Mercurial > fife-parpg
comparison demos/shooter/scripts/scene.py @ 495:ae9f5383f5b1
Added a new log module called Script. This should be used by the python modules.
Did some code cleanup and comment cleanup.
Added some more visible log modules to the shooter demo for fun.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 11 May 2010 21:30:55 +0000 |
parents | e241d7553496 |
children | 5e6ff32a46fb |
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494:e241d7553496 | 495:ae9f5383f5b1 |
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444 | 444 |
445 #queue list of projectiles to remove (ttl expired or has been destroyed) | 445 #queue list of projectiles to remove (ttl expired or has been destroyed) |
446 if not obj.running: | 446 if not obj.running: |
447 self.queueObjectForRemoval(obj) | 447 self.queueObjectForRemoval(obj) |
448 | 448 |
449 # self._world.renderBoundingBox(obj) | 449 #self._world.renderBoundingBox(obj) |
450 | 450 |
451 | 451 |
452 | 452 |
453 def _getPlayer(self): | 453 def _getPlayer(self): |
454 return self._player | 454 return self._player |