Mercurial > fife-parpg
comparison engine/core/gui/console/console.h @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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1 /*************************************************************************** | |
2 * Copyright (C) 2005-2008 by the FIFE team * | |
3 * http://www.fifengine.de * | |
4 * This file is part of FIFE. * | |
5 * * | |
6 * FIFE is free software; you can redistribute it and/or modify * | |
7 * it under the terms of the GNU General Public License as published by * | |
8 * the Free Software Foundation; either version 2 of the License, or * | |
9 * (at your option) any later version. * | |
10 * * | |
11 * This program is distributed in the hope that it will be useful, * | |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
14 * GNU General Public License for more details. * | |
15 * * | |
16 * You should have received a copy of the GNU General Public License * | |
17 * along with this program; if not, write to the * | |
18 * Free Software Foundation, Inc., * | |
19 * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * | |
20 ***************************************************************************/ | |
21 | |
22 #ifndef FIFE_GUICHAN_ADDON_CONSOLE_H | |
23 #define FIFE_GUICHAN_ADDON_CONSOLE_H | |
24 | |
25 // Standard C++ library includes | |
26 #include <string> | |
27 | |
28 // 3rd party library includes | |
29 #include <guichan.hpp> | |
30 | |
31 // FIFE includes | |
32 // These includes are split up in two parts, separated by one empty line | |
33 // First block: files included from the FIFE root src directory | |
34 // Second block: files included from the same folder | |
35 #include "util/time/timer.h" | |
36 | |
37 namespace FIFE { | |
38 | |
39 class CommandLine; | |
40 class GuiFont; | |
41 | |
42 /** | |
43 * Console executer is listener interface for console activity | |
44 */ | |
45 class ConsoleExecuter { | |
46 public: | |
47 /** Destructor | |
48 */ | |
49 virtual ~ConsoleExecuter() {} | |
50 | |
51 /** Called when console tools button is clicked | |
52 */ | |
53 virtual void onToolsClick() = 0; | |
54 | |
55 /** Called when user has typed command to console and pressed enter | |
56 * @return response from executer | |
57 */ | |
58 virtual std::string onConsoleCommand(const std::string& command) = 0; | |
59 }; | |
60 | |
61 | |
62 /** Ingame Console | |
63 */ | |
64 class Console : public gcn::Container, public gcn::ActionListener { | |
65 public: | |
66 /** Constructor | |
67 */ | |
68 Console(); | |
69 | |
70 /** Destructor | |
71 */ | |
72 virtual ~Console(); | |
73 | |
74 /** Print one or more lines to the console output | |
75 */ | |
76 void println(const std::string & s); | |
77 | |
78 /** Show the console | |
79 * Adds the Console to the guichan toplevel container | |
80 * and pushes an input Context so that keys are not send to the | |
81 * rest of the game. | |
82 */ | |
83 void show(); | |
84 | |
85 /** Hide the console | |
86 * Removes itself from the toplevel container | |
87 * and pops it's input context | |
88 */ | |
89 void hide(); | |
90 | |
91 /** Clear the console output | |
92 */ | |
93 void clear(); | |
94 | |
95 /** Toggle the console | |
96 * Toggles whether the Console is shown or not. | |
97 * Calls show() or hide() respectively. | |
98 */ | |
99 void toggleShowHide(); | |
100 | |
101 /** Execute a command | |
102 * Normally just sends the command to runString() | |
103 * Checks whether the cmd is just one token | |
104 * and print it's value rather than throw an | |
105 * useless error. | |
106 * | |
107 * @todo generalize the generated command and the regexp used. | |
108 */ | |
109 void execute(std::string cmd); | |
110 | |
111 /** Update the FPS caption | |
112 * @note Is a timer callback. | |
113 */ | |
114 void updateCaption(); | |
115 | |
116 /** Update the scroll in/out animation. | |
117 * @note Is a timer callback. | |
118 */ | |
119 void updateAnimation(); | |
120 | |
121 /** Callback from guichan to respond to button press | |
122 */ | |
123 void action(const gcn::ActionEvent & event); | |
124 | |
125 /** Sets executer for the console | |
126 */ | |
127 void setConsoleExecuter(ConsoleExecuter* const consoleexec); | |
128 | |
129 /** Removes executer for the console | |
130 */ | |
131 void removeConsoleExecuter(); | |
132 | |
133 /** Layouts the console to match e.g. font changes | |
134 */ | |
135 void reLayout(); | |
136 | |
137 /** Sets the font used for the input and output areas | |
138 */ | |
139 void setIOFont(GuiFont* font); | |
140 | |
141 private: | |
142 | |
143 bool m_isAttached; | |
144 ConsoleExecuter* m_consoleexec; | |
145 | |
146 CommandLine* m_input; | |
147 gcn::TextBox* m_output; | |
148 gcn::ScrollArea* m_outputscrollarea; | |
149 gcn::Label* m_status; | |
150 gcn::Button* m_toolsbutton; | |
151 static const unsigned m_maxOutputRows; | |
152 | |
153 std::string m_prompt; | |
154 | |
155 int m_hiddenPos; | |
156 int m_animationDelta; | |
157 | |
158 bool m_hiding; | |
159 | |
160 Timer m_fpsTimer; | |
161 Timer m_animationTimer; | |
162 | |
163 void doShow(); | |
164 void doHide(); | |
165 }; | |
166 } | |
167 #endif | |
168 /* vim: set noexpandtab: set shiftwidth=2: set tabstop=2: */ |