diff ext/guichan-0.8.1/src/sdl/sdlinput.cpp @ 0:4a0efb7baf70

* Datasets becomes the new trunk and retires after that :-)
author mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
date Sun, 29 Jun 2008 18:44:17 +0000
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ext/guichan-0.8.1/src/sdl/sdlinput.cpp	Sun Jun 29 18:44:17 2008 +0000
@@ -0,0 +1,441 @@
+/*      _______   __   __   __   ______   __   __   _______   __   __
+ *     / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___  /\ /  |\/ /\
+ *    / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
+ *   / / /__   / / // / // / // / /    / ___  / // ___  / // /| ' / /
+ *  / /_// /\ / /_// / // / // /_/_   / / // / // /\_/ / // / |  / /
+ * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
+ * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
+ *
+ * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
+ *
+ *
+ * Per Larsson a.k.a finalman
+ * Olof Naessén a.k.a jansem/yakslem
+ *
+ * Visit: http://guichan.sourceforge.net
+ *
+ * License: (BSD)
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in
+ *    the documentation and/or other materials provided with the
+ *    distribution.
+ * 3. Neither the name of Guichan nor the names of its contributors may
+ *    be used to endorse or promote products derived from this software
+ *    without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+ * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * For comments regarding functions please see the header file.
+ */
+
+#include "guichan/sdl/sdlinput.hpp"
+
+#include "guichan/exception.hpp"
+
+namespace gcn
+{
+    SDLInput::SDLInput()
+    {
+        mMouseInWindow = true;
+        mMouseDown = false;
+    }
+
+    bool SDLInput::isKeyQueueEmpty()
+    {
+        return mKeyInputQueue.empty();
+    }
+
+    KeyInput SDLInput::dequeueKeyInput()
+    {
+        KeyInput keyInput;
+
+        if (mKeyInputQueue.empty())
+        {
+            throw GCN_EXCEPTION("The queue is empty.");
+        }
+
+        keyInput = mKeyInputQueue.front();
+        mKeyInputQueue.pop();
+
+        return keyInput;
+    }
+
+    bool SDLInput::isMouseQueueEmpty()
+    {
+        return mMouseInputQueue.empty();
+    }
+
+    MouseInput SDLInput::dequeueMouseInput()
+    {
+        MouseInput mouseInput;
+
+        if (mMouseInputQueue.empty())
+        {
+            throw GCN_EXCEPTION("The queue is empty.");
+        }
+
+        mouseInput = mMouseInputQueue.front();
+        mMouseInputQueue.pop();
+
+        return mouseInput;
+    }
+
+    void SDLInput::pushInput(SDL_Event event)
+    {
+        KeyInput keyInput;
+        MouseInput mouseInput;
+
+        switch (event.type)
+        {
+            case SDL_KEYDOWN:
+            {
+                int value = convertSDLEventToGuichanKeyValue(event);
+
+                if (value == -1)
+                {
+                    value = (int)event.key.keysym.unicode;
+                } 
+               
+                keyInput.setKey(Key(value));
+                keyInput.setType(KeyInput::PRESSED);
+                keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT);
+                keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL);
+                keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT);
+                keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META);
+                keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0
+                                     && event.key.keysym.sym <= SDLK_KP_EQUALS);
+
+                mKeyInputQueue.push(keyInput);
+                break;
+            }
+
+            case SDL_KEYUP:
+            {
+                int value = convertSDLEventToGuichanKeyValue(event);
+
+                if (value == -1)
+                {
+                    value = (int)event.key.keysym.sym;
+                } 
+
+                keyInput.setKey(Key(value));
+                keyInput.setType(KeyInput::RELEASED);
+                keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT);
+                keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL);
+                keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT);
+                keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META);
+                keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0
+                                     && event.key.keysym.sym <= SDLK_KP_EQUALS);
+
+                mKeyInputQueue.push(keyInput);
+                break;
+            }
+
+            case SDL_MOUSEBUTTONDOWN:
+                mMouseDown = true;
+                mouseInput.setX(event.button.x);
+                mouseInput.setY(event.button.y);
+                mouseInput.setButton(convertMouseButton(event.button.button));
+
+                if (event.button.button == SDL_BUTTON_WHEELDOWN)
+                {
+                  mouseInput.setType(MouseInput::WHEEL_MOVED_DOWN);
+                }
+                else if (event.button.button == SDL_BUTTON_WHEELUP)
+                {
+                  mouseInput.setType(MouseInput::WHEEL_MOVED_UP);
+                }
+                else
+                {
+                  mouseInput.setType(MouseInput::PRESSED);
+                }
+                mouseInput.setTimeStamp(SDL_GetTicks());
+                mMouseInputQueue.push(mouseInput);
+                break;
+
+            case SDL_MOUSEBUTTONUP:
+                mMouseDown = false;
+                mouseInput.setX(event.button.x);
+                mouseInput.setY(event.button.y);
+                mouseInput.setButton(convertMouseButton(event.button.button));
+                mouseInput.setType(MouseInput::RELEASED);
+                mouseInput.setTimeStamp(SDL_GetTicks());
+                mMouseInputQueue.push(mouseInput);
+                break;
+
+            case SDL_MOUSEMOTION:
+                mouseInput.setX(event.button.x);
+                mouseInput.setY(event.button.y);
+                mouseInput.setButton(MouseInput::EMPTY);
+                mouseInput.setType(MouseInput::MOVED);
+                mouseInput.setTimeStamp(SDL_GetTicks());
+                mMouseInputQueue.push(mouseInput);
+                break;
+
+            case SDL_ACTIVEEVENT:
+                /*
+                * This occurs when the mouse leaves the window and the Gui-chan
+                * application loses its mousefocus.
+                */
+                if ((event.active.state & SDL_APPMOUSEFOCUS)
+                  && !event.active.gain)
+                {
+                  mMouseInWindow = false;
+
+                  if (!mMouseDown)
+                  {
+                      mouseInput.setX(-1);
+                      mouseInput.setY(-1);
+                      mouseInput.setButton(MouseInput::EMPTY);
+                      mouseInput.setType(MouseInput::MOVED);
+                      mMouseInputQueue.push(mouseInput);
+                  }
+                }
+
+                if ((event.active.state & SDL_APPMOUSEFOCUS)
+                  && event.active.gain)
+                {
+                  mMouseInWindow = true;
+                }
+                break;
+
+        } // end switch
+    }
+
+    int SDLInput::convertMouseButton(int button)
+    {
+        switch (button)
+        {
+          case SDL_BUTTON_LEFT:
+              return MouseInput::LEFT;
+              break;
+          case SDL_BUTTON_RIGHT:
+              return MouseInput::RIGHT;
+              break;
+          case SDL_BUTTON_MIDDLE:
+              return MouseInput::MIDDLE;
+              break;
+          default:
+              // We have an unknown mouse type which is ignored.
+              return button;
+        }
+    }
+
+    int SDLInput::convertSDLEventToGuichanKeyValue(SDL_Event event)
+    {
+        int value = -1;
+
+        switch (event.key.keysym.sym)
+        {
+          case SDLK_TAB:
+              value = Key::TAB;
+              break;
+          case SDLK_LALT:
+              value = Key::LEFT_ALT;
+              break;
+          case SDLK_RALT:
+              value = Key::RIGHT_ALT;
+              break;
+          case SDLK_LSHIFT:
+              value = Key::LEFT_SHIFT;
+              break;
+          case SDLK_RSHIFT:
+              value = Key::RIGHT_SHIFT;
+              break;
+          case SDLK_LCTRL:
+              value = Key::LEFT_CONTROL;
+              break;
+          case SDLK_RCTRL:
+              value = Key::RIGHT_CONTROL;
+              break;
+          case SDLK_BACKSPACE:
+              value = Key::BACKSPACE;
+              break;
+          case SDLK_PAUSE:
+              value = Key::PAUSE;
+              break;
+          case SDLK_SPACE:
+              // Special characters like ~ (tilde) ends up
+              // with the keysym.sym SDLK_SPACE which
+              // without this check would be lost. The check
+              // is only valid on key down events in SDL.
+              if (event.type == SDL_KEYUP || event.key.keysym.unicode == ' ')
+              {
+                  value = Key::SPACE;
+              }
+              break;
+          case SDLK_ESCAPE:
+              value = Key::ESCAPE;
+              break;
+          case SDLK_DELETE:
+              value = Key::DELETE;
+              break;
+          case SDLK_INSERT:
+              value = Key::INSERT;
+              break;
+          case SDLK_HOME:
+              value = Key::HOME;
+              break;
+          case SDLK_END:
+              value = Key::END;
+              break;
+          case SDLK_PAGEUP:
+              value = Key::PAGE_UP;
+              break;
+          case SDLK_PRINT:
+              value = Key::PRINT_SCREEN;
+              break;
+          case SDLK_PAGEDOWN:
+              value = Key::PAGE_DOWN;
+              break;
+          case SDLK_F1:
+              value = Key::F1;
+              break;
+          case SDLK_F2:
+              value = Key::F2;
+              break;
+          case SDLK_F3:
+              value = Key::F3;
+              break;
+          case SDLK_F4:
+              value = Key::F4;
+              break;
+          case SDLK_F5:
+              value = Key::F5;
+              break;
+          case SDLK_F6:
+              value = Key::F6;
+              break;
+          case SDLK_F7:
+              value = Key::F7;
+              break;
+          case SDLK_F8:
+              value = Key::F8;
+              break;
+          case SDLK_F9:
+              value = Key::F9;
+              break;
+          case SDLK_F10:
+              value = Key::F10;
+              break;
+          case SDLK_F11:
+              value = Key::F11;
+              break;
+          case SDLK_F12:
+              value = Key::F12;
+              break;
+          case SDLK_F13:
+              value = Key::F13;
+              break;
+          case SDLK_F14:
+              value = Key::F14;
+              break;
+          case SDLK_F15:
+              value = Key::F15;
+              break;
+          case SDLK_NUMLOCK:
+              value = Key::NUM_LOCK;
+              break;
+          case SDLK_CAPSLOCK:
+              value = Key::CAPS_LOCK;
+              break;
+          case SDLK_SCROLLOCK:
+              value = Key::SCROLL_LOCK;
+              break;
+          case SDLK_RMETA:
+              value = Key::RIGHT_META;
+              break;
+          case SDLK_LMETA:
+              value = Key::LEFT_META;
+              break;
+          case SDLK_LSUPER:
+              value = Key::LEFT_SUPER;
+              break;
+          case SDLK_RSUPER:
+              value = Key::RIGHT_SUPER;
+              break;
+          case SDLK_MODE:
+              value = Key::ALT_GR;
+              break;
+          case SDLK_UP:
+              value = Key::UP;
+              break;
+          case SDLK_DOWN:
+              value = Key::DOWN;
+              break;
+          case SDLK_LEFT:
+              value = Key::LEFT;
+              break;
+          case SDLK_RIGHT:
+              value = Key::RIGHT;
+              break;
+          case SDLK_RETURN:
+              value = Key::ENTER;
+              break;
+          case SDLK_KP_ENTER:
+              value = Key::ENTER;
+              break;
+
+          default:
+              break;
+        }
+
+        if (!(event.key.keysym.mod & KMOD_NUM))
+        {
+            switch (event.key.keysym.sym)
+            {
+              case SDLK_KP0:
+                  value = Key::INSERT;
+                  break;
+              case SDLK_KP1:
+                  value = Key::END;
+                  break;
+              case SDLK_KP2:
+                  value = Key::DOWN;
+                  break;
+              case SDLK_KP3:
+                  value = Key::PAGE_DOWN;
+                  break;
+              case SDLK_KP4:
+                  value = Key::LEFT;
+                  break;
+              case SDLK_KP5:
+                  value = 0;
+                  break;
+              case SDLK_KP6:
+                  value = Key::RIGHT;
+                  break;
+              case SDLK_KP7:
+                  value = Key::HOME;
+                  break;
+              case SDLK_KP8:
+                  value = Key::UP;
+                  break;
+              case SDLK_KP9:
+                  value = Key::PAGE_UP;
+                  break;
+              default:
+                  break;
+            }
+        }
+
+        return value;
+    }
+}