comparison engine/core/gui/base/gui_font.cpp @ 559:cccff9b04f57

This fixes a problem where objects that leave the scene were not being removed from thee scene. Projectiles and enemies now get removed when they leave the scene. There should no longer be a segfault when you destroy the final boss.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 22 Jun 2010 15:41:36 +0000
parents 756b895e1dab
children 47b49b9b0c0a
comparison
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558:4cb5d0ed33a9 559:cccff9b04f57