Mercurial > fife-parpg
diff engine/core/video/image.h @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/engine/core/video/image.h Sun Jun 29 18:44:17 2008 +0000 @@ -0,0 +1,218 @@ +/*************************************************************************** + * Copyright (C) 2005-2008 by the FIFE team * + * http://www.fifengine.de * + * This file is part of FIFE. * + * * + * FIFE is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * + ***************************************************************************/ + +#ifndef FIFE_VIDEO_IMAGE_H +#define FIFE_VIDEO_IMAGE_H + +// Standard C++ library includes +#include <stack> + +// 3rd party library includes +#include <SDL.h> +#include <png.h> + +// FIFE includes +// These includes are split up in two parts, separated by one empty line +// First block: files included from the FIFE root src directory +// Second block: files included from the same folder +#include "util/base/fife_stdint.h" +#include "util/base/resourceclass.h" +#include "util/resource/resource.h" +#include "util/structures/point.h" +#include "util/structures/rect.h" + +namespace FIFE { + class Rect; + + class AbstractImage { + public: + virtual ~AbstractImage() {} + + /** Get the surface used by this image + * @return pointer to used surface + */ + virtual SDL_Surface* getSurface() = 0; + + /** Returns the @b maximum width occupied by this image. + * This should return the maximum width that could be covered by the + * image. + */ + virtual unsigned int getWidth() const = 0; + + /** Returns the @b maximum height occupied by this image. + */ + virtual unsigned int getHeight() const = 0; + + /** Gets the area of the image + * @return Image area in rect + */ + virtual const Rect& getArea() = 0; + + /** Writes pixel to given position. Returns true, if pixel was written (not out of bounds) + */ + virtual bool putPixel(int x, int y, int r, int g, int b) = 0; + + /** Draws line between given points with given RGBA + */ + virtual void drawLine(const Point& p1, const Point& p2, int r, int g, int b) = 0; + + /** Draws quad between given points with given RGBA + */ + virtual void drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4, int r, int g, int b) = 0; + + /** Returns pixel RGBA values from given position + */ + virtual void getPixelRGBA(int x, int y, uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) = 0; + + /** Pushes clip area to clip stack + * Clip areas define which area is drawn on screen. Usable e.g. with viewports + * note that previous items in stack do not affect the latest area pushed + */ + virtual void pushClipArea(const Rect& cliparea, bool clear=true) = 0; + + /** Pops clip area from clip stack + * @see pushClipArea + */ + virtual void popClipArea() = 0; + + /** Gets the current clip area + * @see pushClipArea + */ + virtual const Rect& getClipArea() const = 0; + + /** Saves the image using given filename + */ + virtual void saveImage(const std::string& filename) = 0; + + /** Enable or disable the alpha 'optimizing' code + * + * @param optimize Wether the image shall be analysed for 'fake' alpha images. + * Only implemented by and useful for the SDL backend at the moment. + */ + virtual void setAlphaOptimizerEnabled(bool enabled) = 0; + + /** @see setAlphaOptimizerEnabled + */ + virtual bool isAlphaOptimizerEnabled() = 0; + }; + + /** Base Class for Images. + */ + class Image : public ResourceClass, public AbstractImage { + public: + /** Constructor. + * @note Takes ownership of the SDL Surface + * @param surface SDL Surface in RGBA format + */ + Image(SDL_Surface* surface); + + /** Constructor + * @param data Pointer to the imagedata (needs to be in RGBA, 8 bits per channel). + * @param width Width of the image. + * @param height Height of the image. + */ + Image(const uint8_t* data, unsigned int width, unsigned int height); + + //TODO: fill in these stub! Note that m_location is not properly initialized. + virtual const ResourceLocation& getResourceLocation() { return m_location; } + + virtual void setResourceLocation(const ResourceLocation& location) { } + virtual void setResourceFile(const std::string& filename) { } + + /** Renders itself to the Destination surface at the rectangle rect. + * + * @param rect The position and clipping where to draw this image to. + * @param target Target surface to draw to, e.g. main screen or other image + * @param alpha The alpha value, with which to draw self. opaque by default. + */ + virtual void render(const Rect& rect, SDL_Surface* dst, unsigned char alpha = 255) = 0; + + /** Renders itself to the main screen at the rectangle rect. + * Convenience function + * @param rect The position and clipping where to draw this image to. + * @param alpha The alpha value, with which to draw self. + */ + void render(const Rect& rect, unsigned char alpha = 255); + + /** Removes underlying SDL_Surface from the image (if exists) and returns this + * @note this effectively causes SDL_Surface not to be freed on destruction + */ + SDL_Surface* detachSurface(); + + virtual ~Image(); + SDL_Surface* getSurface() { return m_surface; } + unsigned int getWidth() const; + unsigned int getHeight() const; + const Rect& getArea(); + void setXShift(int xshift); + inline int getXShift() const { + return m_xshift; + } + void setYShift(int yshift); + inline int getYShift() const { + return m_yshift; + } + void getPixelRGBA(int x, int y, uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a); + void pushClipArea(const Rect& cliparea, bool clear=true); + void popClipArea(); + const Rect& getClipArea() const; + void setAlphaOptimizerEnabled(bool enabled) { m_isalphaoptimized = enabled; } + bool isAlphaOptimizerEnabled() { return m_isalphaoptimized; } + + protected: + /** Sets given clip area into image + * @see pushClipArea + */ + virtual void setClipArea(const Rect& cliparea, bool clear) = 0; + //saves images to png format + virtual void saveAsPng(const std::string& filename, SDL_Surface& surface); + /** Clears any possible clip areas + * @see pushClipArea + */ + virtual void clearClipArea(); + + ResourceLocation m_location; + + // The SDL Surface used. + SDL_Surface* m_surface; + // The X shift of the Image + int m_xshift; + // The Y shift of the Image + int m_yshift; + + class ClipInfo { + public: + Rect r; + bool clearing; + }; + std::stack<ClipInfo> m_clipstack; + + // image area + Rect m_area; + bool m_isalphaoptimized; + + private: + void reset(SDL_Surface* surface); + }; + +} + +#endif