Mercurial > fife-parpg
comparison tests/swig_tests/timer_tests.py @ 144:d2f1e81fbe2c
* Fixed a scons issue, where libraries checked for C instead of C++
* Fixed a shutdown order problem - deleting a GLImage will reference the RenderBackend, thus image pools must be deleted first.
* Added an explicit Engine.destroy method to force the shutdown, in case python fails to do so. Necessary - see above.
* The Pool::printStatistics now gives out information how many resources are loaded. Called before destruction. Add 'pool' to the LogModules to check memory pooling issues.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 09 Oct 2008 06:18:36 +0000 |
parents | 4a0efb7baf70 |
children | 81641655bc38 |
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143:fe7ff4808529 | 144:d2f1e81fbe2c |
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15 def setUp(self): | 15 def setUp(self): |
16 self.engine = getEngine(True) | 16 self.engine = getEngine(True) |
17 self.timemanager = self.engine.getTimeManager() | 17 self.timemanager = self.engine.getTimeManager() |
18 | 18 |
19 def tearDown(self): | 19 def tearDown(self): |
20 del self.engine | 20 self.engine.destroy() |
21 | 21 |
22 def testEvents(self): | 22 def testEvents(self): |
23 e = MyTimeEvent(100) | 23 e = MyTimeEvent(100) |
24 self.timemanager.registerEvent(e) | 24 self.timemanager.registerEvent(e) |
25 | 25 |