comparison engine/core/video/fonts/abstractfont.h @ 583:47b49b9b0c0a

* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands. * Added a triangle function to backends and genericrenderer, also added the functions to set an alpha value for geometric figures.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 07 Aug 2010 16:36:35 +0000
parents 7887f3854862
children 5d6b1820b953
comparison
equal deleted inserted replaced
582:5e04f6349894 583:47b49b9b0c0a
102 102
103 virtual std::string splitTextToWidth (const std::string& text, int render_width) = 0; 103 virtual std::string splitTextToWidth (const std::string& text, int render_width) = 0;
104 104
105 /** Set the color the text should be rendered in 105 /** Set the color the text should be rendered in
106 */ 106 */
107 virtual void setColor(uint8_t r,uint8_t g,uint8_t b) = 0; 107 virtual void setColor(uint8_t r,uint8_t g,uint8_t b, uint8_t a = 255) = 0;
108 108
109 /** Get the color the text was rendered in 109 /** Get the color the text was rendered in
110 */ 110 */
111 virtual SDL_Color getColor() const = 0; 111 virtual SDL_Color getColor() const = 0;
112 112