comparison demos/rpg/scripts/quests/basequest.py @ 534:65a92a2449d5

Doing some re-factoring. Minor change to the way the console commands are parsed. Added the spawn command to the help file.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 31 May 2010 17:45:04 +0000
parents
children 2e739ae9a8bc
comparison
equal deleted inserted replaced
533:082e919cc348 534:65a92a2449d5
1 #!/usr/bin/env python
2
3 # -*- coding: utf-8 -*-
4
5 # ####################################################################
6 # Copyright (C) 2005-2010 by the FIFE team
7 # http://www.fifengine.net
8 # This file is part of FIFE.
9 #
10 # FIFE is free software; you can redistribute it and/or
11 # modify it under the terms of the GNU Lesser General Public
12 # License as published by the Free Software Foundation; either
13 # version 2.1 of the License, or (at your option) any later version.
14 #
15 # This library is distributed in the hope that it will be useful,
16 # but WITHOUT ANY WARRANTY; without even the implied warranty of
17 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 # Lesser General Public License for more details.
19 #
20 # You should have received a copy of the GNU Lesser General Public
21 # License along with this library; if not, write to the
22 # Free Software Foundation, Inc.,
23 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 # ####################################################################
25 # This is the rio de hola client for FIFE.
26
27 import sys, os, re, math, random, shutil, time
28 from datetime import datetime
29
30 from fife import fife
31
32 class Quest(object):
33 def __init__(self, owner, questname, questtext):
34 self._owner = owner
35 self._name = questname
36 self._text = questtext
37 self._requireditems = []
38 self._requiredgold = 0
39
40 def addRequiredItem(self, itemid):
41 self._requireditems.append(itemid)
42
43 def addRequiredGold(self, goldcount):
44 self._requiredgold += goldcount
45
46 def checkQuestCompleted(self, actor):
47 completed = False
48
49 if self._requiredgold > 0:
50 if actor.gold >= self._requiredgold:
51 completed = True
52
53 for item in self._requireditems:
54 if item in actor.inventory:
55 completed = True
56
57 return completed
58
59 def _getOwner(self):
60 return self._owner
61
62 def _getName(self):
63 return self._name
64
65 def _setName(self, questname):
66 self._name = questname
67
68 def _getText(self):
69 return self._text
70
71 def _setText(self, questtext):
72 self._text = questtext
73
74 def _getRequiredGold(self):
75 return self._requiredgold
76
77 def _getRequiredItems(self):
78 return self._requireditems
79
80 owner = property(_getOwner)
81 name = property(_getName, _setName)
82 text = property(_getText, _setText)
83 requiredgold = property(_getRequiredGold)
84 requireditems = property(_getRequiredItems)
85