Mercurial > fife-parpg
comparison engine/core/view/renderers/genericrenderer.h @ 26:70f41ea8e7db
fix compile errors in node setters...
author | spq@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 11 Jul 2008 11:29:13 +0000 |
parents | e5e2fec68834 |
children | 788cb9525b2f |
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25:fc6713d72b80 | 26:70f41ea8e7db |
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42 GenericRendererNode(Instance* attached_instance, const Point &relative_point = Point(0,0)); | 42 GenericRendererNode(Instance* attached_instance, const Point &relative_point = Point(0,0)); |
43 GenericRendererNode(Location* attached_location, const Point &relative_point = Point(0,0)); | 43 GenericRendererNode(Location* attached_location, const Point &relative_point = Point(0,0)); |
44 GenericRendererNode(const Point &attached_point); | 44 GenericRendererNode(const Point &attached_point); |
45 ~GenericRendererNode(); | 45 ~GenericRendererNode(); |
46 | 46 |
47 void setAttached(Instance* attached_instance, const Location &relative_location, const Point &relative_point); | 47 void setAttached(Instance* attached_instance, Location* relative_location, const Point &relative_point); |
48 void setAttached(Instance* attached_instance, const Location &relative_location); | 48 void setAttached(Instance* attached_instance, Location* relative_location); |
49 void setAttached(Instance* attached_instance, const Point &relative_point); | 49 void setAttached(Instance* attached_instance, const Point &relative_point); |
50 void setAttached(Instance* attached_instance); | 50 void setAttached(Instance* attached_instance); |
51 void setAttached(const Location &attached_location, const Point &relative_point); | 51 void setAttached(Location* attached_location, const Point &relative_point); |
52 void setAttached(const Location &attached_location); | 52 void setAttached(Location* attached_location); |
53 void setAttached(const Point &attached_point); | 53 void setAttached(const Point &attached_point); |
54 | 54 |
55 void setRelative(const Location &relative_location); | 55 void setRelative(Location* relative_location); |
56 void setRelative(const Location &relative_location, Point relative_point); | 56 void setRelative(Location* relative_location, Point relative_point); |
57 void setRelative(const Point &relative_point); | 57 void setRelative(const Point &relative_point); |
58 | 58 |
59 Instance* getAttachedInstance(); | 59 Instance* getAttachedInstance(); |
60 Location* getAttachedLocation(); | 60 Location* getAttachedLocation(); |
61 Point getAttachedPoint(); | 61 Point getAttachedPoint(); |