Mercurial > fife-parpg
diff engine/core/video/opengl/glimage.h @ 583:47b49b9b0c0a
* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
* Added a triangle function to backends and genericrenderer, also added the functions to set an alpha value for geometric figures.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 07 Aug 2010 16:36:35 +0000 |
parents | ad1f09d954f9 |
children | 853d25234671 |
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--- a/engine/core/video/opengl/glimage.h Tue Aug 03 13:57:12 2010 +0000 +++ b/engine/core/video/opengl/glimage.h Sat Aug 07 16:36:35 2010 +0000 @@ -62,10 +62,11 @@ virtual ~GLImage(); void render(const Rect& rect, SDL_Surface* dst, unsigned char alpha = 255); void saveImage(const std::string& filename); - bool putPixel(int x, int y, int r, int g, int b); - void drawLine(const Point& p1, const Point& p2, int r, int g, int b); - void drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4, int r, int g, int b); - void drawVertex(const Point& p, const uint8_t size, int r, int g, int b); + bool putPixel(int x, int y, int r, int g, int b, int a = 255); + void drawLine(const Point& p1, const Point& p2, int r, int g, int b, int a = 255); + void drawTriangle(const Point& p1, const Point& p2, const Point& p3, int r, int g, int b, int a = 255); + void drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4, int r, int g, int b, int a = 255); + void drawVertex(const Point& p, const uint8_t size, int r, int g, int b, int a = 255); protected: void setClipArea(const Rect& cliparea, bool clear);