Mercurial > fife-parpg
diff ext/guichan-0.8.1/src/sdl/sdlinput.cpp @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ext/guichan-0.8.1/src/sdl/sdlinput.cpp Sun Jun 29 18:44:17 2008 +0000 @@ -0,0 +1,441 @@ +/* _______ __ __ __ ______ __ __ _______ __ __ + * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ + * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / + * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / + * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / + * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / + * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ + * + * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson + * + * + * Per Larsson a.k.a finalman + * Olof Naessén a.k.a jansem/yakslem + * + * Visit: http://guichan.sourceforge.net + * + * License: (BSD) + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * 3. Neither the name of Guichan nor the names of its contributors may + * be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED + * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/* + * For comments regarding functions please see the header file. + */ + +#include "guichan/sdl/sdlinput.hpp" + +#include "guichan/exception.hpp" + +namespace gcn +{ + SDLInput::SDLInput() + { + mMouseInWindow = true; + mMouseDown = false; + } + + bool SDLInput::isKeyQueueEmpty() + { + return mKeyInputQueue.empty(); + } + + KeyInput SDLInput::dequeueKeyInput() + { + KeyInput keyInput; + + if (mKeyInputQueue.empty()) + { + throw GCN_EXCEPTION("The queue is empty."); + } + + keyInput = mKeyInputQueue.front(); + mKeyInputQueue.pop(); + + return keyInput; + } + + bool SDLInput::isMouseQueueEmpty() + { + return mMouseInputQueue.empty(); + } + + MouseInput SDLInput::dequeueMouseInput() + { + MouseInput mouseInput; + + if (mMouseInputQueue.empty()) + { + throw GCN_EXCEPTION("The queue is empty."); + } + + mouseInput = mMouseInputQueue.front(); + mMouseInputQueue.pop(); + + return mouseInput; + } + + void SDLInput::pushInput(SDL_Event event) + { + KeyInput keyInput; + MouseInput mouseInput; + + switch (event.type) + { + case SDL_KEYDOWN: + { + int value = convertSDLEventToGuichanKeyValue(event); + + if (value == -1) + { + value = (int)event.key.keysym.unicode; + } + + keyInput.setKey(Key(value)); + keyInput.setType(KeyInput::PRESSED); + keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT); + keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL); + keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT); + keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META); + keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0 + && event.key.keysym.sym <= SDLK_KP_EQUALS); + + mKeyInputQueue.push(keyInput); + break; + } + + case SDL_KEYUP: + { + int value = convertSDLEventToGuichanKeyValue(event); + + if (value == -1) + { + value = (int)event.key.keysym.sym; + } + + keyInput.setKey(Key(value)); + keyInput.setType(KeyInput::RELEASED); + keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT); + keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL); + keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT); + keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META); + keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0 + && event.key.keysym.sym <= SDLK_KP_EQUALS); + + mKeyInputQueue.push(keyInput); + break; + } + + case SDL_MOUSEBUTTONDOWN: + mMouseDown = true; + mouseInput.setX(event.button.x); + mouseInput.setY(event.button.y); + mouseInput.setButton(convertMouseButton(event.button.button)); + + if (event.button.button == SDL_BUTTON_WHEELDOWN) + { + mouseInput.setType(MouseInput::WHEEL_MOVED_DOWN); + } + else if (event.button.button == SDL_BUTTON_WHEELUP) + { + mouseInput.setType(MouseInput::WHEEL_MOVED_UP); + } + else + { + mouseInput.setType(MouseInput::PRESSED); + } + mouseInput.setTimeStamp(SDL_GetTicks()); + mMouseInputQueue.push(mouseInput); + break; + + case SDL_MOUSEBUTTONUP: + mMouseDown = false; + mouseInput.setX(event.button.x); + mouseInput.setY(event.button.y); + mouseInput.setButton(convertMouseButton(event.button.button)); + mouseInput.setType(MouseInput::RELEASED); + mouseInput.setTimeStamp(SDL_GetTicks()); + mMouseInputQueue.push(mouseInput); + break; + + case SDL_MOUSEMOTION: + mouseInput.setX(event.button.x); + mouseInput.setY(event.button.y); + mouseInput.setButton(MouseInput::EMPTY); + mouseInput.setType(MouseInput::MOVED); + mouseInput.setTimeStamp(SDL_GetTicks()); + mMouseInputQueue.push(mouseInput); + break; + + case SDL_ACTIVEEVENT: + /* + * This occurs when the mouse leaves the window and the Gui-chan + * application loses its mousefocus. + */ + if ((event.active.state & SDL_APPMOUSEFOCUS) + && !event.active.gain) + { + mMouseInWindow = false; + + if (!mMouseDown) + { + mouseInput.setX(-1); + mouseInput.setY(-1); + mouseInput.setButton(MouseInput::EMPTY); + mouseInput.setType(MouseInput::MOVED); + mMouseInputQueue.push(mouseInput); + } + } + + if ((event.active.state & SDL_APPMOUSEFOCUS) + && event.active.gain) + { + mMouseInWindow = true; + } + break; + + } // end switch + } + + int SDLInput::convertMouseButton(int button) + { + switch (button) + { + case SDL_BUTTON_LEFT: + return MouseInput::LEFT; + break; + case SDL_BUTTON_RIGHT: + return MouseInput::RIGHT; + break; + case SDL_BUTTON_MIDDLE: + return MouseInput::MIDDLE; + break; + default: + // We have an unknown mouse type which is ignored. + return button; + } + } + + int SDLInput::convertSDLEventToGuichanKeyValue(SDL_Event event) + { + int value = -1; + + switch (event.key.keysym.sym) + { + case SDLK_TAB: + value = Key::TAB; + break; + case SDLK_LALT: + value = Key::LEFT_ALT; + break; + case SDLK_RALT: + value = Key::RIGHT_ALT; + break; + case SDLK_LSHIFT: + value = Key::LEFT_SHIFT; + break; + case SDLK_RSHIFT: + value = Key::RIGHT_SHIFT; + break; + case SDLK_LCTRL: + value = Key::LEFT_CONTROL; + break; + case SDLK_RCTRL: + value = Key::RIGHT_CONTROL; + break; + case SDLK_BACKSPACE: + value = Key::BACKSPACE; + break; + case SDLK_PAUSE: + value = Key::PAUSE; + break; + case SDLK_SPACE: + // Special characters like ~ (tilde) ends up + // with the keysym.sym SDLK_SPACE which + // without this check would be lost. The check + // is only valid on key down events in SDL. + if (event.type == SDL_KEYUP || event.key.keysym.unicode == ' ') + { + value = Key::SPACE; + } + break; + case SDLK_ESCAPE: + value = Key::ESCAPE; + break; + case SDLK_DELETE: + value = Key::DELETE; + break; + case SDLK_INSERT: + value = Key::INSERT; + break; + case SDLK_HOME: + value = Key::HOME; + break; + case SDLK_END: + value = Key::END; + break; + case SDLK_PAGEUP: + value = Key::PAGE_UP; + break; + case SDLK_PRINT: + value = Key::PRINT_SCREEN; + break; + case SDLK_PAGEDOWN: + value = Key::PAGE_DOWN; + break; + case SDLK_F1: + value = Key::F1; + break; + case SDLK_F2: + value = Key::F2; + break; + case SDLK_F3: + value = Key::F3; + break; + case SDLK_F4: + value = Key::F4; + break; + case SDLK_F5: + value = Key::F5; + break; + case SDLK_F6: + value = Key::F6; + break; + case SDLK_F7: + value = Key::F7; + break; + case SDLK_F8: + value = Key::F8; + break; + case SDLK_F9: + value = Key::F9; + break; + case SDLK_F10: + value = Key::F10; + break; + case SDLK_F11: + value = Key::F11; + break; + case SDLK_F12: + value = Key::F12; + break; + case SDLK_F13: + value = Key::F13; + break; + case SDLK_F14: + value = Key::F14; + break; + case SDLK_F15: + value = Key::F15; + break; + case SDLK_NUMLOCK: + value = Key::NUM_LOCK; + break; + case SDLK_CAPSLOCK: + value = Key::CAPS_LOCK; + break; + case SDLK_SCROLLOCK: + value = Key::SCROLL_LOCK; + break; + case SDLK_RMETA: + value = Key::RIGHT_META; + break; + case SDLK_LMETA: + value = Key::LEFT_META; + break; + case SDLK_LSUPER: + value = Key::LEFT_SUPER; + break; + case SDLK_RSUPER: + value = Key::RIGHT_SUPER; + break; + case SDLK_MODE: + value = Key::ALT_GR; + break; + case SDLK_UP: + value = Key::UP; + break; + case SDLK_DOWN: + value = Key::DOWN; + break; + case SDLK_LEFT: + value = Key::LEFT; + break; + case SDLK_RIGHT: + value = Key::RIGHT; + break; + case SDLK_RETURN: + value = Key::ENTER; + break; + case SDLK_KP_ENTER: + value = Key::ENTER; + break; + + default: + break; + } + + if (!(event.key.keysym.mod & KMOD_NUM)) + { + switch (event.key.keysym.sym) + { + case SDLK_KP0: + value = Key::INSERT; + break; + case SDLK_KP1: + value = Key::END; + break; + case SDLK_KP2: + value = Key::DOWN; + break; + case SDLK_KP3: + value = Key::PAGE_DOWN; + break; + case SDLK_KP4: + value = Key::LEFT; + break; + case SDLK_KP5: + value = 0; + break; + case SDLK_KP6: + value = Key::RIGHT; + break; + case SDLK_KP7: + value = Key::HOME; + break; + case SDLK_KP8: + value = Key::UP; + break; + case SDLK_KP9: + value = Key::PAGE_UP; + break; + default: + break; + } + } + + return value; + } +}