comparison engine/extensions/basicapplication.py @ 144:d2f1e81fbe2c

* Fixed a scons issue, where libraries checked for C instead of C++ * Fixed a shutdown order problem - deleting a GLImage will reference the RenderBackend, thus image pools must be deleted first. * Added an explicit Engine.destroy method to force the shutdown, in case python fails to do so. Necessary - see above. * The Pool::printStatistics now gives out information how many resources are loaded. Called before destruction. Add 'pool' to the LogModules to check memory pooling issues.
author phoku@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 09 Oct 2008 06:18:36 +0000
parents 9a1529f9625e
children d29593182f40
comparison
equal deleted inserted replaced
143:fe7ff4808529 144:d2f1e81fbe2c
113 """ 113 """
114 eventlistener = self.createListener() 114 eventlistener = self.createListener()
115 self.engine.initializePumping() 115 self.engine.initializePumping()
116 retval = self.mainLoop() 116 retval = self.mainLoop()
117 self.engine.finalizePumping() 117 self.engine.finalizePumping()
118 self.engine.destroy()
118 return retval 119 return retval
119 120
120 def mainLoop(self): 121 def mainLoop(self):
121 """ 122 """
122 The programs main loop. 123 The programs main loop.