source="walk/090/animation.xml" direction="90" /> + <animation source="walk/135/animation.xml" direction="135" /> + <animation source="walk/180/animation.xml" direction="180" /> + <animation source="walk/225/animation.xml" direction="225" /> + <animation source="walk/270/animation.xml" direction="270" /> + <animation source="walk/315/animation.xml" direction="315" /> + </action> +</object>