Mercurial > fife-parpg
diff demos/shooter/scripts/ships/enemies.py @ 460:5e1d6e40d19d
Fixed bounding boxes.
Added bounding box renderer.
The player is now better confined to the screen.
Added more enemies to the map.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Fri, 09 Apr 2010 21:42:28 +0000 |
parents | 302a69c5141d |
children | c4f745a566d6 |
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--- a/demos/shooter/scripts/ships/enemies.py Fri Apr 09 17:35:52 2010 +0000 +++ b/demos/shooter/scripts/ships/enemies.py Fri Apr 09 21:42:28 2010 +0000 @@ -32,7 +32,7 @@ super(Saucer1, self).__init__(scene, name, findInstance) self._dir = 0 self._time = 500 - self.width = 0.075 + self.width = 0.2 self.height = 0.075 self.velocity.x = -0.5 @@ -91,7 +91,7 @@ def __init__(self, scene, name, direction, findInstance=True): super(DiagSaucer, self).__init__(scene, name, findInstance) self.width = 0.2 - self.height = 0.2 + self.height = 0.075 if direction == 0: self._ythrust = 0.25 @@ -109,6 +109,9 @@ def __init__(self, scene, name, findInstance=True): super(Streaker, self).__init__(scene, name, findInstance) + self.width = 0.2 + self.height = 0.2 + self._maxvelocity = 2.0 self.weapon = Cannon(self._scene, self, 2000)