Mercurial > fife-parpg
comparison engine/core/video/sdl/renderbackendsdl.cpp @ 425:ad7969d9460b
A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 20 Feb 2010 19:11:01 +0000 |
parents | 18c2a21ac0ad |
children | ad1f09d954f9 |
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424:e29fbf84cb41 | 425:ad7969d9460b |
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37 #include "SDL_image.h" | 37 #include "SDL_image.h" |
38 | 38 |
39 namespace FIFE { | 39 namespace FIFE { |
40 static Logger _log(LM_VIDEO); | 40 static Logger _log(LM_VIDEO); |
41 | 41 |
42 RenderBackendSDL::RenderBackendSDL() : RenderBackend() { | 42 RenderBackendSDL::RenderBackendSDL(const SDL_Color& colorkey) : RenderBackend(colorkey) { |
43 } | 43 } |
44 | 44 |
45 | 45 |
46 RenderBackendSDL::~RenderBackendSDL() { | 46 RenderBackendSDL::~RenderBackendSDL() { |
47 deinit(); | 47 deinit(); |