Mercurial > fife-parpg
diff demos/shooter/scripts/world.py @ 448:5e2ec84902a7
Did a little re-factoring.
Introduced the scene graph for collision detection.
Changed the time scale to be accurate.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Thu, 01 Apr 2010 17:03:34 +0000 |
parents | 2046a1f2f5f2 |
children | ba6817013343 |
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--- a/demos/shooter/scripts/world.py Wed Mar 31 21:13:07 2010 +0000 +++ b/demos/shooter/scripts/world.py Thu Apr 01 17:03:34 2010 +0000 @@ -88,6 +88,7 @@ #give player the default weapon self.scene.player.weapon = Weapon(self.model, self.map.getLayer('objects'), self.scene.player, 100) + self.scene.initScene(self.map) def initCameras(self): """