comparison tools/editor/plugins/LayerTool.py @ 422:9d94f4676d17

Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 12 Feb 2010 06:34:50 +0000
parents 64738befdf3b
children
comparison
equal deleted inserted replaced
421:293e812316c0 422:9d94f4676d17
284 284
285 map = self._mapview.getMap() 285 map = self._mapview.getMap()
286 286
287 # FIFE will crash if we try to delete the layer which is in use by a camera 287 # FIFE will crash if we try to delete the layer which is in use by a camera
288 # so we will set the camera to another layer instead 288 # so we will set the camera to another layer instead
289 for cam in self._editor.getEngine().getView().getCameras(): 289 for cam in map.getCameras:
290 if cam.getLocationRef().getMap().getId() != map.getId(): 290 if cam.getLocationRef().getMap().getId() != map.getId():
291 continue 291 continue
292 292
293 if cam.getLocation().getLayer().getId() != layer.getId(): 293 if cam.getLocation().getLayer().getId() != layer.getId():
294 continue 294 continue