comparison demos/shooter/maps/shooter_map1.xml @ 464:be035dff788a

Added high score window. Added the ability to save high scores.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 13 Apr 2010 19:43:31 +0000
parents 5e1d6e40d19d
children 716d44ba42df
comparison
equal deleted inserted replaced
463:ac0f62a07a3e 464:be035dff788a
435 <i r="0" x="2.0" o="starfield" z="0.0" y="1.0"></i> 435 <i r="0" x="2.0" o="starfield" z="0.0" y="1.0"></i>
436 </instances> 436 </instances>
437 </layer> 437 </layer>
438 <layer y_scale="0.25" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="objects" rotation="0.0" x_scale="0.25" x_offset="0.0" transparency="0"> 438 <layer y_scale="0.25" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="objects" rotation="0.0" x_scale="0.25" x_offset="0.0" transparency="0">
439 <instances> 439 <instances>
440 <i o="ship1" z="0.0" x="7.0" r="0" y="0.0" id="player"></i> 440 <i o="ship1" z="1.0" x="7.0" r="0" y="0.0" id="player"></i>
441 <i r="0" id="dodge1" x="20.0" o="saucer1" z="0.0" y="-2.0"></i> 441 <i r="0" id="dodge1" x="20.0" o="saucer1" z="0.0" y="-2.0"></i>
442 <i r="0" id="dodge1" x="20.0" o="saucer1" z="0.0" y="1.0"></i> 442 <i r="0" id="dodge1" x="20.0" o="saucer1" z="0.0" y="1.0"></i>
443 <i r="0" id="dodge1" x="20.0" o="saucer1" z="0.0" y="4.0"></i> 443 <i r="0" id="dodge1" x="20.0" o="saucer1" z="0.0" y="4.0"></i>
444 <i r="0" id="dodge1" x="20.0" o="saucer1" z="0.0" y="-5.0"></i> 444 <i r="0" id="dodge1" x="20.0" o="saucer1" z="0.0" y="-5.0"></i>
445 <i r="0" id="dodge2" x="26.0" o="saucer2" z="0.0" y="-3.0"></i> 445 <i r="0" id="dodge2" x="26.0" o="saucer2" z="0.0" y="-3.0"></i>