Mercurial > fife-parpg
diff engine/core/view/renderers/instancerenderer.h @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/engine/core/view/renderers/instancerenderer.h Sun Jun 29 18:44:17 2008 +0000 @@ -0,0 +1,133 @@ +/*************************************************************************** + * Copyright (C) 2005-2008 by the FIFE team * + * http://www.fifengine.de * + * This file is part of FIFE. * + * * + * FIFE is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * + ***************************************************************************/ + +#ifndef FIFE_INSTANCERENDERER_H +#define FIFE_INSTANCERENDERER_H + +// Standard C++ library includes + +// 3rd party library includes + +// FIFE includes +// These includes are split up in two parts, separated by one empty line +// First block: files included from the FIFE root src directory +// Second block: files included from the same folder +#include "view/rendererbase.h" + +namespace FIFE { + class Location; + class RenderBackend; + class ImagePool; + class AnimationPool; + class InstanceVisualCacheItem; + + class InstanceRenderer: public RendererBase { + public: + /** constructor. + * @param renderbackend to use + * @param imagepool image pool where from fetch images + * @param animpool animation pool where from fetch images + */ + InstanceRenderer(RenderBackend* renderbackend, int position, ImagePool* imagepool, AnimationPool* animpool); + + InstanceRenderer(const InstanceRenderer& old); + + RendererBase* clone(); + + /** Destructor. + */ + virtual ~InstanceRenderer(); + void render(Camera* cam, Layer* layer, std::vector<Instance*>& instances); + std::string getName() { return "InstanceRenderer"; } + + /** Marks given instance to be outlined with given parameters + */ + void addOutlined(Instance* instance, int r, int g, int b, int width); + + /** Marks given instance to be colored with given parameters + */ + void addColored(Instance* instance, int r, int g, int b); + + /** Removes instance from outlining list + */ + void removeOutlined(Instance* instance); + + /** Removes instance from coloring list + */ + void removeColored(Instance* instance); + + /** Removes all outlines + */ + void removeAllOutlines(); + + /** Removes all coloring + */ + void removeAllColored(); + + /** Gets instance for interface access + */ + static InstanceRenderer* getInstance(IRendererContainer* cnt); + + void reset(); + + private: + ImagePool* m_imagepool; + AnimationPool* m_animationpool; + + // contains per-instance information for outline drawing + class OutlineInfo { + public: + uint8_t r; + uint8_t g; + uint8_t b; + int width; + Image* outline; + Image* curimg; + OutlineInfo(); + ~OutlineInfo(); + }; + // contains per-instance information for overlay drawing + class ColoringInfo { + public: + uint8_t r; + uint8_t g; + uint8_t b; + Image* overlay; + Image* curimg; + ColoringInfo(); + ~ColoringInfo(); + }; + typedef std::map<Instance*, OutlineInfo> InstanceToOutlines_t; + typedef std::map<Layer*, InstanceToOutlines_t> LayerToOutlineMap_t; + typedef std::map<Instance*, ColoringInfo> InstanceToColoring_t; + typedef std::map<Layer*, InstanceToColoring_t> LayerToColoringMap_t; + // mapping of layer -> instance -> outlineinfo + LayerToOutlineMap_t m_layer_to_outlinemap; + LayerToColoringMap_t m_layer_to_coloringmap; + + /** Binds new outline (if needed) to the instance's OutlineInfo + */ + Image* bindOutline(OutlineInfo& info, InstanceVisualCacheItem& vc, Camera* cam); + Image* bindColoring(ColoringInfo& info, InstanceVisualCacheItem& vc, Camera* cam); + }; +} + +#endif