Mercurial > fife-parpg
diff engine/core/model/metamodel/grids/hexgrid.cpp @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 112fc4af772d |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/engine/core/model/metamodel/grids/hexgrid.cpp Sun Jun 29 18:44:17 2008 +0000 @@ -0,0 +1,324 @@ +/*************************************************************************** + * Copyright (C) 2005-2008 by the FIFE team * + * http://www.fifengine.de * + * This file is part of FIFE. * + * * + * FIFE is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * + ***************************************************************************/ + +// Standard C++ library includes +#include <cassert> + +// 3rd party library includes + +// FIFE includes +// These includes are split up in two parts, separated by one empty line +// First block: files included from the FIFE root src directory +// Second block: files included from the same folder +#include "util/math/fife_math.h" +#include "util/log/logger.h" + +#include "hexgrid.h" + +namespace FIFE { + static Logger _log(LM_HEXGRID); + + static const double HEX_WIDTH = 1; + static const double HEX_TO_EDGE = HEX_WIDTH / 2; + static const double HEX_TO_CORNER = 0.5 / cos(M_PI / 6); + static const double HEX_EDGE_HALF = HEX_TO_CORNER * sin(M_PI / 6); + static const double VERTICAL_MULTIP = sqrt(HEX_WIDTH*HEX_WIDTH - HEX_TO_EDGE*HEX_TO_EDGE); + static const double VERTICAL_MULTIP_INV = 1 / VERTICAL_MULTIP; + + HexGrid::HexGrid(bool allow_diagonals): CellGrid(allow_diagonals) { + FL_DBG(_log, "Constructing new HexGrid"); + FL_DBG(_log, LMsg("HEX_WIDTH ") << HEX_WIDTH); + FL_DBG(_log, LMsg("HEX_TO_EDGE ") << HEX_TO_EDGE); + FL_DBG(_log, LMsg("HEX_TO_CORNER ") << HEX_TO_CORNER); + FL_DBG(_log, LMsg("HEX_EDGE_HALF ") << HEX_EDGE_HALF); + FL_DBG(_log, LMsg("VERTICAL_MULTIP ") << VERTICAL_MULTIP); + } + + HexGrid::~HexGrid() { + } + + bool HexGrid::isAccessible(const ModelCoordinate& curpos, const ModelCoordinate& target) { + if (curpos == target) { + return true; + } + + if(curpos.y % 2) { + + if((curpos.x == target.x) && (curpos.y - 1 == target.y)) { + return true; + } + + if((curpos.x + 1 == target.x) && (curpos.y - 1 == target.y)) { + return true; + } + + if((curpos.x + 1 == target.x) && (curpos.y == target.y)) { + return true; + } + + if((curpos.x + 1 == target.x) && (curpos.y + 1 == target.y)) { + return true; + } + + if((curpos.x == target.x) && (curpos.y + 1 == target.y)) { + return true; + } + + if((curpos.x - 1 == target.x) && (curpos.y == target.y)) { + return true; + } + + } else { + + if((curpos.x - 1 == target.x) && (curpos.y - 1 == target.y)) { + return true; + } + + if((curpos.x == target.x) && (curpos.y - 1 == target.y)) { + return true; + } + + if((curpos.x + 1 == target.x) && (curpos.y == target.y)) { + return true; + } + + if((curpos.x == target.x) && (curpos.y + 1 == target.y)) { + return true; + } + + if((curpos.x - 1 == target.x) && (curpos.y + 1 == target.y)) { + return true; + } + + if((curpos.x - 1 == target.x) && (curpos.y == target.y)) { + return true; + } + } + + return false; + + } + + float HexGrid::getAdjacentCost(const ModelCoordinate& curpos, const ModelCoordinate& target) { + assert(isAccessible(curpos, target)); + if (curpos == target) { + return 0; + } else if (curpos.y == target.y) { + return m_xscale; + } else { + double a = VERTICAL_MULTIP * m_yscale; + double b = HEX_TO_EDGE * m_xscale; + return sqrt((a * a) + (b * b)); + } + } + + const std::string& HexGrid::getType() const { + static std::string type("hexagonal"); + return type; + } + + const std::string& HexGrid::getName() const { + static std::string hexGrid("Hex Grid"); + return hexGrid; + } + + double HexGrid::getXZigzagOffset(double y) { + // each uneven row has shifted coordinate of 0.5 horizontally + // shift has to be gradual on vertical axis + double ay = ABS(y); + int i_layer_y = static_cast<int>(ay); + double offset = ay - static_cast<double>(i_layer_y); + if ((i_layer_y % 2) == 1) { + offset = 1 - offset; + } + return HEX_TO_EDGE * offset; + } + + ExactModelCoordinate HexGrid::toMapCoordinates(const ExactModelCoordinate& layer_coords) { + ExactModelCoordinate tranformed_coords(layer_coords); + tranformed_coords.x += getXZigzagOffset(layer_coords.y); + tranformed_coords.y *= VERTICAL_MULTIP; + ExactModelCoordinate result = m_matrix * tranformed_coords; + FL_DBG(_log, LMsg("layercoords ") << layer_coords << " converted to map: " << result); + return result; + } + + ExactModelCoordinate HexGrid::toExactLayerCoordinates(const ExactModelCoordinate& map_coord) { + ExactModelCoordinate layer_coords = m_inverse_matrix * map_coord; + layer_coords.y /= VERTICAL_MULTIP; + layer_coords.x -= getXZigzagOffset(layer_coords.y); + FL_DBG(_log, LMsg("mapcoords ") << map_coord << " converted to layer: " << layer_coords); + return layer_coords; + } + + ModelCoordinate HexGrid::toLayerCoordinates(const ExactModelCoordinate& map_coord) { + FL_DBG(_log, LMsg("==============\nConverting map coords ") << map_coord << " to int layer coords..."); + ExactModelCoordinate elc = m_inverse_matrix * map_coord; + elc.y *= VERTICAL_MULTIP_INV; + ExactModelCoordinate lc = ExactModelCoordinate(floor(elc.x), floor(elc.y)); + double dx = elc.x - lc.x; + double dy = elc.y - lc.y; + int x = static_cast<int>(lc.x); + int y = static_cast<int>(lc.y); + FL_DBG(_log, LMsg("elc=") << elc << ", lc=" << lc); + FL_DBG(_log, LMsg("x=") << x << ", y=" << y << ", dx=" << dx << ", dy=" << dy); + ModelCoordinate result; + + if ((y % 2) == 0) { + FL_DBG(_log, "In even row"); + if ((1 - dy) < HEX_EDGE_HALF) { + FL_DBG(_log, "In lower rect area"); + result = ModelCoordinate(x, y+1); + } + else if (dy < HEX_EDGE_HALF) { + FL_DBG(_log, "In upper rect area"); + if (dx > 0.5) { + FL_DBG(_log, "...on right"); + result = ModelCoordinate(x+1, y); + } + else { + FL_DBG(_log, "...on left"); + result = ModelCoordinate(x, y); + } + } + // in middle triangle area + else { + FL_DBG(_log, "In middle triangle area"); + if (dx < 0.5) { + FL_DBG(_log, "In left triangles"); + if (ptInTriangle(ExactModelCoordinate(dx, dy), + ExactModelCoordinate(0, VERTICAL_MULTIP * HEX_EDGE_HALF), + ExactModelCoordinate(0, VERTICAL_MULTIP * (1-HEX_EDGE_HALF)), + ExactModelCoordinate(0.5, VERTICAL_MULTIP * HEX_EDGE_HALF) + )) { + FL_DBG(_log, "..upper part"); + result = ModelCoordinate(x, y); + } else { + FL_DBG(_log, "..lower part"); + result = ModelCoordinate(x, y+1); + } + } else { + FL_DBG(_log, "In right triangles"); + if (ptInTriangle(ExactModelCoordinate(dx, dy), + ExactModelCoordinate(1, VERTICAL_MULTIP * HEX_EDGE_HALF), + ExactModelCoordinate(1, VERTICAL_MULTIP * (1-HEX_EDGE_HALF)), + ExactModelCoordinate(0.5, VERTICAL_MULTIP * HEX_EDGE_HALF) + )) { + FL_DBG(_log, "..upper part"); + result = ModelCoordinate(x+1, y); + } else { + FL_DBG(_log, "..lower part"); + result = ModelCoordinate(x, y+1); + } + } + } + } + else { + FL_DBG(_log, "In uneven row"); + if (dy < HEX_EDGE_HALF) { + FL_DBG(_log, "In upper rect area"); + result = ModelCoordinate(x, y); + } + else if ((1 - dy) < HEX_EDGE_HALF) { + FL_DBG(_log, "In lower rect area"); + if (dx > 0.5) { + FL_DBG(_log, "...on right"); + result = ModelCoordinate(x+1, y+1); + } + else { + FL_DBG(_log, "...on left"); + result = ModelCoordinate(x, y+1); + } + } + else { + FL_DBG(_log, "In middle triangle area"); + if (dx < 0.5) { + FL_DBG(_log, "In left triangles"); + if (ptInTriangle(ExactModelCoordinate(dx, dy), + ExactModelCoordinate(0, VERTICAL_MULTIP * HEX_EDGE_HALF), + ExactModelCoordinate(0, VERTICAL_MULTIP * (1-HEX_EDGE_HALF)), + ExactModelCoordinate(0.5, VERTICAL_MULTIP * (1-HEX_EDGE_HALF)) + )) { + FL_DBG(_log, "..lower part"); + result = ModelCoordinate(x, y+1); + } else { + FL_DBG(_log, "..upper part"); + result = ModelCoordinate(x, y); + } + } else { + FL_DBG(_log, "In right triangles"); + if (ptInTriangle(ExactModelCoordinate(dx, dy), + ExactModelCoordinate(1, VERTICAL_MULTIP * HEX_EDGE_HALF), + ExactModelCoordinate(1, VERTICAL_MULTIP * (1-HEX_EDGE_HALF)), + ExactModelCoordinate(0.5, VERTICAL_MULTIP * (1-HEX_EDGE_HALF)) + )) { + FL_DBG(_log, "..lower part"); + result = ModelCoordinate(x+1, y+1); + } else { + FL_DBG(_log, "..upper part"); + result = ModelCoordinate(x, y); + } + } + } + } + FL_DBG(_log, LMsg(" result = ") << result); + return result; + } + + void HexGrid::getVertices(std::vector<ExactModelCoordinate>& vtx, const ModelCoordinate& cell) { + FL_DBG(_log, LMsg("===============\ngetting vertices for ") << cell); + vtx.clear(); + double x = static_cast<double>(cell.x); + double y = static_cast<double>(cell.y); + double horiz_shift = 0; + if (cell.y % 2 != 0) { + horiz_shift = HEX_TO_EDGE; + FL_DBG(_log, "on uneven row"); + } + double tx, ty; + + #define ADD_PT(_x, _y) vtx.push_back(ExactModelCoordinate(_x, _y)); + // FL_DBG(_log, LMsg("Added point ") << _x << ", " << _y) + ty = y - VERTICAL_MULTIP_INV * HEX_EDGE_HALF; + tx = x - HEX_TO_EDGE - getXZigzagOffset(ty) + horiz_shift; + ADD_PT(tx, ty); + + ty = y - VERTICAL_MULTIP_INV * HEX_TO_CORNER; + tx = x - getXZigzagOffset(ty) + horiz_shift; + ADD_PT(tx, ty); + + ty = y - VERTICAL_MULTIP_INV * HEX_EDGE_HALF; + tx = x + HEX_TO_EDGE - getXZigzagOffset(ty) + horiz_shift; + ADD_PT(tx, ty); + + ty = y + VERTICAL_MULTIP_INV * HEX_EDGE_HALF; + tx = x + HEX_TO_EDGE - getXZigzagOffset(ty) + horiz_shift; + ADD_PT(tx, ty); + + ty = y + VERTICAL_MULTIP_INV * HEX_TO_CORNER; + tx = x - getXZigzagOffset(ty) + horiz_shift; + ADD_PT(tx, ty); + + ty = y + VERTICAL_MULTIP_INV * HEX_EDGE_HALF; + tx = x - HEX_TO_EDGE - getXZigzagOffset(ty) + horiz_shift; + ADD_PT(tx, ty); + } +}