Mercurial > fife-parpg
diff engine/core/view/renderers/coordinaterenderer.h @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/engine/core/view/renderers/coordinaterenderer.h Sun Jun 29 18:44:17 2008 +0000 @@ -0,0 +1,72 @@ +/*************************************************************************** + * Copyright (C) 2005-2008 by the FIFE team * + * http://www.fifengine.de * + * This file is part of FIFE. * + * * + * FIFE is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * + ***************************************************************************/ + +#ifndef FIFE_COORDINATERENDERER_H + #define FIFE_COORDINATERENDERER_H + +// Standard C++ library includes + +// 3rd party library includes + +// FIFE includes +// These includes are split up in two parts, separated by one empty line +// First block: files included from the FIFE root src directory +// Second block: files included from the same folder +#include "view/rendererbase.h" +#include "util/structures/rect.h" + +namespace FIFE { + class RenderBackend; + class ImagePool; + class AbstractFont; + + class CoordinateRenderer: public RendererBase { + public: + /** constructor. + * @param renderbackend to use + * @param position position for this renderer in rendering pipeline + * @param font font used to render the coordinates + */ + CoordinateRenderer(RenderBackend* renderbackend, int position, AbstractFont* font); + + CoordinateRenderer(const CoordinateRenderer& old); + + RendererBase* clone(); + + /** Destructor. + */ + virtual ~CoordinateRenderer(); + + void render(Camera* cam, Layer* layer, std::vector<Instance*>& instances); + + std::string getName() { return "CoordinateRenderer"; } + + private: + void adjustLayerArea(); + + Rect m_layer_area; + Location m_tmploc; + ExactModelCoordinate m_c; + AbstractFont* m_font; + }; +} + +#endif