comparison tools/editor/lang/help_object_edit.txt @ 599:a2024b994ca3

- re-arranged the ObjectEdit gui to avoid misunderstandings; - the object section groups everything which allows to edit the object file - the instance section only shows instance id and rotation - added help button to plugin - added plugin help text to lang/
author chewie@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 27 Aug 2010 12:59:50 +0000
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1 Usage:
2 ------
3
4 Activate the plugin and select an instance. The selected
5 instance will be highlighted, the plugin is set to
6 visible or is updated accordingly.
7
8 MOUSEWHEEL:
9 - above the offset labels, it allows quick de-/
10 increasing of values
11 - above dropdowns, it allows to change to the
12 next entry (and apply it, e.g. animation viewer
13 seamlessly plays the next selected animation)
14
15 Object editing:
16 By selecting a rotation, you can alter the offset of
17 _this_ angle and save it to the object file. The
18 selected instance is just an interface to see your
19 changes - you can't change a single instances offset.
20
21 Instance editing:
22 Instances can't be edited - you can only type in an id
23 which is set if it is unique. Saving your map also saves
24 this id to your mapfile.
25
26 Animation editing:
27 ATM it is not possible to alter animations. You can
28 use the animation viewer to check your defined actions
29 though.
30
31 Buttons:
32 - p = "Play"
33 - S = "Start"
34 - E = "End"
35 - l1 = "one frame left"
36 - r1 = "one frame right
37
38 User interface:
39 ---------------
40
41 The object section allows you to inspect:
42 - namespace of the object
43 - object id
44 - blocking flag
45 - static flag
46 - current x/y offset
47
48 The instance section shows:
49 - instance id
50 - instance rotation
51
52 The animation viewer shows:
53 - nothing, if a static instance is clicked
54 - all actions of an instance
55 - a control panel to play the animations
56
57 The purpose of this plugin is to:
58
59 - edit object xml files
60 - edit the instance id of the selected instance
61 - provide an animation viewer
62
63 The main purpose is to easily change offsets and
64 save these changes. (extremely helpful for the
65 creation of tiled walls)
66
67 Limitations:
68 ------------
69
70 - only object data is saved
71 - instances on the map are _not_ touched
72 - exception is the instance id, this can be
73 altered via this plugin
74 - animations can't be edited and / or saved
75
76 About
77 -----
78
79 The Object Edit plugin was originally written
80 by the Zero-Projekt team and was contributed to
81 FIFE as an example for the editor plugin system
82 and to encourage other projects within the FIFE
83 community to also contribute their tools to
84 enhance the Editor for all projects
85
86 cheers,
87 chewie
88 Zero-Projekt team
89
90 http://en.zero-projekt.net
91 http://fifengine.net