comparison engine/core/util/resource/pool.h @ 0:4a0efb7baf70

* Datasets becomes the new trunk and retires after that :-)
author mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
date Sun, 29 Jun 2008 18:44:17 +0000
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children 90005975cdbb
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-1:000000000000 0:4a0efb7baf70
1 /***************************************************************************
2 * Copyright (C) 2005-2008 by the FIFE team *
3 * http://www.fifengine.de *
4 * This file is part of FIFE. *
5 * *
6 * FIFE is free software; you can redistribute it and/or modify *
7 * it under the terms of the GNU General Public License as published by *
8 * the Free Software Foundation; either version 2 of the License, or *
9 * (at your option) any later version. *
10 * *
11 * This program is distributed in the hope that it will be useful, *
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
14 * GNU General Public License for more details. *
15 * *
16 * You should have received a copy of the GNU General Public License *
17 * along with this program; if not, write to the *
18 * Free Software Foundation, Inc., *
19 * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *
20 ***************************************************************************/
21
22 #ifndef FIFE_POOL_H
23 #define FIFE_POOL_H
24
25 // Standard C++ library includes
26 #include <map>
27 #include <vector>
28 #include <string>
29 #include <iostream>
30 #include <cassert>
31
32 // 3rd party library includes
33
34 // FIFE includes
35 // These includes are split up in two parts, separated by one empty line
36 // First block: files included from the FIFE root src directory
37 // Second block: files included from the same folder
38 #include "resource.h"
39 #include "resource_location.h"
40
41 namespace FIFE {
42
43 class IResource;
44
45 /** Clients of pool get notifications about pool events through this interface
46 */
47 class IPoolListener {
48 public:
49 virtual void poolCleared() = 0;
50 virtual ~IPoolListener() {};
51 };
52
53 enum { RES_LOADED = 0x01, RES_NON_LOADED = 0x02};
54
55 /** Pool is used to optimize memory usage for resources
56 *
57 * Pool guarantees that there is minimal amount of resources
58 * used in cases when it is would possible that multiple
59 * instances of the same data would be loaded into the memory.
60 * Pool is the owner for resources taking care of their deletion.
61 */
62 class Pool {
63 public:
64 /** Indicates invalid index for pool
65 */
66 static const int INVALID_ID = -1;
67
68 /** Default constructor.
69 */
70 Pool();
71
72 /** Destructor.
73 */
74 virtual ~Pool();
75
76 /** Adds new resource provider. Transfers provider ownership to the pool
77 */
78 virtual void addResourceLoader(ResourceLoader* loader);
79
80 /** Adds new resource into the pool using the given location.
81 * @return The index of the resource in the pool.
82 */
83 virtual int addResourceFromLocation(const ResourceLocation& loc);
84
85 /** This is a convenience version of addResourceFromLocation().
86 * It converts the filename into a ResourceLocation and then
87 * calls addResourceFromLocation.
88 *
89 * @param filename The file to be loaded.
90 * @return The index of the resource in the pool.
91 */
92 virtual int addResourceFromFile(const std::string& filename);
93
94 /** Gets resource from pool with given index
95 *
96 * @param inc Specifies weither this call will increase the ref counter
97 */
98 virtual IResource& get(unsigned int index, bool inc = false);
99
100 /** Gets resource index from pool with given filename
101 * The resource will be created if it is not in the pool
102 */
103 virtual unsigned int getIndex(const std::string& filename);
104
105 /** Removes the resource from pool if reference counter is null
106 *
107 * @param dec Specifies weither the ref counter will be decreased
108 * before checking
109 */
110 virtual void release(unsigned int index, bool dec = false);
111
112 /** Gets amount of resources in the pool with given status
113 */
114 virtual int getResourceCount(int status);
115
116 /** Clears pool from resources. Frees associated memory
117 */
118 virtual void clear();
119
120 /** Adds pool listener.
121 * Pool listeners get indications e.g. when ownerships of pooled
122 * resources change.
123 */
124 virtual void addPoolListener(IPoolListener* listener);
125
126 /** Removes pool listener
127 */
128 virtual void removePoolListener(IPoolListener* listener);
129
130 /** Prints the cache statistics to the standard output
131 */
132 virtual void printStatistics();
133
134 protected:
135 private:
136 class PoolEntry {
137 public:
138 PoolEntry(): resource(0), location(0), loader(0) {}
139 ~PoolEntry() {
140 delete location;
141 delete resource;
142 }
143
144 // Pointer to the resource that is loaded.
145 IResource* resource;
146 // Location of the resource.
147 ResourceLocation* location;
148 // Resource loader.
149 ResourceLoader* loader;
150 };
151
152 void findAndSetProvider(PoolEntry& entry);
153 std::vector<PoolEntry*> m_entries;
154 std::vector<IPoolListener*> m_listeners;
155 std::vector<ResourceLoader*> m_loaders;
156 int m_curind;
157 };
158
159 } // FIFE
160
161 #endif