Mercurial > fife-parpg
diff engine/core/util/resource/pool.h @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/engine/core/util/resource/pool.h Sun Jun 29 18:44:17 2008 +0000 @@ -0,0 +1,161 @@ +/*************************************************************************** + * Copyright (C) 2005-2008 by the FIFE team * + * http://www.fifengine.de * + * This file is part of FIFE. * + * * + * FIFE is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * + ***************************************************************************/ + +#ifndef FIFE_POOL_H +#define FIFE_POOL_H + +// Standard C++ library includes +#include <map> +#include <vector> +#include <string> +#include <iostream> +#include <cassert> + +// 3rd party library includes + +// FIFE includes +// These includes are split up in two parts, separated by one empty line +// First block: files included from the FIFE root src directory +// Second block: files included from the same folder +#include "resource.h" +#include "resource_location.h" + +namespace FIFE { + + class IResource; + + /** Clients of pool get notifications about pool events through this interface + */ + class IPoolListener { + public: + virtual void poolCleared() = 0; + virtual ~IPoolListener() {}; + }; + + enum { RES_LOADED = 0x01, RES_NON_LOADED = 0x02}; + + /** Pool is used to optimize memory usage for resources + * + * Pool guarantees that there is minimal amount of resources + * used in cases when it is would possible that multiple + * instances of the same data would be loaded into the memory. + * Pool is the owner for resources taking care of their deletion. + */ + class Pool { + public: + /** Indicates invalid index for pool + */ + static const int INVALID_ID = -1; + + /** Default constructor. + */ + Pool(); + + /** Destructor. + */ + virtual ~Pool(); + + /** Adds new resource provider. Transfers provider ownership to the pool + */ + virtual void addResourceLoader(ResourceLoader* loader); + + /** Adds new resource into the pool using the given location. + * @return The index of the resource in the pool. + */ + virtual int addResourceFromLocation(const ResourceLocation& loc); + + /** This is a convenience version of addResourceFromLocation(). + * It converts the filename into a ResourceLocation and then + * calls addResourceFromLocation. + * + * @param filename The file to be loaded. + * @return The index of the resource in the pool. + */ + virtual int addResourceFromFile(const std::string& filename); + + /** Gets resource from pool with given index + * + * @param inc Specifies weither this call will increase the ref counter + */ + virtual IResource& get(unsigned int index, bool inc = false); + + /** Gets resource index from pool with given filename + * The resource will be created if it is not in the pool + */ + virtual unsigned int getIndex(const std::string& filename); + + /** Removes the resource from pool if reference counter is null + * + * @param dec Specifies weither the ref counter will be decreased + * before checking + */ + virtual void release(unsigned int index, bool dec = false); + + /** Gets amount of resources in the pool with given status + */ + virtual int getResourceCount(int status); + + /** Clears pool from resources. Frees associated memory + */ + virtual void clear(); + + /** Adds pool listener. + * Pool listeners get indications e.g. when ownerships of pooled + * resources change. + */ + virtual void addPoolListener(IPoolListener* listener); + + /** Removes pool listener + */ + virtual void removePoolListener(IPoolListener* listener); + + /** Prints the cache statistics to the standard output + */ + virtual void printStatistics(); + + protected: + private: + class PoolEntry { + public: + PoolEntry(): resource(0), location(0), loader(0) {} + ~PoolEntry() { + delete location; + delete resource; + } + + // Pointer to the resource that is loaded. + IResource* resource; + // Location of the resource. + ResourceLocation* location; + // Resource loader. + ResourceLoader* loader; + }; + + void findAndSetProvider(PoolEntry& entry); + std::vector<PoolEntry*> m_entries; + std::vector<IPoolListener*> m_listeners; + std::vector<ResourceLoader*> m_loaders; + int m_curind; + }; + +} // FIFE + +#endif