Mercurial > fife-parpg
diff engine/core/video/sdl/sdlimage.h @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/engine/core/video/sdl/sdlimage.h Sun Jun 29 18:44:17 2008 +0000 @@ -0,0 +1,77 @@ +/*************************************************************************** + * Copyright (C) 2005-2008 by the FIFE team * + * http://www.fifengine.de * + * This file is part of FIFE. * + * * + * FIFE is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * + ***************************************************************************/ + +#ifndef FIFE_VIDEO_RENDERBACKENDS_SDL_SDLIMAGE_H +#define FIFE_VIDEO_RENDERBACKENDS_SDL_SDLIMAGE_H + +// Standard C++ library includes + +// 3rd party library includes +#include <SDL_video.h> + +// FIFE includes +// These includes are split up in two parts, separated by one empty line +// First block: files included from the FIFE root src directory +// Second block: files included from the same folder +#include "video/image.h" + +namespace FIFE { + + /** The SDL implementation of the @c Image base class. + */ + class SDLImage : public Image { + public: + SDLImage(SDL_Surface* surface); + SDLImage(const uint8_t* data, unsigned int width, unsigned int height); + virtual ~SDLImage(); + void render(const Rect& rect, SDL_Surface* dst, unsigned char alpha = 255); + void saveImage(const std::string& filename); + bool putPixel(int x, int y, int r, int g, int b); + void drawLine(const Point& p1, const Point& p2, int r, int g, int b); + void drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4, int r, int g, int b); + + protected: + void setClipArea(const Rect& cliparea, bool clear); + + private: + // Call this before rendering + void finalize(); + + /** SDL Alpha Optimizer + * This tries to convert an image with a fake alpha channel + * to an RGB image when the channel can be reasonably be replaced + * by an colorkey. + */ + SDL_Surface* optimize(SDL_Surface* surface); + + void resetSdlimage(); + + // SDLSurface used to create the SDLImage. + Uint8 m_last_alpha; + // Is the surface already optimized for rendering + bool m_finalized; + // Wether to try to optimize alpha out ... + bool m_optimize_alpha; + }; + +} + +#endif