Mercurial > fife-parpg
diff tools/editor/scripts/gui/layerdialog.py @ 570:0e0a30f0eb20
Finally found the bug when you create a new map and are unable to place instances on the map until you save and re-load the map.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Mon, 28 Jun 2010 21:28:44 +0000 |
parents | e34b44afd428 |
children |
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--- a/tools/editor/scripts/gui/layerdialog.py Mon Jun 28 19:28:53 2010 +0000 +++ b/tools/editor/scripts/gui/layerdialog.py Mon Jun 28 21:28:44 2010 +0000 @@ -26,12 +26,13 @@ from fife.extensions.pychan import dialogs class LayerDialog(object): - """ The B{LayerDialog} provides a gui dialog for creating and editing layers. + """ + The B{LayerDialog} provides a gui dialog for creating and editing layers. FIXME: - gridtypes can only be square for now - pathing strategy - """ + """ def __init__(self, engine, map, callback=None, onCancel=None, layer=None): self.engine = engine self.model = engine.getModel()