Mercurial > fife-parpg
diff engine/core/video/sdl/sdlblendingfunctions.cpp @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/engine/core/video/sdl/sdlblendingfunctions.cpp Sun Jun 29 18:44:17 2008 +0000 @@ -0,0 +1,127 @@ +/*************************************************************************** + * Copyright (C) 2005-2008 by the FIFE team * + * http://www.fifengine.de * + * This file is part of FIFE. * + * * + * FIFE is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * + ***************************************************************************/ + +// Standard C++ library includes + +// 3rd party library includes + +// FIFE includes +// These includes are split up in two parts, separated by one empty line +// First block: files included from the FIFE root src directory +// Second block: files included from the same folder +#include "sdlblendingfunctions.h" + +namespace FIFE { + + struct ColorRGB8 { + unsigned char r, g, b; + }; + + struct ColorRGBA8 { + unsigned char r, g, b, a; + }; + + void SDL_BlendRow_RGBA8_to_RGBA8( const unsigned char* src, unsigned char* dst, unsigned int alpha, int n ) { + const ColorRGBA8* srcColor = reinterpret_cast< const ColorRGBA8* >( src ); + ColorRGBA8* dstColor = reinterpret_cast< ColorRGBA8* >( dst ); + + for( int i = n; 0 < i; --i ) { + register unsigned int aMulA = alpha * srcColor->a; + + if( aMulA ) { + register unsigned int OneMin_aMulA = 65535 - aMulA; + dstColor->r = ( aMulA * srcColor->r + OneMin_aMulA * dstColor->r ) >> 16; + dstColor->g = ( aMulA * srcColor->g + OneMin_aMulA * dstColor->g ) >> 16; + dstColor->b = ( aMulA * srcColor->b + OneMin_aMulA * dstColor->b ) >> 16; + dstColor->a = 255; + } + ++dstColor; + ++srcColor; + } + } + + void SDL_BlendRow_RGBA8_to_RGB8( const unsigned char* src, unsigned char* dst, unsigned int alpha, int n ) { + const ColorRGBA8* srcColor = reinterpret_cast< const ColorRGBA8* >( src ); + ColorRGB8* dstColor = reinterpret_cast< ColorRGB8* >( dst ); + + for( int i = n; 0 < i; --i ) { + register unsigned int aMulA = alpha * srcColor->a; + if( aMulA ) { + register unsigned int OneMin_aMulA = 65535 - aMulA; + dstColor->r = ( aMulA * srcColor->r + OneMin_aMulA * dstColor->r ) >> 16; + dstColor->g = ( aMulA * srcColor->g + OneMin_aMulA * dstColor->g ) >> 16; + dstColor->b = ( aMulA * srcColor->b + OneMin_aMulA * dstColor->b ) >> 16; + } + + ++dstColor; + ++srcColor; + } + } + + void SDL_BlendRow_RGBA8_to_RGB565( const unsigned char* src, unsigned char* dst, unsigned int alpha, int n ) { + const ColorRGBA8* srcColor = reinterpret_cast< const ColorRGBA8* >( src ); + unsigned short* dstColor = reinterpret_cast< unsigned short* >( dst ); + + for( int i = n; 0 < i; --i ) { + register unsigned int aMulA = ( alpha * srcColor->a ) >> 8; + if( aMulA ) { + register unsigned int OneMin_aMulA = 255 - aMulA; + register unsigned int c = *dstColor; + *dstColor = ( ( ( srcColor->b * aMulA ) + + ( ( ( c & 0xF800 ) >> 8 ) * OneMin_aMulA ) ) & 0xF800 ) | + ( ( ( ( srcColor->g * aMulA ) + + ( ( ( c & 0x07E0 ) >> 3 ) * OneMin_aMulA ) ) >> 5 ) & 0x07E0 ) | + ( ( ( ( srcColor->r * aMulA ) + + ( ( ( c & 0x001F ) << 3 ) * OneMin_aMulA ) ) >> 11 ) & 0x001F ); + } + + ++dstColor; + ++srcColor; + } + } + + + void SDL_BlendRow_RGBA4_to_RGB565( const unsigned char* src, unsigned char* dst, unsigned int alpha, int n ) { + const unsigned short* srcColor = reinterpret_cast< const unsigned short* >( src ); + unsigned short* dstColor = reinterpret_cast< unsigned short* >( dst ); + + for( int i = n; 0 < i; --i ) { + register unsigned int c1 = *dstColor; + register unsigned int c2 = *srcColor; + + unsigned int aMulA = c2 & 0xF; + aMulA = ( alpha * aMulA ) / 15; ///< upgrade to range 0-255 + if( aMulA ) { + register unsigned int OneMin_aMulA = 255 - aMulA; + register unsigned int result; + result = ( ( ( ( c2 & 0xF000 ) | 0x0800 ) * aMulA ) + ( ( c1 & 0xF800 ) * OneMin_aMulA ) ) & 0xF80000; + result |= ( ( ( ( ( c2 & 0x0F00 ) >> 1 ) | 0x0040 ) * aMulA ) + ( ( c1 & 0x07E0 ) * OneMin_aMulA ) ) & 0x07E000; + result |= ( ( ( ( ( c2 & 0x00F0 ) >> 3 ) | 0x0001 ) * aMulA ) + ( ( c1 & 0x001F ) * OneMin_aMulA ) ) & 0x001F00; + /// multiplying by alpha resulted in shift. + *dstColor = static_cast< unsigned short int >( result >> 8 ); + } + + ++dstColor; + ++srcColor; + } + } + +}