diff build/__init__.py @ 459:302a69c5141d

Player death is now handled a bit nicer. Added invulnerability. Added 3 more enemy types. Fixed a bug in the collision detection routine that caused some objects not to be updated when a collision is detected.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 09 Apr 2010 17:35:52 +0000
parents 4a0efb7baf70
children
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