Mercurial > fife-parpg
diff ext/guichan-0.8.1/src/opengl/openglgraphics.cpp @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ext/guichan-0.8.1/src/opengl/openglgraphics.cpp Sun Jun 29 18:44:17 2008 +0000 @@ -0,0 +1,364 @@ +/* _______ __ __ __ ______ __ __ _______ __ __ + * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ + * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / + * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / + * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / + * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / + * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ + * + * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson + * + * + * Per Larsson a.k.a finalman + * Olof Naessén a.k.a jansem/yakslem + * + * Visit: http://guichan.sourceforge.net + * + * License: (BSD) + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * 3. Neither the name of Guichan nor the names of its contributors may + * be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED + * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/* + * For comments regarding functions please see the header file. + */ + +#include "guichan/opengl/openglgraphics.hpp" + +#if defined (_WIN32) +#define WIN32_LEAN_AND_MEAN +#include <windows.h> +#endif + +#if defined (__amigaos4__) +#include <mgl/gl.h> +#define glVertex3i glVertex3f +#elif defined(__APPLE__) +#include <OpenGL/gl.h> +#else +#include <GL/gl.h> +#endif + +#include "guichan/exception.hpp" +#include "guichan/image.hpp" +#include "guichan/opengl/openglimage.hpp" + +namespace gcn +{ + OpenGLGraphics::OpenGLGraphics() + { + setTargetPlane(640, 480); + mAlpha = false; + } + + OpenGLGraphics::OpenGLGraphics(int width, int height) + { + setTargetPlane(width, height); + } + + OpenGLGraphics::~OpenGLGraphics() + { + + } + + void OpenGLGraphics::_beginDraw() + { + glPushAttrib( + GL_COLOR_BUFFER_BIT | + GL_CURRENT_BIT | + GL_DEPTH_BUFFER_BIT | + GL_ENABLE_BIT | + GL_FOG_BIT | + GL_LIGHTING_BIT | + GL_LINE_BIT | + GL_POINT_BIT | + GL_POLYGON_BIT | + GL_SCISSOR_BIT | + GL_STENCIL_BUFFER_BIT | + GL_TEXTURE_BIT | + GL_TRANSFORM_BIT | + GL_POINT_BIT | + GL_LINE_BIT + ); + + glMatrixMode(GL_MODELVIEW); + glPushMatrix(); + glLoadIdentity(); + + glMatrixMode(GL_TEXTURE); + glPushMatrix(); + glLoadIdentity(); + + glMatrixMode(GL_PROJECTION); + glPushMatrix(); + glLoadIdentity(); + + glOrtho(0.0, + (double)mWidth, + (double)mHeight, + 0.0, + -1.0, + 1.0); + + glDisable(GL_LIGHTING); + glDisable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + glDisable(GL_TEXTURE_2D); + + glEnable(GL_SCISSOR_TEST); + glPointSize(1.0); + glLineWidth(1.0); + + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + + pushClipArea(Rectangle(0, 0, mWidth, mHeight)); + } + + void OpenGLGraphics::_endDraw() + { + glMatrixMode(GL_MODELVIEW); + glPopMatrix(); + + glMatrixMode(GL_TEXTURE); + glPopMatrix(); + + glMatrixMode(GL_PROJECTION); + glPopMatrix(); + + glPopAttrib(); + + popClipArea(); + } + + bool OpenGLGraphics::pushClipArea(Rectangle area) + { + bool result = Graphics::pushClipArea(area); + + glScissor(mClipStack.top().x, + mHeight - mClipStack.top().y - mClipStack.top().height, + mClipStack.top().width, + mClipStack.top().height); + + return result; + } + + void OpenGLGraphics::popClipArea() + { + Graphics::popClipArea(); + + if (mClipStack.empty()) + { + return; + } + + glScissor(mClipStack.top().x, + mHeight - mClipStack.top().y - mClipStack.top().height, + mClipStack.top().width, + mClipStack.top().height); + } + + void OpenGLGraphics::setTargetPlane(int width, int height) + { + mWidth = width; + mHeight = height; + } + + void OpenGLGraphics::drawImage(const Image* image, + int srcX, + int srcY, + int dstX, + int dstY, + int width, + int height) + { + const OpenGLImage* srcImage = dynamic_cast<const OpenGLImage*>(image); + + if (srcImage == NULL) + { + throw GCN_EXCEPTION("Trying to draw an image of unknown format, must be an OpenGLImage."); + } + + if (mClipStack.empty()) + { + throw GCN_EXCEPTION("Clip stack is empty, perhaps you called a draw funtion outside of _beginDraw() and _endDraw()?"); + } + + const ClipRectangle& top = mClipStack.top(); + + dstX += top.xOffset; + dstY += top.yOffset; + + // Find OpenGL texture coordinates + float texX1 = srcX / (float)srcImage->getTextureWidth(); + float texY1 = srcY / (float)srcImage->getTextureHeight(); + float texX2 = (srcX+width) / (float)srcImage->getTextureWidth(); + float texY2 = (srcY+height) / (float)srcImage->getTextureHeight(); + + glBindTexture(GL_TEXTURE_2D, srcImage->getTextureHandle()); + + glEnable(GL_TEXTURE_2D); + + // Check if blending already is enabled + if (!mAlpha) + { + glEnable(GL_BLEND); + } + + // Draw a textured quad -- the image + glBegin(GL_QUADS); + glTexCoord2f(texX1, texY1); + glVertex3i(dstX, dstY, 0); + + glTexCoord2f(texX1, texY2); + glVertex3i(dstX, dstY + height, 0); + + glTexCoord2f(texX2, texY2); + glVertex3i(dstX + width, dstY + height, 0); + + glTexCoord2f(texX2, texY1); + glVertex3i(dstX + width, dstY, 0); + glEnd(); + glDisable(GL_TEXTURE_2D); + + // Don't disable blending if the color has alpha + if (!mAlpha) + { + glDisable(GL_BLEND); + } + } + + void OpenGLGraphics::drawPoint(int x, int y) + { + if (mClipStack.empty()) + { + throw GCN_EXCEPTION("Clip stack is empty, perhaps you called a draw funtion outside of _beginDraw() and _endDraw()?"); + } + + const ClipRectangle& top = mClipStack.top(); + + x += top.xOffset; + y += top.yOffset; + + glBegin(GL_POINTS); + glVertex2i(x, y); + glEnd(); + } + + void OpenGLGraphics::drawLine(int x1, int y1, int x2, int y2) + { + if (mClipStack.empty()) + { + throw GCN_EXCEPTION("Clip stack is empty, perhaps you called a draw funtion outside of _beginDraw() and _endDraw()?"); + } + + const ClipRectangle& top = mClipStack.top(); + + x1 += top.xOffset; + y1 += top.yOffset; + x2 += top.xOffset; + y2 += top.yOffset; + + glBegin(GL_LINES); + glVertex2f(x1 + 0.375f, + y1 + 0.375f); + glVertex2f(x2 + 1.0f - 0.375f, + y2 + 1.0f - 0.375f); + glEnd(); + + glBegin(GL_POINTS); + glVertex2f(x2 + 1.0f - 0.375f, + y2 + 1.0f - 0.375f); + glEnd(); + + glBegin(GL_POINTS); + glVertex2f(x1 + 0.375f, + y1 + 0.375f); + glEnd(); + + + } + + void OpenGLGraphics::drawRectangle(const Rectangle& rectangle) + { + if (mClipStack.empty()) + { + throw GCN_EXCEPTION("Clip stack is empty, perhaps you called a draw funtion outside of _beginDraw() and _endDraw()?"); + } + + const ClipRectangle& top = mClipStack.top(); + + glBegin(GL_LINE_LOOP); + glVertex2f(rectangle.x + top.xOffset, + rectangle.y + top.yOffset); + glVertex2f(rectangle.x + rectangle.width + top.xOffset - 1.0f, + rectangle.y + top.yOffset + 0.375f); + glVertex2f(rectangle.x + rectangle.width + top.xOffset - 1.0f, + rectangle.y + rectangle.height + top.yOffset); + glVertex2f(rectangle.x + top.xOffset, + rectangle.y + rectangle.height + top.yOffset); + glEnd(); + } + + void OpenGLGraphics::fillRectangle(const Rectangle& rectangle) + { + if (mClipStack.empty()) + { + throw GCN_EXCEPTION("Clip stack is empty, perhaps you called a draw funtion outside of _beginDraw() and _endDraw()?"); + } + + const ClipRectangle& top = mClipStack.top(); + + glBegin(GL_QUADS); + glVertex2i(rectangle.x + top.xOffset, + rectangle.y + top.yOffset); + glVertex2i(rectangle.x + rectangle.width + top.xOffset, + rectangle.y + top.yOffset); + glVertex2i(rectangle.x + rectangle.width + top.xOffset, + rectangle.y + rectangle.height + top.yOffset); + glVertex2i(rectangle.x + top.xOffset, + rectangle.y + rectangle.height + top.yOffset); + glEnd(); + } + + void OpenGLGraphics::setColor(const Color& color) + { + mColor = color; + glColor4ub(color.r, color.g, color.b, color.a); + + mAlpha = color.a != 255; + + if (mAlpha) + { + glEnable(GL_BLEND); + } + } + + const Color& OpenGLGraphics::getColor() const + { + return mColor; + } +}