Mercurial > fife-parpg
comparison engine/core/video/opengl/renderbackendopengl.h @ 430:ad1f09d954f9
Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 23 Feb 2010 19:25:59 +0000 |
parents | ad7969d9460b |
children | b2feacaed53c |
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429:be291458d9b5 | 430:ad1f09d954f9 |
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49 Image* createImage(const uint8_t* data, unsigned int width, unsigned int height); | 49 Image* createImage(const uint8_t* data, unsigned int width, unsigned int height); |
50 Image* createImage(SDL_Surface* surface); | 50 Image* createImage(SDL_Surface* surface); |
51 bool putPixel(int x, int y, int r, int g, int b); | 51 bool putPixel(int x, int y, int r, int g, int b); |
52 void drawLine(const Point& p1, const Point& p2, int r, int g, int b); | 52 void drawLine(const Point& p1, const Point& p2, int r, int g, int b); |
53 void drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4, int r, int g, int b); | 53 void drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4, int r, int g, int b); |
54 | 54 void drawVertex(const Point& p, const uint8_t size, int r, int g, int b); |
55 | |
55 private: | 56 private: |
56 SDL_PixelFormat m_rgba_format; | 57 SDL_PixelFormat m_rgba_format; |
57 }; | 58 }; |
58 | 59 |
59 } | 60 } |