comparison demos/rpg/objects/actors/player/warrior/walk/animation.xml @ 530:ea26e7b6f56c

Added the loadActor and loadItem functions so you can load single items at any time. Cleaned up the base object a bit so you can modify it's position easily.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 28 May 2010 20:10:33 +0000
parents d70fc46c8aa5
children
comparison
equal deleted inserted replaced
529:d0bce896a526 530:ea26e7b6f56c
1 <animation delay="2000" namespace="http://www.fifengine.de/xml/rpg" id="warrior:walk" x_offset="0" y_offset="0"> 1 <animation delay="200" namespace="http://www.fifengine.de/xml/rpg" id="warrior:walk" x_offset="0" y_offset="0">
2 <frame source="000.png" />
2 <frame source="045.png" /> 3 <frame source="045.png" />
3 </animation> 4 </animation>
4 5