Mercurial > fife-parpg
comparison engine/core/view/renderers/floatingtextrenderer.cpp @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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-1:000000000000 | 0:4a0efb7baf70 |
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1 /*************************************************************************** | |
2 * Copyright (C) 2005-2008 by the FIFE Team * | |
3 * http://www.fifengine.de * | |
4 * This file is part of FIFE. * | |
5 * * | |
6 * FIFE is free software; you can redistribute it and/or modify * | |
7 * it under the terms of the GNU General Public License as published by * | |
8 * the Free Software Foundation; either version 2 of the License, or * | |
9 * (at your option) any later version. * | |
10 * * | |
11 * This program is distributed in the hope that it will be useful, * | |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
14 * GNU General Public License for more details. * | |
15 * * | |
16 * You should have received a copy of the GNU General Public License * | |
17 * along with this program; if not, write to the * | |
18 * Free Software Foundation, Inc., * | |
19 * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * | |
20 ***************************************************************************/ | |
21 | |
22 // Standard C++ library includes | |
23 | |
24 // 3rd party library includes | |
25 | |
26 // FIFE includes | |
27 // These includes are split up in two parts, separated by one empty line | |
28 // First block: files included from the FIFE root src directory | |
29 // Second block: files included from the same folder | |
30 #include "video/renderbackend.h" | |
31 #include "util/math/fife_math.h" | |
32 #include "util/log/logger.h" | |
33 #include "video/fonts/abstractfont.h" | |
34 #include "video/image.h" | |
35 #include "model/structures/instance.h" | |
36 #include "model/structures/layer.h" | |
37 #include "model/structures/location.h" | |
38 | |
39 #include "view/visual.h" | |
40 #include "view/camera.h" | |
41 #include "floatingtextrenderer.h" | |
42 | |
43 | |
44 namespace FIFE { | |
45 static Logger _log(LM_VIEWVIEW); | |
46 | |
47 | |
48 FloatingTextRenderer::FloatingTextRenderer(RenderBackend* renderbackend, int position, AbstractFont* font): | |
49 RendererBase(renderbackend, position), | |
50 m_font(font) { | |
51 setEnabled(true); | |
52 } | |
53 | |
54 FloatingTextRenderer::FloatingTextRenderer(const FloatingTextRenderer& old): | |
55 RendererBase(old), | |
56 m_font(old.m_font) { | |
57 setEnabled(true); | |
58 } | |
59 | |
60 RendererBase* FloatingTextRenderer::clone() { | |
61 return new FloatingTextRenderer(*this); | |
62 } | |
63 | |
64 FloatingTextRenderer::~FloatingTextRenderer() { | |
65 } | |
66 | |
67 void FloatingTextRenderer::render(Camera* cam, Layer* layer, std::vector<Instance*>& instances) { | |
68 if (!m_font) { | |
69 return; | |
70 } | |
71 | |
72 std::vector<Instance*>::const_iterator instance_it = instances.begin(); | |
73 const std::string* saytext = NULL; | |
74 | |
75 for (;instance_it != instances.end(); ++instance_it) { | |
76 Instance* instance = *instance_it; | |
77 saytext = instance->getSayText(); | |
78 if (saytext) { | |
79 InstanceVisual* visual = instance->getVisual<InstanceVisual>(); | |
80 const Rect& ir = visual->getCacheItem(cam).dimensions; | |
81 m_font->setColor(25,25,112); | |
82 Image* img = m_font->getAsImageMultiline(*saytext); | |
83 Rect r; | |
84 r.x = (ir.x + ir.w/2) - img->getWidth()/2; /// the center of the text rect is always aligned to the instance's rect center. | |
85 r.y = ir.y- img->getHeight(); /// make the text rect floating higher than the instance. | |
86 r.w = img->getWidth(); | |
87 r.h = img->getHeight(); | |
88 img->render(r); | |
89 } | |
90 } | |
91 } | |
92 | |
93 FloatingTextRenderer* FloatingTextRenderer::getInstance(IRendererContainer* cnt) { | |
94 return dynamic_cast<FloatingTextRenderer*>(cnt->getRenderer("FloatingTextRenderer")); | |
95 } | |
96 } |