Mercurial > fife-parpg
diff tests/core_tests/test_gui++.cpp @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 38232a42ff8d |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/tests/core_tests/test_gui++.cpp Sun Jun 29 18:44:17 2008 +0000 @@ -0,0 +1,131 @@ +/*************************************************************************** + * Copyright (C) 2005-2008 by the FIFE team * + * http://www.fifengine.de * + * This file is part of FIFE. * + * * + * FIFE is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * + ***************************************************************************/ + +// Standard C++ library includes + +// Platform specific includes +#include "fife_unittest++.h" + +// 3rd party library includes +#include <boost/scoped_ptr.hpp> +#include <boost/shared_ptr.hpp> +#include <SDL.h> +#include <guichan.hpp> +#include "../../ext/UnitTest++/src/UnitTest++.h" + +#include "vfs/vfs.h" +#include "util/structures/rect.h" +#include "util/time/timemanager.h" +#include "vfs/vfs.h" +#include "vfs/vfsdirectory.h" +#include "vfs/raw/rawdata.h" +#include "video/image_location.h" +#include "video/image.h" +#include "video/imagepool.h" +#include "video/sdl/renderbackendsdl.h" +#include "video/opengl/renderbackendopengl.h" +#include "loaders/native/video_loaders/image_loader.h" +#include "loaders/native/video_loaders/subimage_loader.h" +#include "util/base/exception.h" +#include "gui/base/opengl/opengl_gui_graphics.h" +#include "gui/base/sdl/sdl_gui_graphics.h" +#include "gui/base/gui_image.h" +#include "gui/base/gui_imageloader.h" + +using namespace FIFE; + +static const std::string IMAGE_FILE = "../../tests/data/beach_e1.png"; +static const std::string SUBIMAGE_FILE = "../../tests/data/rpg_tiles_01.png"; +struct environment { + boost::shared_ptr<TimeManager> timemanager; + + environment() + : timemanager(new TimeManager()) { + if (SDL_Init(SDL_INIT_NOPARACHUTE | SDL_INIT_TIMER) < 0) { + throw SDLException(SDL_GetError()); + } + } +}; + +void test_gui_image(RenderBackend& renderbackend, gcn::Graphics& graphics, ImagePool& pool) { + boost::scoped_ptr<VFS> vfs(new VFS()); + vfs->addSource(new VFSDirectory(vfs.get())); + + pool.addResourceLoader(new SubImageLoader()); + pool.addResourceLoader(new ImageLoader(vfs.get())); + + GuiImageLoader imageloader(pool); + gcn::Image::setImageLoader(&imageloader); + + + gcn::Container* top = new gcn::Container(); + top->setDimension(gcn::Rectangle(0, 0, 200, 300)); + gcn::Gui* gui = new gcn::Gui(); + gui->setGraphics(&graphics); + gui->setTop(top); + gcn::Label* label = new gcn::Label("Label"); + + gcn::Image* guiimage = gcn::Image::load(IMAGE_FILE); + gcn::Icon* icon = new gcn::Icon(guiimage); + + top->add(label, 10, 10); + top->add(icon, 10, 30); + + ImageLoader provider(vfs.get()); + boost::scoped_ptr<Image> img(provider.load(ImageLocation(IMAGE_FILE))); + + int h = img->getHeight(); + int w = img->getWidth(); + for (int i = 0; i < 100; i+=2) { + renderbackend.startFrame(); + img->render(Rect(i, i, w, h)); + gui->logic(); + gui->draw(); + renderbackend.endFrame(); + } + delete label; + delete icon; + delete guiimage; + } + + +TEST(test_sdl_gui_image) +{ + environment env; + RenderBackendSDL renderbackend; + renderbackend.init(); + ImagePool pool; + Image* screen = renderbackend.createMainScreen(800, 600, 0, false); + SdlGuiGraphics graphics(pool); + graphics.setTarget(screen->getSurface()); + test_gui_image(renderbackend, graphics, pool); +} + +TEST(test_ogl_gui_image) +{ + environment env; + RenderBackendOpenGL renderbackend; + renderbackend.init(); + ImagePool pool; + renderbackend.createMainScreen(800, 600, 0, false); + OpenGLGuiGraphics graphics(pool); + test_gui_image(renderbackend, graphics, pool); +}