comparison demos/rpg/settings-dist.xml @ 524:6037f79b0dcf

Multiple quests now work. Added the item layer. Made movement more like diablo by allowing you to hold and drag the left mouse button. All objects are now loaded from a separate "allobjects" file. Specific item attributes are loaded from the map objects file (like position). This allows for the possibility of multiple instances using the same FIFE model.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 27 May 2010 21:11:37 +0000
parents b6bd314df28a
children 796d49ab9380
comparison
equal deleted inserted replaced
523:d01eb65b2726 524:6037f79b0dcf
27 <Setting name="Level1MapFile" type="str"> maps/level1.xml </Setting> 27 <Setting name="Level1MapFile" type="str"> maps/level1.xml </Setting>
28 <Setting name="DefaultCameraName" type="str"> camera1 </Setting> 28 <Setting name="DefaultCameraName" type="str"> camera1 </Setting>
29 <Setting name="DefaultZoom" type="float"> 2.0 </Setting> 29 <Setting name="DefaultZoom" type="float"> 2.0 </Setting>
30 <Setting name="ObjectNamespace" type="str"> http://www.fifengine.de/xml/rpg </Setting> 30 <Setting name="ObjectNamespace" type="str"> http://www.fifengine.de/xml/rpg </Setting>
31 <Setting name="ActorLayer" type="str"> actor_layer </Setting> 31 <Setting name="ActorLayer" type="str"> actor_layer </Setting>
32 <Setting name="ItemLayer" type="str"> item_layer </Setting>
32 <Setting name="HelpText" type="str"> misc/help.txt </Setting> 33 <Setting name="HelpText" type="str"> misc/help.txt </Setting>
33 34
34 <Setting name="DefaultActorWalkSpeed" type="float"> 2.5 </Setting> 35 <Setting name="DefaultActorWalkSpeed" type="float"> 2.5 </Setting>
35 </Module> 36 </Module>
36 </Settings> 37 </Settings>