comparison demos/rpg/objects/actors/player/warrior/object.xml @ 530:ea26e7b6f56c

Added the loadActor and loadItem functions so you can load single items at any time. Cleaned up the base object a bit so you can modify it's position easily.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 28 May 2010 20:10:33 +0000
parents c3a026cdd91b
children
comparison
equal deleted inserted replaced
529:d0bce896a526 530:ea26e7b6f56c
1 <?fife type="object"?> 1 <?fife type="object"?>
2 <object id="warrior" namespace="http://www.fifengine.de/xml/rpg" blocking="1" static="1"> 2 <object id="warrior" namespace="http://www.fifengine.de/xml/rpg" blocking="1" static="0">
3 <action id="stand"> 3 <action id="stand">
4 <animation source="stand/animation.xml" direction="45" /> 4 <animation source="stand/animation.xml" direction="45" />
5 </action> 5 </action>
6 <action id="walk"> 6 <action id="walk">
7 <animation source="walk/animation.xml" direction="45" /> 7 <animation source="walk/animation.xml" direction="45" />