Mercurial > fife-parpg
diff engine/core/util/resource/resource_location.h @ 146:54b3984e1afc
The getIndex function was a hack that shadowed another bug
that caused the pools to misbehave.
AddResourceFromFile works now exactly as getIndex,
it's just faster.
Fixed GUIImage to not hold a reference, it uses the
index directly anyway.
Plus heaps of minor adjustments for
more informative debug output and statistics.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Thu, 09 Oct 2008 12:36:21 +0000 |
parents | 90005975cdbb |
children | fb6ccb367dd1 |
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--- a/engine/core/util/resource/resource_location.h Thu Oct 09 08:23:13 2008 +0000 +++ b/engine/core/util/resource/resource_location.h Thu Oct 09 12:36:21 2008 +0000 @@ -72,13 +72,7 @@ * This is needed as the locations should be stored in a \c std::map */ virtual bool operator <(const ResourceLocation& loc) const { - if (m_filename < loc.m_filename) { - return true; - } - if (m_filename != loc.m_filename) { - return false; - } - return true; + return m_filename < loc.m_filename; } /** Creates copy of this location