Mercurial > fife-parpg
comparison engine/core/video/sdl/renderbackendsdl.cpp @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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-1:000000000000 | 0:4a0efb7baf70 |
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1 /*************************************************************************** | |
2 * Copyright (C) 2005-2008 by the FIFE team * | |
3 * http://www.fifengine.de * | |
4 * This file is part of FIFE. * | |
5 * * | |
6 * FIFE is free software; you can redistribute it and/or modify * | |
7 * it under the terms of the GNU General Public License as published by * | |
8 * the Free Software Foundation; either version 2 of the License, or * | |
9 * (at your option) any later version. * | |
10 * * | |
11 * This program is distributed in the hope that it will be useful, * | |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
14 * GNU General Public License for more details. * | |
15 * * | |
16 * You should have received a copy of the GNU General Public License * | |
17 * along with this program; if not, write to the * | |
18 * Free Software Foundation, Inc., * | |
19 * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * | |
20 ***************************************************************************/ | |
21 | |
22 // Standard C++ library includes | |
23 | |
24 // 3rd party library includes | |
25 #include <SDL.h> | |
26 | |
27 // FIFE includes | |
28 // These includes are split up in two parts, separated by one empty line | |
29 // First block: files included from the FIFE root src directory | |
30 // Second block: files included from the same folder | |
31 #include "util/base/exception.h" | |
32 #include "util/math/fife_math.h" | |
33 #include "util/log/logger.h" | |
34 | |
35 #include "renderbackendsdl.h" | |
36 #include "sdlimage.h" | |
37 | |
38 namespace FIFE { | |
39 static Logger _log(LM_VIDEO); | |
40 | |
41 RenderBackendSDL::RenderBackendSDL() : RenderBackend() { | |
42 } | |
43 | |
44 | |
45 RenderBackendSDL::~RenderBackendSDL() { | |
46 deinit(); | |
47 } | |
48 | |
49 const std::string& RenderBackendSDL::getName() const { | |
50 static std::string backend_name = "SDL"; | |
51 return backend_name; | |
52 } | |
53 | |
54 void RenderBackendSDL::init() { | |
55 if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) | |
56 throw SDLException(SDL_GetError()); | |
57 | |
58 SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); // temporary hack | |
59 } | |
60 | |
61 Image* RenderBackendSDL::createMainScreen(unsigned int width, unsigned int height, unsigned char bitsPerPixel, bool fs) { | |
62 Uint32 flags = 0; | |
63 if (fs) { | |
64 flags |= SDL_FULLSCREEN; | |
65 } | |
66 | |
67 SDL_Surface* screen = NULL; | |
68 | |
69 if( 0 == bitsPerPixel ) { | |
70 /// autodetect best mode | |
71 unsigned char possibleBitsPerPixel[] = {16, 24, 32, 0}; | |
72 int i = 0; | |
73 while( true ) { | |
74 bitsPerPixel = possibleBitsPerPixel[i]; | |
75 if( !bitsPerPixel ) { | |
76 // Last try, sometimes VideoModeOK seems to lie. | |
77 // Try bpp=0 | |
78 screen = SDL_SetVideoMode(width, height, bitsPerPixel, flags); | |
79 if( !screen ) { | |
80 throw SDLException("Videomode not available"); | |
81 } | |
82 break; | |
83 } | |
84 bitsPerPixel = SDL_VideoModeOK(width, height, bitsPerPixel, flags); | |
85 if ( bitsPerPixel ) { | |
86 screen = SDL_SetVideoMode(width, height, bitsPerPixel, flags); | |
87 if( screen ) { | |
88 break; | |
89 } | |
90 } | |
91 ++i; | |
92 } | |
93 } else { | |
94 if ( !SDL_VideoModeOK(width, height, bitsPerPixel, flags) ) { | |
95 throw SDLException("Videomode not available"); | |
96 } | |
97 screen = SDL_SetVideoMode(width, height, bitsPerPixel, flags); | |
98 } | |
99 FL_LOG(_log, LMsg("RenderBackendSDL") | |
100 << "Videomode " << width << "x" << height | |
101 << " at " << int(screen->format->BitsPerPixel) << " bpp"); | |
102 | |
103 SDL_WM_SetCaption("FIFE", NULL); | |
104 | |
105 if (!screen) { | |
106 throw SDLException(SDL_GetError()); | |
107 } | |
108 | |
109 m_screen = new SDLImage(screen); | |
110 return m_screen; | |
111 } | |
112 | |
113 void RenderBackendSDL::startFrame() { | |
114 SDL_FillRect(m_screen->getSurface(), 0, 0x00); | |
115 } | |
116 | |
117 void RenderBackendSDL::endFrame() { | |
118 SDL_Flip(m_screen->getSurface()); | |
119 } | |
120 | |
121 Image* RenderBackendSDL::createImage(SDL_Surface* surface) { | |
122 return new SDLImage(surface); | |
123 } | |
124 | |
125 Image* RenderBackendSDL::createImage(const uint8_t* data, unsigned int width, unsigned int height) { | |
126 return new SDLImage(data, width, height); | |
127 } | |
128 | |
129 bool RenderBackendSDL::putPixel(int x, int y, int r, int g, int b) { | |
130 return static_cast<SDLImage*>(m_screen)->putPixel(x, y, r, g, b); | |
131 } | |
132 | |
133 void RenderBackendSDL::drawLine(const Point& p1, const Point& p2, int r, int g, int b) { | |
134 static_cast<SDLImage*>(m_screen)->drawLine(p1, p2, r, g, b); | |
135 } | |
136 | |
137 void RenderBackendSDL::drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4, int r, int g, int b) { | |
138 static_cast<SDLImage*>(m_screen)->drawQuad(p1, p2, p3, p4, r, g, b); | |
139 } | |
140 } |