Mercurial > fife-parpg
comparison demos/rpg/maps/level1.xml @ 512:6ddb1eb9dfa6
Added the Scene which loads the town map. It is no longer a black screen demo.
Changed the keys to be more common. Screenshot is now the print screen key. The console is now the backtick key. Screenshots are now date/time stamped as well.
Removed the scripts/common directory as I have removed the dependency on the EventListenerBase class.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 21 May 2010 17:31:08 +0000 |
parents | 3951042a701e |
children | edf5c0cf52f3 |
comparison
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511:773dc1dbe69d | 512:6ddb1eb9dfa6 |
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1 <?xml version="1.0" encoding="ascii"?> | 1 <?xml version="1.0" encoding="ascii"?> |
2 <map id="testrpg" format="1.0"> | 2 <map id="maintown" format="1.0"> |
3 <import file="objects/grass_and_water/object.xml"></import> | 3 <import file="../objects/ground/grass/01/object.xml"></import> |
4 <layer y_scale="1.0" y_offset="0.0" pathing="cell_edges_only" grid_type="square" id="sdf" rotation="45.0" x_scale="1.0" x_offset="0.0" transparency="0"> | 4 <layer y_scale="1.0" y_offset="0.0" pathing="cell_edges_only" grid_type="square" id="ground_layer" rotation="0.0" x_scale="1.0" x_offset="0.0" transparency="0"> |
5 <instances> | 5 <instances> |
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42 </instances> | 150 </instances> |
43 </layer> | 151 </layer> |
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45 </camera> | 153 </camera> |
46 </map> | 154 </map> |