Mercurial > fife-parpg
diff engine/core/util/resource/pool.h @ 146:54b3984e1afc
The getIndex function was a hack that shadowed another bug
that caused the pools to misbehave.
AddResourceFromFile works now exactly as getIndex,
it's just faster.
Fixed GUIImage to not hold a reference, it uses the
index directly anyway.
Plus heaps of minor adjustments for
more informative debug output and statistics.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Thu, 09 Oct 2008 12:36:21 +0000 |
parents | 69a7d40ccf62 |
children | fb6ccb367dd1 |
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--- a/engine/core/util/resource/pool.h Thu Oct 09 08:23:13 2008 +0000 +++ b/engine/core/util/resource/pool.h Thu Oct 09 12:36:21 2008 +0000 @@ -67,7 +67,7 @@ /** Default constructor. */ - Pool(); + Pool(const std::string& name); /** Destructor. */ @@ -100,7 +100,7 @@ /** Gets resource index from pool with given filename * The resource will be created if it is not in the pool */ - virtual unsigned int getIndex(const std::string& filename); + virtual int getIndex(const std::string& filename); /** Removes the resource from pool if reference counter is null * @@ -150,12 +150,14 @@ }; void findAndSetProvider(PoolEntry& entry); + std::vector<PoolEntry*> m_entries; typedef std::map<ResourceLocation, int> ResourceLocationToEntry; ResourceLocationToEntry m_location_to_entry; std::vector<IPoolListener*> m_listeners; std::vector<ResourceLoader*> m_loaders; int m_curind; + std::string m_name; }; } // FIFE