Mercurial > fife-parpg
comparison engine/core/video/renderbackend.cpp @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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-1:000000000000 | 0:4a0efb7baf70 |
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1 /*************************************************************************** | |
2 * Copyright (C) 2005-2008 by the FIFE team * | |
3 * http://www.fifengine.de * | |
4 * This file is part of FIFE. * | |
5 * * | |
6 * FIFE is free software; you can redistribute it and/or modify * | |
7 * it under the terms of the GNU General Public License as published by * | |
8 * the Free Software Foundation; either version 2 of the License, or * | |
9 * (at your option) any later version. * | |
10 * * | |
11 * This program is distributed in the hope that it will be useful, * | |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
14 * GNU General Public License for more details. * | |
15 * * | |
16 * You should have received a copy of the GNU General Public License * | |
17 * along with this program; if not, write to the * | |
18 * Free Software Foundation, Inc., * | |
19 * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * | |
20 ***************************************************************************/ | |
21 | |
22 // Standard C++ library includes | |
23 | |
24 // 3rd party library includes | |
25 | |
26 // FIFE includes | |
27 // These includes are split up in two parts, separated by one empty line | |
28 // First block: files included from the FIFE root src directory | |
29 // Second block: files included from the same folder | |
30 #include "renderbackend.h" | |
31 | |
32 namespace FIFE { | |
33 | |
34 const unsigned int DEFAULT_CHUNKING_SIZE = 256; | |
35 const unsigned int MAX_CHUNKING_SIZE = 262144; // pixels! | |
36 | |
37 RenderBackend::RenderBackend(): | |
38 m_screen(NULL), m_isalphaoptimized(false), m_chunkingsize(DEFAULT_CHUNKING_SIZE) { | |
39 } | |
40 | |
41 | |
42 RenderBackend::~RenderBackend() { | |
43 } | |
44 | |
45 void RenderBackend::deinit() { | |
46 delete m_screen; | |
47 m_screen = NULL; | |
48 SDL_QuitSubSystem(SDL_INIT_VIDEO); | |
49 } | |
50 | |
51 void RenderBackend::captureScreen(const std::string& filename) { | |
52 m_screen->saveImage(filename); | |
53 } | |
54 | |
55 void RenderBackend::pushClipArea(const Rect& cliparea, bool clear) { | |
56 assert(m_screen); | |
57 m_screen->pushClipArea(cliparea, clear); | |
58 } | |
59 | |
60 void RenderBackend::popClipArea() { | |
61 assert(m_screen); | |
62 m_screen->popClipArea(); | |
63 } | |
64 | |
65 const Rect& RenderBackend::getClipArea() const { | |
66 assert(m_screen); | |
67 return m_screen->getClipArea(); | |
68 } | |
69 | |
70 SDL_Surface* RenderBackend::getSurface() { | |
71 assert(m_screen); | |
72 return m_screen->getSurface(); | |
73 } | |
74 | |
75 unsigned int RenderBackend::getWidth() const { | |
76 assert(m_screen); | |
77 return m_screen->getWidth(); | |
78 } | |
79 | |
80 unsigned int RenderBackend::getHeight() const { | |
81 assert(m_screen); | |
82 return m_screen->getHeight(); | |
83 } | |
84 | |
85 const Rect& RenderBackend::getArea() { | |
86 assert(m_screen); | |
87 return m_screen->getArea(); | |
88 } | |
89 | |
90 void RenderBackend::getPixelRGBA(int x, int y, uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) { | |
91 assert(m_screen); | |
92 m_screen->getPixelRGBA(x, y, r, g, b, a); | |
93 } | |
94 | |
95 void RenderBackend::saveImage(const std::string& filename) { | |
96 assert(m_screen); | |
97 m_screen->saveImage(filename); | |
98 } | |
99 | |
100 void RenderBackend::setAlphaOptimizerEnabled(bool enabled) { | |
101 assert(m_screen); | |
102 m_screen->setAlphaOptimizerEnabled(enabled); | |
103 } | |
104 | |
105 bool RenderBackend::isAlphaOptimizerEnabled() { | |
106 assert(m_screen); | |
107 return m_screen->isAlphaOptimizerEnabled(); | |
108 } | |
109 | |
110 void RenderBackend::setChunkingSize(unsigned int size) { | |
111 if (size > MAX_CHUNKING_SIZE) { | |
112 size = MAX_CHUNKING_SIZE; | |
113 } | |
114 m_chunkingsize = 1; | |
115 while (m_chunkingsize < size) { | |
116 m_chunkingsize <<= 1; | |
117 } | |
118 } | |
119 | |
120 unsigned int RenderBackend::getChunkingSize() { | |
121 return m_chunkingsize; | |
122 } | |
123 } |