diff ext/openal-soft/OpenAL32/alAuxEffectSlot.c @ 0:4a0efb7baf70

* Datasets becomes the new trunk and retires after that :-)
author mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
date Sun, 29 Jun 2008 18:44:17 +0000
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ext/openal-soft/OpenAL32/alAuxEffectSlot.c	Sun Jun 29 18:44:17 2008 +0000
@@ -0,0 +1,541 @@
+/**
+ * OpenAL cross platform audio library
+ * Copyright (C) 1999-2007 by authors.
+ * This library is free software; you can redistribute it and/or
+ *  modify it under the terms of the GNU Library General Public
+ *  License as published by the Free Software Foundation; either
+ *  version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ *  Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ *  License along with this library; if not, write to the
+ *  Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ *  Boston, MA  02111-1307, USA.
+ * Or go to http://www.gnu.org/copyleft/lgpl.html
+ */
+
+#include "config.h"
+
+#include <stdlib.h>
+#include <math.h>
+
+#include "AL/al.h"
+#include "AL/alc.h"
+#include "alMain.h"
+#include "alAuxEffectSlot.h"
+#include "alThunk.h"
+#include "alError.h"
+
+
+static ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *ALEffectSlot, ALeffect *effect);
+
+
+AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
+{
+    ALCcontext *Context;
+    ALsizei i;
+
+    Context = alcGetCurrentContext();
+    if(!Context)
+    {
+        alSetError(AL_INVALID_OPERATION);
+        return;
+    }
+    SuspendContext(Context);
+
+    if (n > 0)
+    {
+        /* NOTE: We only support one slot currently */
+        if(n == 1 && Context->AuxiliaryEffectSlotCount == 0)
+        {
+            // Check that enough memory has been allocted in the 'effectslots' array for n Effect Slots
+            if (!IsBadWritePtr((void*)effectslots, n * sizeof(ALuint)))
+            {
+                ALeffectslot **list = &Context->AuxiliaryEffectSlot;
+                while(*list)
+                    list = &(*list)->next;
+
+                i = 0;
+                while(i < n)
+                {
+                    *list = calloc(1, sizeof(ALeffectslot));
+                    if(!(*list))
+                    {
+                        // We must have run out or memory
+                        alDeleteAuxiliaryEffectSlots(i, effectslots);
+                        alSetError(AL_OUT_OF_MEMORY);
+                        break;
+                    }
+
+                    (*list)->Gain = 1.0;
+                    (*list)->AuxSendAuto = AL_TRUE;
+                    (*list)->refcount = 0;
+
+                    effectslots[i] = (ALuint)ALTHUNK_ADDENTRY(*list);
+                    (*list)->effectslot = effectslots[i];
+
+                    Context->AuxiliaryEffectSlotCount++;
+                    i++;
+
+                    list = &(*list)->next;
+                }
+            }
+        }
+        else
+            alSetError(AL_INVALID_OPERATION);
+    }
+
+    ProcessContext(Context);
+}
+
+AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
+{
+    ALCcontext *Context;
+    ALeffectslot *ALAuxiliaryEffectSlot;
+    ALsizei i;
+
+    Context = alcGetCurrentContext();
+    if(!Context)
+    {
+        alSetError(AL_INVALID_OPERATION);
+        return;
+    }
+    SuspendContext(Context);
+
+    if (n >= 0)
+    {
+        // Check that all effectslots are valid
+        for (i = 0; i < n; i++)
+        {
+            if (!alIsAuxiliaryEffectSlot(effectslots[i]))
+            {
+                alSetError(AL_INVALID_NAME);
+                break;
+            }
+            else
+            {
+                ALAuxiliaryEffectSlot = (ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslots[i]);
+                if(ALAuxiliaryEffectSlot->refcount > 0)
+                {
+                    alSetError(AL_INVALID_NAME);
+                    break;
+                }
+            }
+        }
+
+        if (i == n)
+        {
+            // All effectslots are valid
+            for (i = 0; i < n; i++)
+            {
+                // Recheck that the effectslot is valid, because there could be duplicated names
+                if (alIsAuxiliaryEffectSlot(effectslots[i]))
+                {
+                    ALeffectslot **list;
+
+                    ALAuxiliaryEffectSlot = ((ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslots[i]));
+
+                    // Remove Source from list of Sources
+                    list = &Context->AuxiliaryEffectSlot;
+                    while(*list && *list != ALAuxiliaryEffectSlot)
+                         list = &(*list)->next;
+
+                    if(*list)
+                        *list = (*list)->next;
+                    ALTHUNK_REMOVEENTRY(ALAuxiliaryEffectSlot->effectslot);
+
+                    free(ALAuxiliaryEffectSlot->ReverbBuffer);
+
+                    memset(ALAuxiliaryEffectSlot, 0, sizeof(ALeffectslot));
+                    free(ALAuxiliaryEffectSlot);
+
+                    Context->AuxiliaryEffectSlotCount--;
+                }
+            }
+        }
+    }
+    else
+        alSetError(AL_INVALID_VALUE);
+
+    ProcessContext(Context);
+}
+
+AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot)
+{
+    ALCcontext *Context;
+    ALeffectslot **list;
+
+    Context = alcGetCurrentContext();
+    if(!Context)
+    {
+        alSetError(AL_INVALID_OPERATION);
+        return AL_FALSE;
+    }
+    SuspendContext(Context);
+
+    list = &Context->AuxiliaryEffectSlot;
+    while(*list && (*list)->effectslot != effectslot)
+        list = &(*list)->next;
+
+    ProcessContext(Context);
+
+    return (*list ? AL_TRUE : AL_FALSE);
+}
+
+AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue)
+{
+    ALCcontext *Context;
+
+    Context = alcGetCurrentContext();
+    if(!Context)
+    {
+        alSetError(AL_INVALID_OPERATION);
+        return;
+    }
+    SuspendContext(Context);
+
+    if (alIsAuxiliaryEffectSlot(effectslot))
+    {
+        ALeffectslot *ALEffectSlot = (ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslot);
+
+        switch(param)
+        {
+        case AL_EFFECTSLOT_EFFECT:
+            if(alIsEffect(iValue))
+            {
+                ALeffect *effect = (ALeffect*)ALTHUNK_LOOKUPENTRY(iValue);
+                InitializeEffect(Context, ALEffectSlot, effect);
+            }
+            else
+                alSetError(AL_INVALID_VALUE);
+            break;
+
+        case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
+            if(iValue == AL_TRUE || iValue == AL_FALSE)
+                ALEffectSlot->AuxSendAuto = iValue;
+            else
+                alSetError(AL_INVALID_VALUE);
+            break;
+
+        default:
+            alSetError(AL_INVALID_ENUM);
+            break;
+        }
+    }
+    else
+        alSetError(AL_INVALID_NAME);
+
+    ProcessContext(Context);
+}
+
+AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues)
+{
+    ALCcontext *Context;
+
+    Context = alcGetCurrentContext();
+    if(!Context)
+    {
+        alSetError(AL_INVALID_OPERATION);
+        return;
+    }
+    SuspendContext(Context);
+
+    if (alIsAuxiliaryEffectSlot(effectslot))
+    {
+        switch(param)
+        {
+        case AL_EFFECTSLOT_EFFECT:
+        case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
+            alAuxiliaryEffectSloti(effectslot, param, piValues[0]);
+            break;
+
+        default:
+            alSetError(AL_INVALID_ENUM);
+            break;
+        }
+    }
+    else
+        alSetError(AL_INVALID_NAME);
+
+    ProcessContext(Context);
+}
+
+AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue)
+{
+    ALCcontext *Context;
+
+    Context = alcGetCurrentContext();
+    if(!Context)
+    {
+        alSetError(AL_INVALID_OPERATION);
+        return;
+    }
+    SuspendContext(Context);
+
+    if (alIsAuxiliaryEffectSlot(effectslot))
+    {
+        ALeffectslot *ALEffectSlot = (ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslot);
+
+        switch(param)
+        {
+        case AL_EFFECTSLOT_GAIN:
+            if(flValue >= 0.0f && flValue <= 1.0f)
+                ALEffectSlot->Gain = flValue;
+            else
+                alSetError(AL_INVALID_VALUE);
+            break;
+
+        default:
+            alSetError(AL_INVALID_ENUM);
+            break;
+        }
+    }
+    else
+        alSetError(AL_INVALID_NAME);
+
+    ProcessContext(Context);
+}
+
+AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues)
+{
+    ALCcontext *Context;
+
+    Context = alcGetCurrentContext();
+    if(!Context)
+    {
+        alSetError(AL_INVALID_OPERATION);
+        return;
+    }
+    SuspendContext(Context);
+
+    if (alIsAuxiliaryEffectSlot(effectslot))
+    {
+        switch(param)
+        {
+        case AL_EFFECTSLOT_GAIN:
+            alAuxiliaryEffectSlotf(effectslot, param, pflValues[0]);
+            break;
+
+        default:
+            alSetError(AL_INVALID_ENUM);
+            break;
+        }
+    }
+    else
+        alSetError(AL_INVALID_NAME);
+
+    ProcessContext(Context);
+}
+
+AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue)
+{
+    ALCcontext *Context;
+
+    Context = alcGetCurrentContext();
+    if(!Context)
+    {
+        alSetError(AL_INVALID_OPERATION);
+        return;
+    }
+    SuspendContext(Context);
+
+    if (alIsAuxiliaryEffectSlot(effectslot))
+    {
+        ALeffectslot *ALEffectSlot = (ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslot);
+
+        switch(param)
+        {
+        case AL_EFFECTSLOT_EFFECT:
+            *piValue = ALEffectSlot->effect.effect;
+            break;
+
+        case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
+            *piValue = ALEffectSlot->AuxSendAuto;
+            break;
+
+        default:
+            alSetError(AL_INVALID_ENUM);
+            break;
+        }
+    }
+    else
+        alSetError(AL_INVALID_NAME);
+
+    ProcessContext(Context);
+}
+
+AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues)
+{
+    ALCcontext *Context;
+
+    Context = alcGetCurrentContext();
+    if(!Context)
+    {
+        alSetError(AL_INVALID_OPERATION);
+        return;
+    }
+    SuspendContext(Context);
+
+    if (alIsAuxiliaryEffectSlot(effectslot))
+    {
+        switch(param)
+        {
+        case AL_EFFECTSLOT_EFFECT:
+        case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
+            alGetAuxiliaryEffectSloti(effectslot, param, piValues);
+            break;
+
+        default:
+            alSetError(AL_INVALID_ENUM);
+            break;
+        }
+    }
+    else
+        alSetError(AL_INVALID_NAME);
+
+    ProcessContext(Context);
+}
+
+AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue)
+{
+    ALCcontext *Context;
+
+    Context = alcGetCurrentContext();
+    if(!Context)
+    {
+        alSetError(AL_INVALID_OPERATION);
+        return;
+    }
+    SuspendContext(Context);
+
+    if (alIsAuxiliaryEffectSlot(effectslot))
+    {
+        ALeffectslot *ALEffectSlot = (ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslot);
+
+        switch(param)
+        {
+        case AL_EFFECTSLOT_GAIN:
+            *pflValue = ALEffectSlot->Gain;
+            break;
+
+        default:
+            alSetError(AL_INVALID_ENUM);
+            break;
+        }
+    }
+    else
+        alSetError(AL_INVALID_NAME);
+
+    ProcessContext(Context);
+}
+
+AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues)
+{
+    ALCcontext *Context;
+
+    Context = alcGetCurrentContext();
+    if(!Context)
+    {
+        alSetError(AL_INVALID_OPERATION);
+        return;
+    }
+    SuspendContext(Context);
+
+    if (alIsAuxiliaryEffectSlot(effectslot))
+    {
+        switch(param)
+        {
+        case AL_EFFECTSLOT_GAIN:
+            alGetAuxiliaryEffectSlotf(effectslot, param, pflValues);
+            break;
+
+        default:
+            alSetError(AL_INVALID_ENUM);
+            break;
+        }
+    }
+    else
+        alSetError(AL_INVALID_NAME);
+
+    ProcessContext(Context);
+}
+
+
+static ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *ALEffectSlot, ALeffect *effect)
+{
+    ALfloat *ptr = NULL;
+
+    if(!effect)
+    {
+        memset(&ALEffectSlot->effect, 0, sizeof(ALEffectSlot->effect));
+        goto done;
+    }
+
+    if(effect->type == AL_EFFECT_REVERB)
+    {
+        ALuint size;
+        ALfloat reverbwait;
+
+        reverbwait = (1.0f-effect->Reverb.Density)*(0.1f-0.075f) + 0.075f;
+
+        size = (ALuint)((ALfloat)Context->Frequency *
+                        (effect->Reverb.ReflectionsDelay +
+                         effect->Reverb.LateReverbDelay +
+                         reverbwait)) + 1;
+
+        ptr = calloc(size, sizeof(ALfloat));
+        if(!ptr)
+        {
+            alSetError(AL_OUT_OF_MEMORY);
+            return;
+        }
+        if(ALEffectSlot->ReverbBuffer)
+            memcpy(ptr, ALEffectSlot->ReverbBuffer, min(size, ALEffectSlot->ReverbLength)*sizeof(ALfloat));
+        ALEffectSlot->ReverbLength = size;
+        ALEffectSlot->ReverbPos %= size;
+        ALEffectSlot->ReverbReflectPos = (ALuint)(ALEffectSlot->ReverbLength -
+                                          ((ALfloat)Context->Frequency *
+                                           effect->Reverb.ReflectionsDelay) +
+                                          ALEffectSlot->ReverbPos) %
+                                         ALEffectSlot->ReverbLength;
+        ALEffectSlot->ReverbLatePos = (ALuint)(ALEffectSlot->ReverbLength -
+                                               ((ALfloat)Context->Frequency *
+                                              (effect->Reverb.LateReverbDelay +
+                                           effect->Reverb.ReflectionsDelay)) +
+                                          ALEffectSlot->ReverbPos) %
+                                         ALEffectSlot->ReverbLength;
+        ALEffectSlot->ReverbDecayGain = pow(1.0/32768.0, 1.0/(effect->Reverb.DecayTime/reverbwait));
+    }
+
+    memcpy(&ALEffectSlot->effect, effect, sizeof(*effect));
+done:
+    free(ALEffectSlot->ReverbBuffer);
+    ALEffectSlot->ReverbBuffer = ptr;
+}
+
+
+ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
+{
+#ifdef _DEBUG
+    if(Context->AuxiliaryEffectSlotCount > 0)
+        AL_PRINT("alcDestroyContext(): %d AuxiliaryEffectSlot(s) NOT deleted\n", Context->AuxiliaryEffectSlotCount);
+#endif
+
+    while(Context->AuxiliaryEffectSlot)
+    {
+        ALeffectslot *temp = Context->AuxiliaryEffectSlot;
+        Context->AuxiliaryEffectSlot = Context->AuxiliaryEffectSlot->next;
+
+        // Release effectslot structure
+        free(temp->ReverbBuffer);
+        ALTHUNK_REMOVEENTRY(temp->effectslot);
+
+        memset(temp, 0, sizeof(ALeffectslot));
+        free(temp);
+    }
+    Context->AuxiliaryEffectSlotCount = 0;
+}