Mercurial > fife-parpg
comparison engine/core/gui/console/console.h @ 697:ecaa4d98f05f tip
Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
* Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring.
* GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass.
* The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class.
* The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged.
* Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Sat, 18 Jun 2011 00:28:40 -1000 |
parents | e201abd8c807 |
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696:e201abd8c807 | 697:ecaa4d98f05f |
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1 /*************************************************************************** | |
2 * Copyright (C) 2005-2008 by the FIFE team * | |
3 * http://www.fifengine.de * | |
4 * This file is part of FIFE. * | |
5 * * | |
6 * FIFE is free software; you can redistribute it and/or * | |
7 * modify it under the terms of the GNU Lesser General Public * | |
8 * License as published by the Free Software Foundation; either * | |
9 * version 2.1 of the License, or (at your option) any later version. * | |
10 * * | |
11 * This library is distributed in the hope that it will be useful, * | |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * | |
14 * Lesser General Public License for more details. * | |
15 * * | |
16 * You should have received a copy of the GNU Lesser General Public * | |
17 * License along with this library; if not, write to the * | |
18 * Free Software Foundation, Inc., * | |
19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * | |
20 ***************************************************************************/ | |
21 | |
22 #ifndef FIFE_GUICHAN_ADDON_CONSOLE_H | |
23 #define FIFE_GUICHAN_ADDON_CONSOLE_H | |
24 | |
25 // Standard C++ library includes | |
26 #include <string> | |
27 | |
28 // 3rd party library includes | |
29 #include <guichan.hpp> | |
30 | |
31 // FIFE includes | |
32 // These includes are split up in two parts, separated by one empty line | |
33 // First block: files included from the FIFE root src directory | |
34 // Second block: files included from the same folder | |
35 #include "util/time/timer.h" | |
36 | |
37 namespace FIFE { | |
38 | |
39 class CommandLine; | |
40 class GuiFont; | |
41 | |
42 /** | |
43 * Console executer is listener interface for console activity | |
44 */ | |
45 class ConsoleExecuter { | |
46 public: | |
47 /** Destructor | |
48 */ | |
49 virtual ~ConsoleExecuter() {} | |
50 | |
51 /** Called when console tools button is clicked | |
52 */ | |
53 virtual void onToolsClick() = 0; | |
54 | |
55 /** Called when user has typed command to console and pressed enter | |
56 * @return response from executer | |
57 */ | |
58 virtual std::string onConsoleCommand(const std::string& command) = 0; | |
59 }; | |
60 | |
61 | |
62 /** Ingame Console | |
63 */ | |
64 class Console : public gcn::Container, public gcn::ActionListener, public gcn::FocusListener { | |
65 public: | |
66 /** Constructor | |
67 */ | |
68 Console(); | |
69 | |
70 /** Destructor | |
71 */ | |
72 virtual ~Console(); | |
73 | |
74 /** Print one or more lines to the console output | |
75 */ | |
76 void println(const std::string & s); | |
77 | |
78 /** Show the console | |
79 * Adds the Console to the guichan toplevel container | |
80 * and pushes an input Context so that keys are not send to the | |
81 * rest of the game. | |
82 */ | |
83 void show(); | |
84 | |
85 /** Hide the console | |
86 * Removes itself from the toplevel container | |
87 * and pops it's input context | |
88 */ | |
89 void hide(); | |
90 | |
91 /** Clear the console output | |
92 */ | |
93 void clear(); | |
94 | |
95 /** Toggle the console | |
96 * Toggles whether the Console is shown or not. | |
97 * Calls show() or hide() respectively. | |
98 */ | |
99 void toggleShowHide(); | |
100 | |
101 /** Execute a command | |
102 * Normally just sends the command to runString() | |
103 * Checks whether the cmd is just one token | |
104 * and print it's value rather than throw an | |
105 * useless error. | |
106 * | |
107 * @todo generalize the generated command and the regexp used. | |
108 */ | |
109 void execute(std::string cmd); | |
110 | |
111 /** Update the FPS caption | |
112 * @note Is a timer callback. | |
113 */ | |
114 void updateCaption(); | |
115 | |
116 /** Update the scroll in/out animation. | |
117 * @note Is a timer callback. | |
118 */ | |
119 void updateAnimation(); | |
120 | |
121 /** Callback from guichan to respond to button press | |
122 */ | |
123 void action(const gcn::ActionEvent & event); | |
124 | |
125 /** Sets executer for the console | |
126 */ | |
127 void setConsoleExecuter(ConsoleExecuter* const consoleexec); | |
128 | |
129 /** Removes executer for the console | |
130 */ | |
131 void removeConsoleExecuter(); | |
132 | |
133 /** Layouts the console to match e.g. font changes | |
134 */ | |
135 void reLayout(); | |
136 | |
137 /** Sets the font used for the input and output areas | |
138 */ | |
139 void setIOFont(GuiFont* font); | |
140 | |
141 /** Hide if we loose focus | |
142 */ | |
143 void focusLost(const gcn::Event& event); | |
144 private: | |
145 | |
146 bool m_isAttached; | |
147 ConsoleExecuter* m_consoleexec; | |
148 | |
149 CommandLine* m_input; | |
150 gcn::TextBox* m_output; | |
151 gcn::ScrollArea* m_outputscrollarea; | |
152 gcn::Label* m_status; | |
153 gcn::Button* m_toolsbutton; | |
154 static const unsigned m_maxOutputRows; | |
155 | |
156 std::string m_prompt; | |
157 | |
158 int m_hiddenPos; | |
159 int m_animationDelta; | |
160 | |
161 bool m_hiding; | |
162 | |
163 Timer m_fpsTimer; | |
164 Timer m_animationTimer; | |
165 | |
166 void doShow(); | |
167 void doHide(); | |
168 }; | |
169 } | |
170 #endif | |
171 /* vim: set noexpandtab: set shiftwidth=2: set tabstop=2: */ |