Mercurial > fife-parpg
comparison ext/openal-soft/Alc/ALu.c @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
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-1:000000000000 | 0:4a0efb7baf70 |
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1 /** | |
2 * OpenAL cross platform audio library | |
3 * Copyright (C) 1999-2007 by authors. | |
4 * This library is free software; you can redistribute it and/or | |
5 * modify it under the terms of the GNU Library General Public | |
6 * License as published by the Free Software Foundation; either | |
7 * version 2 of the License, or (at your option) any later version. | |
8 * | |
9 * This library is distributed in the hope that it will be useful, | |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
12 * Library General Public License for more details. | |
13 * | |
14 * You should have received a copy of the GNU Library General Public | |
15 * License along with this library; if not, write to the | |
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
17 * Boston, MA 02111-1307, USA. | |
18 * Or go to http://www.gnu.org/copyleft/lgpl.html | |
19 */ | |
20 | |
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005 | |
22 | |
23 #include "config.h" | |
24 | |
25 #include <math.h> | |
26 #include "alMain.h" | |
27 #include "AL/al.h" | |
28 #include "AL/alc.h" | |
29 #include "alSource.h" | |
30 #include "alBuffer.h" | |
31 #include "alThunk.h" | |
32 #include "alListener.h" | |
33 #include "alAuxEffectSlot.h" | |
34 #include "bs2b.h" | |
35 | |
36 #if defined(HAVE_STDINT_H) | |
37 #include <stdint.h> | |
38 typedef int64_t ALint64; | |
39 #elif defined(HAVE___INT64) | |
40 typedef __int64 ALint64; | |
41 #elif (SIZEOF_LONG == 8) | |
42 typedef long ALint64; | |
43 #elif (SIZEOF_LONG_LONG == 8) | |
44 typedef long long ALint64; | |
45 #endif | |
46 | |
47 #ifdef HAVE_SQRTF | |
48 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x))) | |
49 #else | |
50 #define aluSqrt(x) ((ALfloat)sqrt((double)(x))) | |
51 #endif | |
52 | |
53 #ifdef HAVE_ACOSF | |
54 #define aluAcos(x) ((ALfloat)acosf((float)(x))) | |
55 #else | |
56 #define aluAcos(x) ((ALfloat)acos((double)(x))) | |
57 #endif | |
58 | |
59 // fixes for mingw32. | |
60 #if defined(max) && !defined(__max) | |
61 #define __max max | |
62 #endif | |
63 #if defined(min) && !defined(__min) | |
64 #define __min min | |
65 #endif | |
66 | |
67 #define BUFFERSIZE 48000 | |
68 #define FRACTIONBITS 14 | |
69 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1) | |
70 #define MAX_PITCH 4 | |
71 | |
72 enum { | |
73 FRONT_LEFT = 0, | |
74 FRONT_RIGHT, | |
75 SIDE_LEFT, | |
76 SIDE_RIGHT, | |
77 BACK_LEFT, | |
78 BACK_RIGHT, | |
79 CENTER, | |
80 LFE, | |
81 | |
82 OUTPUTCHANNELS | |
83 }; | |
84 | |
85 ALboolean DuplicateStereo = AL_FALSE; | |
86 | |
87 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're | |
88 * converted to AL_FORMAT_QUAD* when loaded */ | |
89 __inline ALuint aluBytesFromFormat(ALenum format) | |
90 { | |
91 switch(format) | |
92 { | |
93 case AL_FORMAT_MONO8: | |
94 case AL_FORMAT_STEREO8: | |
95 case AL_FORMAT_QUAD8_LOKI: | |
96 case AL_FORMAT_QUAD8: | |
97 case AL_FORMAT_51CHN8: | |
98 case AL_FORMAT_61CHN8: | |
99 case AL_FORMAT_71CHN8: | |
100 return 1; | |
101 | |
102 case AL_FORMAT_MONO16: | |
103 case AL_FORMAT_STEREO16: | |
104 case AL_FORMAT_QUAD16_LOKI: | |
105 case AL_FORMAT_QUAD16: | |
106 case AL_FORMAT_51CHN16: | |
107 case AL_FORMAT_61CHN16: | |
108 case AL_FORMAT_71CHN16: | |
109 return 2; | |
110 | |
111 case AL_FORMAT_MONO_FLOAT32: | |
112 case AL_FORMAT_STEREO_FLOAT32: | |
113 case AL_FORMAT_QUAD32: | |
114 case AL_FORMAT_51CHN32: | |
115 case AL_FORMAT_61CHN32: | |
116 case AL_FORMAT_71CHN32: | |
117 return 4; | |
118 | |
119 default: | |
120 return 0; | |
121 } | |
122 } | |
123 | |
124 __inline ALuint aluChannelsFromFormat(ALenum format) | |
125 { | |
126 switch(format) | |
127 { | |
128 case AL_FORMAT_MONO8: | |
129 case AL_FORMAT_MONO16: | |
130 case AL_FORMAT_MONO_FLOAT32: | |
131 return 1; | |
132 | |
133 case AL_FORMAT_STEREO8: | |
134 case AL_FORMAT_STEREO16: | |
135 case AL_FORMAT_STEREO_FLOAT32: | |
136 return 2; | |
137 | |
138 case AL_FORMAT_QUAD8_LOKI: | |
139 case AL_FORMAT_QUAD16_LOKI: | |
140 case AL_FORMAT_QUAD8: | |
141 case AL_FORMAT_QUAD16: | |
142 case AL_FORMAT_QUAD32: | |
143 return 4; | |
144 | |
145 case AL_FORMAT_51CHN8: | |
146 case AL_FORMAT_51CHN16: | |
147 case AL_FORMAT_51CHN32: | |
148 return 6; | |
149 | |
150 case AL_FORMAT_61CHN8: | |
151 case AL_FORMAT_61CHN16: | |
152 case AL_FORMAT_61CHN32: | |
153 return 7; | |
154 | |
155 case AL_FORMAT_71CHN8: | |
156 case AL_FORMAT_71CHN16: | |
157 case AL_FORMAT_71CHN32: | |
158 return 8; | |
159 | |
160 default: | |
161 return 0; | |
162 } | |
163 } | |
164 | |
165 | |
166 static __inline ALshort aluF2S(ALfloat Value) | |
167 { | |
168 ALint i; | |
169 | |
170 i = (ALint)Value; | |
171 i = __min( 32767, i); | |
172 i = __max(-32768, i); | |
173 return ((ALshort)i); | |
174 } | |
175 | |
176 static __inline ALvoid aluCrossproduct(ALfloat *inVector1,ALfloat *inVector2,ALfloat *outVector) | |
177 { | |
178 outVector[0] = inVector1[1]*inVector2[2] - inVector1[2]*inVector2[1]; | |
179 outVector[1] = inVector1[2]*inVector2[0] - inVector1[0]*inVector2[2]; | |
180 outVector[2] = inVector1[0]*inVector2[1] - inVector1[1]*inVector2[0]; | |
181 } | |
182 | |
183 static __inline ALfloat aluDotproduct(ALfloat *inVector1,ALfloat *inVector2) | |
184 { | |
185 return inVector1[0]*inVector2[0] + inVector1[1]*inVector2[1] + | |
186 inVector1[2]*inVector2[2]; | |
187 } | |
188 | |
189 static __inline ALvoid aluNormalize(ALfloat *inVector) | |
190 { | |
191 ALfloat length, inverse_length; | |
192 | |
193 length = aluSqrt(aluDotproduct(inVector, inVector)); | |
194 if(length != 0.0f) | |
195 { | |
196 inverse_length = 1.0f/length; | |
197 inVector[0] *= inverse_length; | |
198 inVector[1] *= inverse_length; | |
199 inVector[2] *= inverse_length; | |
200 } | |
201 } | |
202 | |
203 static __inline ALvoid aluMatrixVector(ALfloat *vector,ALfloat matrix[3][3]) | |
204 { | |
205 ALfloat result[3]; | |
206 | |
207 result[0] = vector[0]*matrix[0][0] + vector[1]*matrix[1][0] + vector[2]*matrix[2][0]; | |
208 result[1] = vector[0]*matrix[0][1] + vector[1]*matrix[1][1] + vector[2]*matrix[2][1]; | |
209 result[2] = vector[0]*matrix[0][2] + vector[1]*matrix[1][2] + vector[2]*matrix[2][2]; | |
210 memcpy(vector, result, sizeof(result)); | |
211 } | |
212 | |
213 static __inline ALfloat aluComputeSample(ALfloat GainHF, ALfloat sample, ALfloat LastSample) | |
214 { | |
215 if(GainHF < 1.0f) | |
216 { | |
217 if(GainHF > 0.0f) | |
218 { | |
219 sample *= GainHF; | |
220 sample += LastSample * (1.0f-GainHF); | |
221 } | |
222 else | |
223 sample = 0.0f; | |
224 } | |
225 | |
226 return sample; | |
227 } | |
228 | |
229 static ALvoid CalcSourceParams(ALCcontext *ALContext, ALsource *ALSource, | |
230 ALenum isMono, ALenum OutputFormat, | |
231 ALfloat *drysend, ALfloat *wetsend, | |
232 ALfloat *pitch, ALfloat *drygainhf, | |
233 ALfloat *wetgainhf) | |
234 { | |
235 ALfloat InnerAngle,OuterAngle,Angle,Distance,DryMix,WetMix=0.0f; | |
236 ALfloat Direction[3],Position[3],SourceToListener[3]; | |
237 ALfloat MinVolume,MaxVolume,MinDist,MaxDist,Rolloff,OuterGainHF; | |
238 ALfloat ConeVolume,SourceVolume,PanningFB,PanningLR,ListenerGain; | |
239 ALfloat U[3],V[3],N[3]; | |
240 ALfloat DopplerFactor, DopplerVelocity, flSpeedOfSound, flMaxVelocity; | |
241 ALfloat Matrix[3][3]; | |
242 ALfloat flAttenuation; | |
243 ALfloat RoomAttenuation; | |
244 ALfloat MetersPerUnit; | |
245 ALfloat RoomRolloff; | |
246 ALfloat DryGainHF = 1.0f; | |
247 ALfloat WetGainHF = 1.0f; | |
248 | |
249 //Get context properties | |
250 DopplerFactor = ALContext->DopplerFactor; | |
251 DopplerVelocity = ALContext->DopplerVelocity; | |
252 flSpeedOfSound = ALContext->flSpeedOfSound; | |
253 | |
254 //Get listener properties | |
255 ListenerGain = ALContext->Listener.Gain; | |
256 MetersPerUnit = ALContext->Listener.MetersPerUnit; | |
257 | |
258 //Get source properties | |
259 SourceVolume = ALSource->flGain; | |
260 memcpy(Position, ALSource->vPosition, sizeof(ALSource->vPosition)); | |
261 memcpy(Direction, ALSource->vOrientation, sizeof(ALSource->vOrientation)); | |
262 MinVolume = ALSource->flMinGain; | |
263 MaxVolume = ALSource->flMaxGain; | |
264 MinDist = ALSource->flRefDistance; | |
265 MaxDist = ALSource->flMaxDistance; | |
266 Rolloff = ALSource->flRollOffFactor; | |
267 InnerAngle = ALSource->flInnerAngle; | |
268 OuterAngle = ALSource->flOuterAngle; | |
269 OuterGainHF = ALSource->OuterGainHF; | |
270 RoomRolloff = ALSource->RoomRolloffFactor; | |
271 | |
272 //Only apply 3D calculations for mono buffers | |
273 if(isMono != AL_FALSE) | |
274 { | |
275 //1. Translate Listener to origin (convert to head relative) | |
276 if(ALSource->bHeadRelative==AL_FALSE) | |
277 { | |
278 Position[0] -= ALContext->Listener.Position[0]; | |
279 Position[1] -= ALContext->Listener.Position[1]; | |
280 Position[2] -= ALContext->Listener.Position[2]; | |
281 } | |
282 | |
283 //2. Calculate distance attenuation | |
284 Distance = aluSqrt(aluDotproduct(Position, Position)); | |
285 | |
286 if(ALSource->Send[0].Slot && !ALSource->Send[0].Slot->AuxSendAuto) | |
287 { | |
288 if(ALSource->Send[0].Slot->effect.type == AL_EFFECT_REVERB) | |
289 RoomRolloff = ALSource->Send[0].Slot->effect.Reverb.RoomRolloffFactor; | |
290 } | |
291 | |
292 flAttenuation = 1.0f; | |
293 RoomAttenuation = 1.0f; | |
294 switch (ALContext->DistanceModel) | |
295 { | |
296 case AL_INVERSE_DISTANCE_CLAMPED: | |
297 Distance=__max(Distance,MinDist); | |
298 Distance=__min(Distance,MaxDist); | |
299 if (MaxDist < MinDist) | |
300 break; | |
301 //fall-through | |
302 case AL_INVERSE_DISTANCE: | |
303 if (MinDist > 0.0f) | |
304 { | |
305 if ((MinDist + (Rolloff * (Distance - MinDist))) > 0.0f) | |
306 flAttenuation = MinDist / (MinDist + (Rolloff * (Distance - MinDist))); | |
307 if ((MinDist + (RoomRolloff * (Distance - MinDist))) > 0.0f) | |
308 RoomAttenuation = MinDist / (MinDist + (RoomRolloff * (Distance - MinDist))); | |
309 } | |
310 break; | |
311 | |
312 case AL_LINEAR_DISTANCE_CLAMPED: | |
313 Distance=__max(Distance,MinDist); | |
314 Distance=__min(Distance,MaxDist); | |
315 if (MaxDist < MinDist) | |
316 break; | |
317 //fall-through | |
318 case AL_LINEAR_DISTANCE: | |
319 Distance=__min(Distance,MaxDist); | |
320 if (MaxDist != MinDist) | |
321 { | |
322 flAttenuation = 1.0f - (Rolloff*(Distance-MinDist)/(MaxDist - MinDist)); | |
323 RoomAttenuation = 1.0f - (RoomRolloff*(Distance-MinDist)/(MaxDist - MinDist)); | |
324 } | |
325 break; | |
326 | |
327 case AL_EXPONENT_DISTANCE_CLAMPED: | |
328 Distance=__max(Distance,MinDist); | |
329 Distance=__min(Distance,MaxDist); | |
330 if (MaxDist < MinDist) | |
331 break; | |
332 //fall-through | |
333 case AL_EXPONENT_DISTANCE: | |
334 if ((Distance > 0.0f) && (MinDist > 0.0f)) | |
335 { | |
336 flAttenuation = (ALfloat)pow(Distance/MinDist, -Rolloff); | |
337 RoomAttenuation = (ALfloat)pow(Distance/MinDist, -RoomRolloff); | |
338 } | |
339 break; | |
340 | |
341 case AL_NONE: | |
342 default: | |
343 flAttenuation = 1.0f; | |
344 RoomAttenuation = 1.0f; | |
345 break; | |
346 } | |
347 | |
348 // Source Gain + Attenuation and clamp to Min/Max Gain | |
349 DryMix = SourceVolume * flAttenuation; | |
350 DryMix = __min(DryMix,MaxVolume); | |
351 DryMix = __max(DryMix,MinVolume); | |
352 | |
353 WetMix = SourceVolume * (ALSource->WetGainAuto ? | |
354 RoomAttenuation : 1.0f); | |
355 WetMix = __min(WetMix,MaxVolume); | |
356 WetMix = __max(WetMix,MinVolume); | |
357 | |
358 //3. Apply directional soundcones | |
359 SourceToListener[0] = -Position[0]; | |
360 SourceToListener[1] = -Position[1]; | |
361 SourceToListener[2] = -Position[2]; | |
362 aluNormalize(Direction); | |
363 aluNormalize(SourceToListener); | |
364 Angle = aluAcos(aluDotproduct(Direction,SourceToListener)) * 180.0f / | |
365 3.141592654f; | |
366 if(Angle >= InnerAngle && Angle <= OuterAngle) | |
367 { | |
368 ALfloat scale = (Angle-InnerAngle) / (OuterAngle-InnerAngle); | |
369 ConeVolume = (1.0f+(ALSource->flOuterGain-1.0f)*scale); | |
370 if(ALSource->WetGainAuto) | |
371 WetMix *= ConeVolume; | |
372 if(ALSource->DryGainHFAuto) | |
373 DryGainHF *= (1.0f+(OuterGainHF-1.0f)*scale); | |
374 if(ALSource->WetGainHFAuto) | |
375 WetGainHF *= (1.0f+(OuterGainHF-1.0f)*scale); | |
376 } | |
377 else if(Angle > OuterAngle) | |
378 { | |
379 ConeVolume = (1.0f+(ALSource->flOuterGain-1.0f)); | |
380 if(ALSource->WetGainAuto) | |
381 WetMix *= ConeVolume; | |
382 if(ALSource->DryGainHFAuto) | |
383 DryGainHF *= (1.0f+(OuterGainHF-1.0f)); | |
384 if(ALSource->WetGainHFAuto) | |
385 WetGainHF *= (1.0f+(OuterGainHF-1.0f)); | |
386 } | |
387 else | |
388 ConeVolume = 1.0f; | |
389 | |
390 //4. Calculate Velocity | |
391 if(DopplerFactor != 0.0f) | |
392 { | |
393 ALfloat flVSS, flVLS; | |
394 | |
395 flVLS = aluDotproduct(ALContext->Listener.Velocity, | |
396 SourceToListener); | |
397 flVSS = aluDotproduct(ALSource->vVelocity, SourceToListener); | |
398 | |
399 flMaxVelocity = (DopplerVelocity * flSpeedOfSound) / DopplerFactor; | |
400 | |
401 if (flVSS >= flMaxVelocity) | |
402 flVSS = (flMaxVelocity - 1.0f); | |
403 else if (flVSS <= -flMaxVelocity) | |
404 flVSS = -flMaxVelocity + 1.0f; | |
405 | |
406 if (flVLS >= flMaxVelocity) | |
407 flVLS = (flMaxVelocity - 1.0f); | |
408 else if (flVLS <= -flMaxVelocity) | |
409 flVLS = -flMaxVelocity + 1.0f; | |
410 | |
411 pitch[0] = ALSource->flPitch * | |
412 ((flSpeedOfSound * DopplerVelocity) - (DopplerFactor * flVLS)) / | |
413 ((flSpeedOfSound * DopplerVelocity) - (DopplerFactor * flVSS)); | |
414 } | |
415 else | |
416 pitch[0] = ALSource->flPitch; | |
417 | |
418 //5. Align coordinate system axes | |
419 aluCrossproduct(ALContext->Listener.Forward, ALContext->Listener.Up, U); // Right-vector | |
420 aluNormalize(U); // Normalized Right-vector | |
421 memcpy(V, ALContext->Listener.Up, sizeof(V)); // Up-vector | |
422 aluNormalize(V); // Normalized Up-vector | |
423 memcpy(N, ALContext->Listener.Forward, sizeof(N)); // At-vector | |
424 aluNormalize(N); // Normalized At-vector | |
425 Matrix[0][0] = U[0]; Matrix[0][1] = V[0]; Matrix[0][2] = -N[0]; | |
426 Matrix[1][0] = U[1]; Matrix[1][1] = V[1]; Matrix[1][2] = -N[1]; | |
427 Matrix[2][0] = U[2]; Matrix[2][1] = V[2]; Matrix[2][2] = -N[2]; | |
428 aluMatrixVector(Position, Matrix); | |
429 | |
430 //6. Apply filter gains and filters | |
431 switch(ALSource->DirectFilter.filter) | |
432 { | |
433 case AL_FILTER_LOWPASS: | |
434 DryMix *= ALSource->DirectFilter.Gain; | |
435 DryGainHF *= ALSource->DirectFilter.GainHF; | |
436 break; | |
437 } | |
438 | |
439 switch(ALSource->Send[0].WetFilter.filter) | |
440 { | |
441 case AL_FILTER_LOWPASS: | |
442 WetMix *= ALSource->Send[0].WetFilter.Gain; | |
443 WetGainHF *= ALSource->Send[0].WetFilter.GainHF; | |
444 break; | |
445 } | |
446 | |
447 if(ALSource->AirAbsorptionFactor > 0.0f) | |
448 DryGainHF *= pow(ALSource->AirAbsorptionFactor * AIRABSORBGAINHF, | |
449 Distance * MetersPerUnit); | |
450 | |
451 if(ALSource->Send[0].Slot) | |
452 { | |
453 WetMix *= ALSource->Send[0].Slot->Gain; | |
454 | |
455 if(ALSource->Send[0].Slot->effect.type == AL_EFFECT_REVERB) | |
456 { | |
457 WetGainHF *= ALSource->Send[0].Slot->effect.Reverb.GainHF; | |
458 WetGainHF *= pow(ALSource->Send[0].Slot->effect.Reverb.AirAbsorptionGainHF, | |
459 Distance * MetersPerUnit); | |
460 } | |
461 } | |
462 else | |
463 { | |
464 WetMix = 0.0f; | |
465 WetGainHF = 1.0f; | |
466 } | |
467 | |
468 DryMix *= ListenerGain * ConeVolume; | |
469 WetMix *= ListenerGain; | |
470 | |
471 //7. Convert normalized position into pannings, then into channel volumes | |
472 aluNormalize(Position); | |
473 switch(aluChannelsFromFormat(OutputFormat)) | |
474 { | |
475 case 1: | |
476 drysend[FRONT_LEFT] = DryMix * aluSqrt(1.0f); //Direct | |
477 drysend[FRONT_RIGHT] = DryMix * aluSqrt(1.0f); //Direct | |
478 wetsend[FRONT_LEFT] = WetMix * aluSqrt(1.0f); //Room | |
479 wetsend[FRONT_RIGHT] = WetMix * aluSqrt(1.0f); //Room | |
480 break; | |
481 case 2: | |
482 PanningLR = 0.5f + 0.5f*Position[0]; | |
483 drysend[FRONT_LEFT] = DryMix * aluSqrt(1.0f-PanningLR); //L Direct | |
484 drysend[FRONT_RIGHT] = DryMix * aluSqrt( PanningLR); //R Direct | |
485 wetsend[FRONT_LEFT] = WetMix * aluSqrt(1.0f-PanningLR); //L Room | |
486 wetsend[FRONT_RIGHT] = WetMix * aluSqrt( PanningLR); //R Room | |
487 break; | |
488 case 4: | |
489 /* TODO: Add center/lfe channel in spatial calculations? */ | |
490 case 6: | |
491 // Apply a scalar so each individual speaker has more weight | |
492 PanningLR = 0.5f + (0.5f*Position[0]*1.41421356f); | |
493 PanningLR = __min(1.0f, PanningLR); | |
494 PanningLR = __max(0.0f, PanningLR); | |
495 PanningFB = 0.5f + (0.5f*Position[2]*1.41421356f); | |
496 PanningFB = __min(1.0f, PanningFB); | |
497 PanningFB = __max(0.0f, PanningFB); | |
498 drysend[FRONT_LEFT] = DryMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB)); | |
499 drysend[FRONT_RIGHT] = DryMix * aluSqrt(( PanningLR)*(1.0f-PanningFB)); | |
500 drysend[BACK_LEFT] = DryMix * aluSqrt((1.0f-PanningLR)*( PanningFB)); | |
501 drysend[BACK_RIGHT] = DryMix * aluSqrt(( PanningLR)*( PanningFB)); | |
502 wetsend[FRONT_LEFT] = WetMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB)); | |
503 wetsend[FRONT_RIGHT] = WetMix * aluSqrt(( PanningLR)*(1.0f-PanningFB)); | |
504 wetsend[BACK_LEFT] = WetMix * aluSqrt((1.0f-PanningLR)*( PanningFB)); | |
505 wetsend[BACK_RIGHT] = WetMix * aluSqrt(( PanningLR)*( PanningFB)); | |
506 break; | |
507 case 7: | |
508 case 8: | |
509 PanningFB = 1.0f - fabs(Position[2]*1.15470054f); | |
510 PanningFB = __min(1.0f, PanningFB); | |
511 PanningFB = __max(0.0f, PanningFB); | |
512 PanningLR = 0.5f + (0.5*Position[0]*((1.0f-PanningFB)*2.0f)); | |
513 PanningLR = __min(1.0f, PanningLR); | |
514 PanningLR = __max(0.0f, PanningLR); | |
515 if(Position[2] > 0.0f) | |
516 { | |
517 drysend[BACK_LEFT] = DryMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB)); | |
518 drysend[BACK_RIGHT] = DryMix * aluSqrt(( PanningLR)*(1.0f-PanningFB)); | |
519 drysend[SIDE_LEFT] = DryMix * aluSqrt((1.0f-PanningLR)*( PanningFB)); | |
520 drysend[SIDE_RIGHT] = DryMix * aluSqrt(( PanningLR)*( PanningFB)); | |
521 drysend[FRONT_LEFT] = 0.0f; | |
522 drysend[FRONT_RIGHT] = 0.0f; | |
523 wetsend[BACK_LEFT] = WetMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB)); | |
524 wetsend[BACK_RIGHT] = WetMix * aluSqrt(( PanningLR)*(1.0f-PanningFB)); | |
525 wetsend[SIDE_LEFT] = WetMix * aluSqrt((1.0f-PanningLR)*( PanningFB)); | |
526 wetsend[SIDE_RIGHT] = WetMix * aluSqrt(( PanningLR)*( PanningFB)); | |
527 wetsend[FRONT_LEFT] = 0.0f; | |
528 wetsend[FRONT_RIGHT] = 0.0f; | |
529 } | |
530 else | |
531 { | |
532 drysend[FRONT_LEFT] = DryMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB)); | |
533 drysend[FRONT_RIGHT] = DryMix * aluSqrt(( PanningLR)*(1.0f-PanningFB)); | |
534 drysend[SIDE_LEFT] = DryMix * aluSqrt((1.0f-PanningLR)*( PanningFB)); | |
535 drysend[SIDE_RIGHT] = DryMix * aluSqrt(( PanningLR)*( PanningFB)); | |
536 drysend[BACK_LEFT] = 0.0f; | |
537 drysend[BACK_RIGHT] = 0.0f; | |
538 wetsend[FRONT_LEFT] = WetMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB)); | |
539 wetsend[FRONT_RIGHT] = WetMix * aluSqrt(( PanningLR)*(1.0f-PanningFB)); | |
540 wetsend[SIDE_LEFT] = WetMix * aluSqrt((1.0f-PanningLR)*( PanningFB)); | |
541 wetsend[SIDE_RIGHT] = WetMix * aluSqrt(( PanningLR)*( PanningFB)); | |
542 wetsend[BACK_LEFT] = 0.0f; | |
543 wetsend[BACK_RIGHT] = 0.0f; | |
544 } | |
545 default: | |
546 break; | |
547 } | |
548 | |
549 *drygainhf = DryGainHF; | |
550 *wetgainhf = WetGainHF; | |
551 } | |
552 else | |
553 { | |
554 //1. Multi-channel buffers always play "normal" | |
555 pitch[0] = ALSource->flPitch; | |
556 | |
557 drysend[FRONT_LEFT] = SourceVolume * ListenerGain; | |
558 drysend[FRONT_RIGHT] = SourceVolume * ListenerGain; | |
559 drysend[SIDE_LEFT] = SourceVolume * ListenerGain; | |
560 drysend[SIDE_RIGHT] = SourceVolume * ListenerGain; | |
561 drysend[BACK_LEFT] = SourceVolume * ListenerGain; | |
562 drysend[BACK_RIGHT] = SourceVolume * ListenerGain; | |
563 drysend[CENTER] = SourceVolume * ListenerGain; | |
564 drysend[LFE] = SourceVolume * ListenerGain; | |
565 wetsend[FRONT_LEFT] = 0.0f; | |
566 wetsend[FRONT_RIGHT] = 0.0f; | |
567 wetsend[SIDE_LEFT] = 0.0f; | |
568 wetsend[SIDE_RIGHT] = 0.0f; | |
569 wetsend[BACK_LEFT] = 0.0f; | |
570 wetsend[BACK_RIGHT] = 0.0f; | |
571 wetsend[CENTER] = 0.0f; | |
572 wetsend[LFE] = 0.0f; | |
573 WetGainHF = 1.0f; | |
574 | |
575 *drygainhf = DryGainHF; | |
576 *wetgainhf = WetGainHF; | |
577 } | |
578 } | |
579 | |
580 ALvoid aluMixData(ALCcontext *ALContext,ALvoid *buffer,ALsizei size,ALenum format) | |
581 { | |
582 static float DryBuffer[BUFFERSIZE][OUTPUTCHANNELS]; | |
583 static float WetBuffer[BUFFERSIZE][OUTPUTCHANNELS]; | |
584 static float ReverbBuffer[BUFFERSIZE]; | |
585 ALfloat DrySend[OUTPUTCHANNELS] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f }; | |
586 ALfloat WetSend[OUTPUTCHANNELS] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f }; | |
587 ALfloat DryGainHF = 0.0f; | |
588 ALfloat WetGainHF = 0.0f; | |
589 ALuint BlockAlign,BufferSize; | |
590 ALuint DataSize=0,DataPosInt=0,DataPosFrac=0; | |
591 ALuint Channels,Frequency,ulExtraSamples; | |
592 ALfloat DrySample, WetSample; | |
593 ALboolean doReverb; | |
594 ALfloat Pitch; | |
595 ALint Looping,increment,State; | |
596 ALuint Buffer,fraction; | |
597 ALuint SamplesToDo; | |
598 ALsource *ALSource; | |
599 ALbuffer *ALBuffer; | |
600 ALeffectslot *ALEffectSlot; | |
601 ALfloat value; | |
602 ALshort *Data; | |
603 ALuint i,j,k; | |
604 ALbufferlistitem *BufferListItem; | |
605 ALuint loop; | |
606 ALint64 DataSize64,DataPos64; | |
607 | |
608 SuspendContext(ALContext); | |
609 | |
610 //Figure output format variables | |
611 BlockAlign = aluChannelsFromFormat(format); | |
612 BlockAlign *= aluBytesFromFormat(format); | |
613 | |
614 size /= BlockAlign; | |
615 while(size > 0) | |
616 { | |
617 //Setup variables | |
618 ALEffectSlot = (ALContext ? ALContext->AuxiliaryEffectSlot : NULL); | |
619 ALSource = (ALContext ? ALContext->Source : NULL); | |
620 SamplesToDo = min(size, BUFFERSIZE); | |
621 | |
622 //Clear mixing buffer | |
623 memset(DryBuffer, 0, SamplesToDo*OUTPUTCHANNELS*sizeof(ALfloat)); | |
624 memset(WetBuffer, 0, SamplesToDo*OUTPUTCHANNELS*sizeof(ALfloat)); | |
625 memset(ReverbBuffer, 0, SamplesToDo*sizeof(ALfloat)); | |
626 | |
627 //Actual mixing loop | |
628 while(ALSource) | |
629 { | |
630 j = 0; | |
631 State = ALSource->state; | |
632 | |
633 doReverb = ((ALSource->Send[0].Slot && | |
634 ALSource->Send[0].Slot->effect.type == AL_EFFECT_REVERB) ? | |
635 AL_TRUE : AL_FALSE); | |
636 | |
637 while(State == AL_PLAYING && j < SamplesToDo) | |
638 { | |
639 DataSize = 0; | |
640 DataPosInt = 0; | |
641 DataPosFrac = 0; | |
642 | |
643 //Get buffer info | |
644 if((Buffer = ALSource->ulBufferID)) | |
645 { | |
646 ALBuffer = (ALbuffer*)ALTHUNK_LOOKUPENTRY(Buffer); | |
647 | |
648 Data = ALBuffer->data; | |
649 Channels = aluChannelsFromFormat(ALBuffer->format); | |
650 DataSize = ALBuffer->size; | |
651 Frequency = ALBuffer->frequency; | |
652 | |
653 CalcSourceParams(ALContext, ALSource, | |
654 (Channels==1) ? AL_TRUE : AL_FALSE, | |
655 format, DrySend, WetSend, &Pitch, | |
656 &DryGainHF, &WetGainHF); | |
657 | |
658 | |
659 Pitch = (Pitch*Frequency) / ALContext->Frequency; | |
660 DataSize /= Channels * aluBytesFromFormat(ALBuffer->format); | |
661 | |
662 //Get source info | |
663 DataPosInt = ALSource->position; | |
664 DataPosFrac = ALSource->position_fraction; | |
665 DrySample = ALSource->LastDrySample; | |
666 WetSample = ALSource->LastWetSample; | |
667 | |
668 //Compute 18.14 fixed point step | |
669 increment = (ALint)(Pitch*(ALfloat)(1L<<FRACTIONBITS)); | |
670 if(increment > (MAX_PITCH<<FRACTIONBITS)) | |
671 increment = (MAX_PITCH<<FRACTIONBITS); | |
672 | |
673 //Figure out how many samples we can mix. | |
674 //Pitch must be <= 4 (the number below !) | |
675 DataSize64 = DataSize+MAX_PITCH; | |
676 DataSize64 <<= FRACTIONBITS; | |
677 DataPos64 = DataPosInt; | |
678 DataPos64 <<= FRACTIONBITS; | |
679 DataPos64 += DataPosFrac; | |
680 BufferSize = (ALuint)((DataSize64-DataPos64) / increment); | |
681 BufferListItem = ALSource->queue; | |
682 for(loop = 0; loop < ALSource->BuffersPlayed; loop++) | |
683 { | |
684 if(BufferListItem) | |
685 BufferListItem = BufferListItem->next; | |
686 } | |
687 if (BufferListItem) | |
688 { | |
689 if (BufferListItem->next) | |
690 { | |
691 ALbuffer *NextBuf = (ALbuffer*)ALTHUNK_LOOKUPENTRY(BufferListItem->next->buffer); | |
692 if(NextBuf && NextBuf->data) | |
693 { | |
694 ulExtraSamples = min(NextBuf->size, (ALint)(16*Channels)); | |
695 memcpy(&Data[DataSize*Channels], NextBuf->data, ulExtraSamples); | |
696 } | |
697 } | |
698 else if (ALSource->bLooping) | |
699 { | |
700 ALbuffer *NextBuf = (ALbuffer*)ALTHUNK_LOOKUPENTRY(ALSource->queue->buffer); | |
701 if (NextBuf && NextBuf->data) | |
702 { | |
703 ulExtraSamples = min(NextBuf->size, (ALint)(16*Channels)); | |
704 memcpy(&Data[DataSize*Channels], NextBuf->data, ulExtraSamples); | |
705 } | |
706 } | |
707 } | |
708 BufferSize = min(BufferSize, (SamplesToDo-j)); | |
709 | |
710 //Actual sample mixing loop | |
711 Data += DataPosInt*Channels; | |
712 while(BufferSize--) | |
713 { | |
714 k = DataPosFrac>>FRACTIONBITS; | |
715 fraction = DataPosFrac&FRACTIONMASK; | |
716 if(Channels==1) | |
717 { | |
718 //First order interpolator | |
719 ALfloat sample = (ALfloat)((ALshort)(((Data[k]*((1L<<FRACTIONBITS)-fraction))+(Data[k+1]*(fraction)))>>FRACTIONBITS)); | |
720 | |
721 //Direct path final mix buffer and panning | |
722 DrySample = aluComputeSample(DryGainHF, sample, DrySample); | |
723 DryBuffer[j][FRONT_LEFT] += DrySample*DrySend[FRONT_LEFT]; | |
724 DryBuffer[j][FRONT_RIGHT] += DrySample*DrySend[FRONT_RIGHT]; | |
725 DryBuffer[j][SIDE_LEFT] += DrySample*DrySend[SIDE_LEFT]; | |
726 DryBuffer[j][SIDE_RIGHT] += DrySample*DrySend[SIDE_RIGHT]; | |
727 DryBuffer[j][BACK_LEFT] += DrySample*DrySend[BACK_LEFT]; | |
728 DryBuffer[j][BACK_RIGHT] += DrySample*DrySend[BACK_RIGHT]; | |
729 //Room path final mix buffer and panning | |
730 WetSample = aluComputeSample(WetGainHF, sample, WetSample); | |
731 if(doReverb) | |
732 ReverbBuffer[j] += WetSample; | |
733 else | |
734 { | |
735 WetBuffer[j][FRONT_LEFT] += WetSample*WetSend[FRONT_LEFT]; | |
736 WetBuffer[j][FRONT_RIGHT] += WetSample*WetSend[FRONT_RIGHT]; | |
737 WetBuffer[j][SIDE_LEFT] += WetSample*WetSend[SIDE_LEFT]; | |
738 WetBuffer[j][SIDE_RIGHT] += WetSample*WetSend[SIDE_RIGHT]; | |
739 WetBuffer[j][BACK_LEFT] += WetSample*WetSend[BACK_LEFT]; | |
740 WetBuffer[j][BACK_RIGHT] += WetSample*WetSend[BACK_RIGHT]; | |
741 } | |
742 } | |
743 else | |
744 { | |
745 ALfloat samp1, samp2; | |
746 //First order interpolator (front left) | |
747 samp1 = (ALfloat)((ALshort)(((Data[k*Channels ]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels ]*(fraction)))>>FRACTIONBITS)); | |
748 DryBuffer[j][FRONT_LEFT] += samp1*DrySend[FRONT_LEFT]; | |
749 WetBuffer[j][FRONT_LEFT] += samp1*WetSend[FRONT_LEFT]; | |
750 //First order interpolator (front right) | |
751 samp2 = (ALfloat)((ALshort)(((Data[k*Channels+1]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+1]*(fraction)))>>FRACTIONBITS)); | |
752 DryBuffer[j][FRONT_RIGHT] += samp2*DrySend[FRONT_RIGHT]; | |
753 WetBuffer[j][FRONT_RIGHT] += samp2*WetSend[FRONT_RIGHT]; | |
754 if(Channels >= 4) | |
755 { | |
756 int i = 2; | |
757 if(Channels >= 6) | |
758 { | |
759 if(Channels != 7) | |
760 { | |
761 //First order interpolator (center) | |
762 value = (ALfloat)((ALshort)(((Data[k*Channels+i]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+i]*(fraction)))>>FRACTIONBITS)); | |
763 DryBuffer[j][CENTER] += value*DrySend[CENTER]; | |
764 WetBuffer[j][CENTER] += value*WetSend[CENTER]; | |
765 i++; | |
766 } | |
767 //First order interpolator (lfe) | |
768 value = (ALfloat)((ALshort)(((Data[k*Channels+i]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+i]*(fraction)))>>FRACTIONBITS)); | |
769 DryBuffer[j][LFE] += value*DrySend[LFE]; | |
770 WetBuffer[j][LFE] += value*WetSend[LFE]; | |
771 i++; | |
772 } | |
773 //First order interpolator (back left) | |
774 value = (ALfloat)((ALshort)(((Data[k*Channels+i]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+i]*(fraction)))>>FRACTIONBITS)); | |
775 DryBuffer[j][BACK_LEFT] += value*DrySend[BACK_LEFT]; | |
776 WetBuffer[j][BACK_LEFT] += value*WetSend[BACK_LEFT]; | |
777 i++; | |
778 //First order interpolator (back right) | |
779 value = (ALfloat)((ALshort)(((Data[k*Channels+i]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+i]*(fraction)))>>FRACTIONBITS)); | |
780 DryBuffer[j][BACK_RIGHT] += value*DrySend[BACK_RIGHT]; | |
781 WetBuffer[j][BACK_RIGHT] += value*WetSend[BACK_RIGHT]; | |
782 i++; | |
783 if(Channels >= 7) | |
784 { | |
785 //First order interpolator (side left) | |
786 value = (ALfloat)((ALshort)(((Data[k*Channels+i]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+i]*(fraction)))>>FRACTIONBITS)); | |
787 DryBuffer[j][SIDE_LEFT] += value*DrySend[SIDE_LEFT]; | |
788 WetBuffer[j][SIDE_LEFT] += value*WetSend[SIDE_LEFT]; | |
789 i++; | |
790 //First order interpolator (side right) | |
791 value = (ALfloat)((ALshort)(((Data[k*Channels+i]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+i]*(fraction)))>>FRACTIONBITS)); | |
792 DryBuffer[j][SIDE_RIGHT] += value*DrySend[SIDE_RIGHT]; | |
793 WetBuffer[j][SIDE_RIGHT] += value*WetSend[SIDE_RIGHT]; | |
794 i++; | |
795 } | |
796 } | |
797 else if(DuplicateStereo) | |
798 { | |
799 //Duplicate stereo channels on the back speakers | |
800 DryBuffer[j][BACK_LEFT] += samp1*DrySend[BACK_LEFT]; | |
801 WetBuffer[j][BACK_LEFT] += samp1*WetSend[BACK_LEFT]; | |
802 DryBuffer[j][BACK_RIGHT] += samp2*DrySend[BACK_RIGHT]; | |
803 WetBuffer[j][BACK_RIGHT] += samp2*WetSend[BACK_RIGHT]; | |
804 } | |
805 } | |
806 DataPosFrac += increment; | |
807 j++; | |
808 } | |
809 DataPosInt += (DataPosFrac>>FRACTIONBITS); | |
810 DataPosFrac = (DataPosFrac&FRACTIONMASK); | |
811 | |
812 //Update source info | |
813 ALSource->position = DataPosInt; | |
814 ALSource->position_fraction = DataPosFrac; | |
815 ALSource->LastDrySample = DrySample; | |
816 ALSource->LastWetSample = WetSample; | |
817 } | |
818 | |
819 //Handle looping sources | |
820 if(!Buffer || DataPosInt >= DataSize) | |
821 { | |
822 //queueing | |
823 if(ALSource->queue) | |
824 { | |
825 Looping = ALSource->bLooping; | |
826 if(ALSource->BuffersPlayed < (ALSource->BuffersInQueue-1)) | |
827 { | |
828 BufferListItem = ALSource->queue; | |
829 for(loop = 0; loop <= ALSource->BuffersPlayed; loop++) | |
830 { | |
831 if(BufferListItem) | |
832 { | |
833 if(!Looping) | |
834 BufferListItem->bufferstate = PROCESSED; | |
835 BufferListItem = BufferListItem->next; | |
836 } | |
837 } | |
838 if(!Looping) | |
839 ALSource->BuffersProcessed++; | |
840 if(BufferListItem) | |
841 ALSource->ulBufferID = BufferListItem->buffer; | |
842 ALSource->position = DataPosInt-DataSize; | |
843 ALSource->position_fraction = DataPosFrac; | |
844 ALSource->BuffersPlayed++; | |
845 } | |
846 else | |
847 { | |
848 if(!Looping) | |
849 { | |
850 /* alSourceStop */ | |
851 ALSource->state = AL_STOPPED; | |
852 ALSource->inuse = AL_FALSE; | |
853 ALSource->BuffersPlayed = ALSource->BuffersProcessed = ALSource->BuffersInQueue; | |
854 BufferListItem = ALSource->queue; | |
855 while(BufferListItem != NULL) | |
856 { | |
857 BufferListItem->bufferstate = PROCESSED; | |
858 BufferListItem = BufferListItem->next; | |
859 } | |
860 } | |
861 else | |
862 { | |
863 /* alSourceRewind */ | |
864 /* alSourcePlay */ | |
865 ALSource->state = AL_PLAYING; | |
866 ALSource->inuse = AL_TRUE; | |
867 ALSource->play = AL_TRUE; | |
868 ALSource->BuffersPlayed = 0; | |
869 ALSource->BufferPosition = 0; | |
870 ALSource->lBytesPlayed = 0; | |
871 ALSource->BuffersProcessed = 0; | |
872 BufferListItem = ALSource->queue; | |
873 while(BufferListItem != NULL) | |
874 { | |
875 BufferListItem->bufferstate = PENDING; | |
876 BufferListItem = BufferListItem->next; | |
877 } | |
878 ALSource->ulBufferID = ALSource->queue->buffer; | |
879 | |
880 ALSource->position = DataPosInt-DataSize; | |
881 ALSource->position_fraction = DataPosFrac; | |
882 } | |
883 } | |
884 } | |
885 } | |
886 | |
887 //Get source state | |
888 State = ALSource->state; | |
889 } | |
890 | |
891 ALSource = ALSource->next; | |
892 } | |
893 | |
894 // effect slot processing | |
895 while(ALEffectSlot) | |
896 { | |
897 if(ALEffectSlot->effect.type == AL_EFFECT_REVERB) | |
898 { | |
899 ALfloat *DelayBuffer = ALEffectSlot->ReverbBuffer; | |
900 ALuint Pos = ALEffectSlot->ReverbPos; | |
901 ALuint LatePos = ALEffectSlot->ReverbLatePos; | |
902 ALuint ReflectPos = ALEffectSlot->ReverbReflectPos; | |
903 ALuint Length = ALEffectSlot->ReverbLength; | |
904 ALfloat DecayGain = ALEffectSlot->ReverbDecayGain; | |
905 ALfloat DecayHFRatio = ALEffectSlot->effect.Reverb.DecayHFRatio; | |
906 ALfloat Gain = ALEffectSlot->effect.Reverb.Gain; | |
907 ALfloat ReflectGain = ALEffectSlot->effect.Reverb.ReflectionsGain; | |
908 ALfloat LateReverbGain = ALEffectSlot->effect.Reverb.LateReverbGain; | |
909 ALfloat LastDecaySample = ALEffectSlot->LastDecaySample; | |
910 ALfloat sample; | |
911 | |
912 for(i = 0;i < SamplesToDo;i++) | |
913 { | |
914 DelayBuffer[Pos] = ReverbBuffer[i] * Gain; | |
915 | |
916 sample = DelayBuffer[ReflectPos] * ReflectGain; | |
917 | |
918 DelayBuffer[LatePos] *= LateReverbGain; | |
919 | |
920 Pos = (Pos+1) % Length; | |
921 DelayBuffer[Pos] *= DecayHFRatio; | |
922 DelayBuffer[Pos] += LastDecaySample * (1.0f-DecayHFRatio); | |
923 LastDecaySample = DelayBuffer[Pos]; | |
924 DelayBuffer[Pos] *= DecayGain; | |
925 | |
926 DelayBuffer[LatePos] += DelayBuffer[Pos]; | |
927 | |
928 sample += DelayBuffer[LatePos]; | |
929 | |
930 WetBuffer[i][FRONT_LEFT] += sample; | |
931 WetBuffer[i][FRONT_RIGHT] += sample; | |
932 WetBuffer[i][SIDE_LEFT] += sample; | |
933 WetBuffer[i][SIDE_RIGHT] += sample; | |
934 WetBuffer[i][BACK_LEFT] += sample; | |
935 WetBuffer[i][BACK_RIGHT] += sample; | |
936 | |
937 LatePos = (LatePos+1) % Length; | |
938 ReflectPos = (ReflectPos+1) % Length; | |
939 } | |
940 | |
941 ALEffectSlot->ReverbPos = Pos; | |
942 ALEffectSlot->ReverbLatePos = LatePos; | |
943 ALEffectSlot->ReverbReflectPos = ReflectPos; | |
944 ALEffectSlot->LastDecaySample = LastDecaySample; | |
945 } | |
946 | |
947 ALEffectSlot = ALEffectSlot->next; | |
948 } | |
949 | |
950 //Post processing loop | |
951 switch(format) | |
952 { | |
953 case AL_FORMAT_MONO8: | |
954 for(i = 0;i < SamplesToDo;i++) | |
955 { | |
956 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT]+DryBuffer[i][FRONT_RIGHT]+ | |
957 WetBuffer[i][FRONT_LEFT]+WetBuffer[i][FRONT_RIGHT])>>8)+128); | |
958 buffer = ((ALubyte*)buffer) + 1; | |
959 } | |
960 break; | |
961 case AL_FORMAT_STEREO8: | |
962 if(ALContext && ALContext->bs2b) | |
963 { | |
964 for(i = 0;i < SamplesToDo;i++) | |
965 { | |
966 float samples[2]; | |
967 samples[0] = DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]; | |
968 samples[1] = DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]; | |
969 bs2b_cross_feed(ALContext->bs2b, samples); | |
970 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(samples[0])>>8)+128); | |
971 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(samples[1])>>8)+128); | |
972 buffer = ((ALubyte*)buffer) + 2; | |
973 } | |
974 } | |
975 else | |
976 { | |
977 for(i = 0;i < SamplesToDo;i++) | |
978 { | |
979 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT])>>8)+128); | |
980 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT])>>8)+128); | |
981 buffer = ((ALubyte*)buffer) + 2; | |
982 } | |
983 } | |
984 break; | |
985 case AL_FORMAT_QUAD8: | |
986 for(i = 0;i < SamplesToDo;i++) | |
987 { | |
988 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT])>>8)+128); | |
989 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT])>>8)+128); | |
990 ((ALubyte*)buffer)[2] = (ALubyte)((aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT])>>8)+128); | |
991 ((ALubyte*)buffer)[3] = (ALubyte)((aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT])>>8)+128); | |
992 buffer = ((ALubyte*)buffer) + 4; | |
993 } | |
994 break; | |
995 case AL_FORMAT_51CHN8: | |
996 for(i = 0;i < SamplesToDo;i++) | |
997 { | |
998 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT])>>8)+128); | |
999 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT])>>8)+128); | |
1000 #ifdef _WIN32 /* Of course, Windows can't use the same ordering... */ | |
1001 ((ALubyte*)buffer)[2] = (ALubyte)((aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER])>>8)+128); | |
1002 ((ALubyte*)buffer)[3] = (ALubyte)((aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE])>>8)+128); | |
1003 ((ALubyte*)buffer)[4] = (ALubyte)((aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT])>>8)+128); | |
1004 ((ALubyte*)buffer)[5] = (ALubyte)((aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT])>>8)+128); | |
1005 #else | |
1006 ((ALubyte*)buffer)[2] = (ALubyte)((aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT])>>8)+128); | |
1007 ((ALubyte*)buffer)[3] = (ALubyte)((aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT])>>8)+128); | |
1008 ((ALubyte*)buffer)[4] = (ALubyte)((aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER])>>8)+128); | |
1009 ((ALubyte*)buffer)[5] = (ALubyte)((aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE])>>8)+128); | |
1010 #endif | |
1011 buffer = ((ALubyte*)buffer) + 6; | |
1012 } | |
1013 break; | |
1014 case AL_FORMAT_61CHN8: | |
1015 for(i = 0;i < SamplesToDo;i++) | |
1016 { | |
1017 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT])>>8)+128); | |
1018 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT])>>8)+128); | |
1019 #ifdef _WIN32 | |
1020 ((ALubyte*)buffer)[2] = (ALubyte)((aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE])>>8)+128); | |
1021 ((ALubyte*)buffer)[3] = (ALubyte)((aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT])>>8)+128); | |
1022 ((ALubyte*)buffer)[4] = (ALubyte)((aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT])>>8)+128); | |
1023 #else | |
1024 ((ALubyte*)buffer)[2] = (ALubyte)((aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT])>>8)+128); | |
1025 ((ALubyte*)buffer)[3] = (ALubyte)((aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT])>>8)+128); | |
1026 ((ALubyte*)buffer)[4] = (ALubyte)((aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE])>>8)+128); | |
1027 #endif | |
1028 ((ALubyte*)buffer)[5] = (ALubyte)((aluF2S(DryBuffer[i][SIDE_LEFT] +WetBuffer[i][SIDE_LEFT])>>8)+128); | |
1029 ((ALubyte*)buffer)[6] = (ALubyte)((aluF2S(DryBuffer[i][SIDE_RIGHT] +WetBuffer[i][SIDE_RIGHT])>>8)+128); | |
1030 buffer = ((ALubyte*)buffer) + 7; | |
1031 } | |
1032 break; | |
1033 case AL_FORMAT_71CHN8: | |
1034 for(i = 0;i < SamplesToDo;i++) | |
1035 { | |
1036 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT])>>8)+128); | |
1037 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT])>>8)+128); | |
1038 #ifdef _WIN32 | |
1039 ((ALubyte*)buffer)[2] = (ALubyte)((aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER])>>8)+128); | |
1040 ((ALubyte*)buffer)[3] = (ALubyte)((aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE])>>8)+128); | |
1041 ((ALubyte*)buffer)[4] = (ALubyte)((aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT])>>8)+128); | |
1042 ((ALubyte*)buffer)[5] = (ALubyte)((aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT])>>8)+128); | |
1043 #else | |
1044 ((ALubyte*)buffer)[2] = (ALubyte)((aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT])>>8)+128); | |
1045 ((ALubyte*)buffer)[3] = (ALubyte)((aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT])>>8)+128); | |
1046 ((ALubyte*)buffer)[4] = (ALubyte)((aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER])>>8)+128); | |
1047 ((ALubyte*)buffer)[5] = (ALubyte)((aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE])>>8)+128); | |
1048 #endif | |
1049 ((ALubyte*)buffer)[6] = (ALubyte)((aluF2S(DryBuffer[i][SIDE_LEFT] +WetBuffer[i][SIDE_LEFT])>>8)+128); | |
1050 ((ALubyte*)buffer)[7] = (ALubyte)((aluF2S(DryBuffer[i][SIDE_RIGHT] +WetBuffer[i][SIDE_RIGHT])>>8)+128); | |
1051 buffer = ((ALubyte*)buffer) + 8; | |
1052 } | |
1053 break; | |
1054 | |
1055 case AL_FORMAT_MONO16: | |
1056 for(i = 0;i < SamplesToDo;i++) | |
1057 { | |
1058 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT]+DryBuffer[i][FRONT_RIGHT]+ | |
1059 WetBuffer[i][FRONT_LEFT]+WetBuffer[i][FRONT_RIGHT]); | |
1060 buffer = ((ALshort*)buffer) + 1; | |
1061 } | |
1062 break; | |
1063 case AL_FORMAT_STEREO16: | |
1064 if(ALContext && ALContext->bs2b) | |
1065 { | |
1066 for(i = 0;i < SamplesToDo;i++) | |
1067 { | |
1068 float samples[2]; | |
1069 samples[0] = DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]; | |
1070 samples[1] = DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]; | |
1071 bs2b_cross_feed(ALContext->bs2b, samples); | |
1072 ((ALshort*)buffer)[0] = aluF2S(samples[0]); | |
1073 ((ALshort*)buffer)[1] = aluF2S(samples[1]); | |
1074 buffer = ((ALshort*)buffer) + 2; | |
1075 } | |
1076 } | |
1077 else | |
1078 { | |
1079 for(i = 0;i < SamplesToDo;i++) | |
1080 { | |
1081 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]); | |
1082 ((ALshort*)buffer)[1] = aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]); | |
1083 buffer = ((ALshort*)buffer) + 2; | |
1084 } | |
1085 } | |
1086 break; | |
1087 case AL_FORMAT_QUAD16: | |
1088 for(i = 0;i < SamplesToDo;i++) | |
1089 { | |
1090 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]); | |
1091 ((ALshort*)buffer)[1] = aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]); | |
1092 ((ALshort*)buffer)[2] = aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT]); | |
1093 ((ALshort*)buffer)[3] = aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT]); | |
1094 buffer = ((ALshort*)buffer) + 4; | |
1095 } | |
1096 break; | |
1097 case AL_FORMAT_51CHN16: | |
1098 for(i = 0;i < SamplesToDo;i++) | |
1099 { | |
1100 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]); | |
1101 ((ALshort*)buffer)[1] = aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]); | |
1102 #ifdef _WIN32 | |
1103 ((ALshort*)buffer)[2] = aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER]); | |
1104 ((ALshort*)buffer)[3] = aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE]); | |
1105 ((ALshort*)buffer)[4] = aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT]); | |
1106 ((ALshort*)buffer)[5] = aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT]); | |
1107 #else | |
1108 ((ALshort*)buffer)[2] = aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT]); | |
1109 ((ALshort*)buffer)[3] = aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT]); | |
1110 ((ALshort*)buffer)[4] = aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER]); | |
1111 ((ALshort*)buffer)[5] = aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE]); | |
1112 #endif | |
1113 buffer = ((ALshort*)buffer) + 6; | |
1114 } | |
1115 break; | |
1116 case AL_FORMAT_61CHN16: | |
1117 for(i = 0;i < SamplesToDo;i++) | |
1118 { | |
1119 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]); | |
1120 ((ALshort*)buffer)[1] = aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]); | |
1121 #ifdef _WIN32 | |
1122 ((ALshort*)buffer)[2] = aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE]); | |
1123 ((ALshort*)buffer)[3] = aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT]); | |
1124 ((ALshort*)buffer)[4] = aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT]); | |
1125 #else | |
1126 ((ALshort*)buffer)[2] = aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT]); | |
1127 ((ALshort*)buffer)[3] = aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT]); | |
1128 ((ALshort*)buffer)[4] = aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE]); | |
1129 #endif | |
1130 ((ALshort*)buffer)[5] = aluF2S(DryBuffer[i][SIDE_LEFT] +WetBuffer[i][SIDE_LEFT]); | |
1131 ((ALshort*)buffer)[6] = aluF2S(DryBuffer[i][SIDE_RIGHT] +WetBuffer[i][SIDE_RIGHT]); | |
1132 buffer = ((ALshort*)buffer) + 7; | |
1133 } | |
1134 break; | |
1135 case AL_FORMAT_71CHN16: | |
1136 for(i = 0;i < SamplesToDo;i++) | |
1137 { | |
1138 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]); | |
1139 ((ALshort*)buffer)[1] = aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]); | |
1140 #ifdef _WIN32 | |
1141 ((ALshort*)buffer)[2] = aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER]); | |
1142 ((ALshort*)buffer)[3] = aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE]); | |
1143 ((ALshort*)buffer)[4] = aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT]); | |
1144 ((ALshort*)buffer)[5] = aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT]); | |
1145 #else | |
1146 ((ALshort*)buffer)[2] = aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT]); | |
1147 ((ALshort*)buffer)[3] = aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT]); | |
1148 ((ALshort*)buffer)[4] = aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER]); | |
1149 ((ALshort*)buffer)[5] = aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE]); | |
1150 #endif | |
1151 ((ALshort*)buffer)[6] = aluF2S(DryBuffer[i][SIDE_LEFT] +WetBuffer[i][SIDE_LEFT]); | |
1152 ((ALshort*)buffer)[7] = aluF2S(DryBuffer[i][SIDE_RIGHT] +WetBuffer[i][SIDE_RIGHT]); | |
1153 buffer = ((ALshort*)buffer) + 8; | |
1154 } | |
1155 break; | |
1156 | |
1157 default: | |
1158 break; | |
1159 } | |
1160 | |
1161 size -= SamplesToDo; | |
1162 } | |
1163 | |
1164 ProcessContext(ALContext); | |
1165 } |