Mercurial > fife-parpg
diff engine/core/vfs/dat/dat1.h @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/engine/core/vfs/dat/dat1.h Sun Jun 29 18:44:17 2008 +0000 @@ -0,0 +1,87 @@ +/*************************************************************************** + * Copyright (C) 2005-2008 by the FIFE team * + * http://www.fifengine.de * + * This file is part of FIFE. * + * * + * FIFE is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * + ***************************************************************************/ + +#ifndef FIFE_MAP_LOADERS_FALLOUT_DAT1_H +#define FIFE_MAP_LOADERS_FALLOUT_DAT1_H + +// Standard C++ library includes +#include <map> +#include <boost/scoped_ptr.hpp> + +// 3rd party library includes + +// FIFE includes +// These includes are split up in two parts, separated by one empty line +// First block: files included from the FIFE root src directory +// Second block: files included from the same folder +#include "vfs/vfs.h" +#include "vfs/vfssource.h" + +#include "rawdatadat1.h" + +namespace FIFE { + + /** VFSource for the Fallout1 DAT file format. + */ + class DAT1 : public VFSSource { + public: + /** Constructor + * Create a VFSSource for a Fallout1 DAT file. + * @param file A Fallout1 DAT file - e.g. master.DAT + */ + DAT1(VFS* vfs, const std::string& file); + + bool fileExists(const std::string& name) const; + RawData* open(const std::string& file) const; + + /** Get the needed information to unpack and extract a file from the + * DAT file. + * Retrieves the Information needed to extract a specific file, this + * is passed as argument to a mffalloutrawdatadat1 RawMemSource, + * which itself fills its memory content with the unpacked file. + * + * @throw NotFound + * @see MFFalloutRawDataDAT1, RawMemSource + */ + const RawDataDAT1::s_info& getInfo(const std::string& name) const; + + std::set<std::string> listFiles(const std::string& pathstr) const; + std::set<std::string> listDirectories(const std::string& pathstr) const; + + private: + std::string m_datpath; + boost::scoped_ptr<RawData> m_data; + typedef std::map<std::string, RawDataDAT1::s_info> type_filelist; + type_filelist m_filelist; + + std::set<std::string> list(const std::string& pathstr, bool dirs) const; + std::string readString(); + + void loadFileList(const std::string& dirname); + + // Not copyable + DAT1(const DAT1&); + DAT1& operator=(const DAT1&); + }; + +} // FIFE + +#endif