comparison engine/core/video/sdl/renderbackendsdl.cpp @ 425:ad7969d9460b

A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 20 Feb 2010 19:11:01 +0000
parents 18c2a21ac0ad
children ad1f09d954f9
comparison
equal deleted inserted replaced
424:e29fbf84cb41 425:ad7969d9460b
37 #include "SDL_image.h" 37 #include "SDL_image.h"
38 38
39 namespace FIFE { 39 namespace FIFE {
40 static Logger _log(LM_VIDEO); 40 static Logger _log(LM_VIDEO);
41 41
42 RenderBackendSDL::RenderBackendSDL() : RenderBackend() { 42 RenderBackendSDL::RenderBackendSDL(const SDL_Color& colorkey) : RenderBackend(colorkey) {
43 } 43 }
44 44
45 45
46 RenderBackendSDL::~RenderBackendSDL() { 46 RenderBackendSDL::~RenderBackendSDL() {
47 deinit(); 47 deinit();