comparison engine/core/audio/soundemitter.i @ 0:4a0efb7baf70

* Datasets becomes the new trunk and retires after that :-)
author mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
date Sun, 29 Jun 2008 18:44:17 +0000
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children 90005975cdbb
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-1:000000000000 0:4a0efb7baf70
1 /***************************************************************************
2 * Copyright (C) 2005-2008 by the FIFE team *
3 * http://www.fifengine.de *
4 * This file is part of FIFE. *
5 * *
6 * FIFE is free software; you can redistribute it and/or modify *
7 * it under the terms of the GNU General Public License as published by *
8 * the Free Software Foundation; either version 2 of the License, or *
9 * (at your option) any later version. *
10 * *
11 * This program is distributed in the hope that it will be useful, *
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
14 * GNU General Public License for more details. *
15 * *
16 * You should have received a copy of the GNU General Public License *
17 * along with this program; if not, write to the *
18 * Free Software Foundation, Inc., *
19 * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *
20 ***************************************************************************/
21
22 %module soundemitter
23 %{
24 #include "audio/soundemitter.h"
25 %}
26
27 namespace FIFE {
28
29 enum SoundPositionType {
30 SD_SAMPLE_POS,
31 SD_TIME_POS,
32 SD_BYTE_POS
33 };
34
35 class SoundDecoder;
36 class SoundManager;
37 class SoundClipPool;
38
39
40 class SoundEmitter {
41 public:
42 SoundEmitter(SoundManager* manager, SoundClipPool* pool, unsigned int uid);
43 ~SoundEmitter();
44
45 unsigned int getID();
46
47 void setSoundClip(unsigned int sound_id);
48 void reset(bool defaultall = false);
49 void release();
50
51 void play();
52 void pause();
53 void stop();
54
55 void setLooping(bool loop);
56 void setPositioning(bool relative);
57 void setPosition(float x, float y, float z);
58 void setVelocity(float x, float y, float z);
59 void setGain(float gain);
60 float getGain();
61
62 bool isStereo();
63 short getBitResolution();
64 unsigned long getSampleRate();
65
66 void setCursor(SoundPositionType type, float value);
67 float getCursor(SoundPositionType type);
68 };
69 }
70