diff engine/core/video/opengl/glimage.h @ 583:47b49b9b0c0a

* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands. * Added a triangle function to backends and genericrenderer, also added the functions to set an alpha value for geometric figures.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 07 Aug 2010 16:36:35 +0000
parents ad1f09d954f9
children 853d25234671
line wrap: on
line diff
--- a/engine/core/video/opengl/glimage.h	Tue Aug 03 13:57:12 2010 +0000
+++ b/engine/core/video/opengl/glimage.h	Sat Aug 07 16:36:35 2010 +0000
@@ -62,10 +62,11 @@
 		virtual ~GLImage();
 		void render(const Rect& rect, SDL_Surface* dst, unsigned char alpha = 255);
 		void saveImage(const std::string& filename);
- 		bool putPixel(int x, int y, int r, int g, int b);
-		void drawLine(const Point& p1, const Point& p2, int r, int g, int b);
-		void drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4,  int r, int g, int b);
-		void drawVertex(const Point& p, const uint8_t size, int r, int g, int b);
+ 		bool putPixel(int x, int y, int r, int g, int b, int a = 255);
+		void drawLine(const Point& p1, const Point& p2, int r, int g, int b, int a = 255);
+		void drawTriangle(const Point& p1, const Point& p2, const Point& p3, int r, int g, int b, int a = 255);
+		void drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4,  int r, int g, int b, int a = 255);
+		void drawVertex(const Point& p, const uint8_t size, int r, int g, int b, int a = 255);
 
 	protected:
 		void setClipArea(const Rect& cliparea, bool clear);