Mercurial > fife-parpg
comparison tests/swig_tests/eventchannel_tests.py @ 144:d2f1e81fbe2c
* Fixed a scons issue, where libraries checked for C instead of C++
* Fixed a shutdown order problem - deleting a GLImage will reference the RenderBackend, thus image pools must be deleted first.
* Added an explicit Engine.destroy method to force the shutdown, in case python fails to do so. Necessary - see above.
* The Pool::printStatistics now gives out information how many resources are loaded. Called before destruction. Add 'pool' to the LogModules to check memory pooling issues.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 09 Oct 2008 06:18:36 +0000 |
parents | 4a0efb7baf70 |
children | 81641655bc38 |
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143:fe7ff4808529 | 144:d2f1e81fbe2c |
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13 def setUp(self): | 13 def setUp(self): |
14 self.engine = getEngine(True) | 14 self.engine = getEngine(True) |
15 self.eventmanager = self.engine.getEventManager() | 15 self.eventmanager = self.engine.getEventManager() |
16 | 16 |
17 def tearDown(self): | 17 def tearDown(self): |
18 del self.engine | 18 self.engine.destroy() |
19 | 19 |
20 def testEvents(self): | 20 def testEvents(self): |
21 l = MyEventListener() | 21 l = MyEventListener() |
22 self.eventmanager.addCommandListener(l) | 22 self.eventmanager.addCommandListener(l) |
23 cmd = fife.Command() | 23 cmd = fife.Command() |