comparison tests/swig_tests/timer_tests.py @ 144:d2f1e81fbe2c

* Fixed a scons issue, where libraries checked for C instead of C++ * Fixed a shutdown order problem - deleting a GLImage will reference the RenderBackend, thus image pools must be deleted first. * Added an explicit Engine.destroy method to force the shutdown, in case python fails to do so. Necessary - see above. * The Pool::printStatistics now gives out information how many resources are loaded. Called before destruction. Add 'pool' to the LogModules to check memory pooling issues.
author phoku@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 09 Oct 2008 06:18:36 +0000
parents 4a0efb7baf70
children 81641655bc38
comparison
equal deleted inserted replaced
143:fe7ff4808529 144:d2f1e81fbe2c
15 def setUp(self): 15 def setUp(self):
16 self.engine = getEngine(True) 16 self.engine = getEngine(True)
17 self.timemanager = self.engine.getTimeManager() 17 self.timemanager = self.engine.getTimeManager()
18 18
19 def tearDown(self): 19 def tearDown(self):
20 del self.engine 20 self.engine.destroy()
21 21
22 def testEvents(self): 22 def testEvents(self):
23 e = MyTimeEvent(100) 23 e = MyTimeEvent(100)
24 self.timemanager.registerEvent(e) 24 self.timemanager.registerEvent(e)
25 25