Mercurial > fife-parpg
comparison demos/rio_de_hola/scripts/world.py @ 583:47b49b9b0c0a
* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
* Added a triangle function to backends and genericrenderer, also added the functions to set an alpha value for geometric figures.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 07 Aug 2010 16:36:35 +0000 |
parents | 5e04f6349894 |
children | d1df6cf5ff23 |
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582:5e04f6349894 | 583:47b49b9b0c0a |
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231 # for that one. | 231 # for that one. |
232 renderer = fife.FloatingTextRenderer.getInstance(self.cameras['main']) | 232 renderer = fife.FloatingTextRenderer.getInstance(self.cameras['main']) |
233 textfont = self.engine.getGuiManager().createFont('fonts/rpgfont.png', 0, str(TDS.get("FIFE", "FontGlyphs"))); | 233 textfont = self.engine.getGuiManager().createFont('fonts/rpgfont.png', 0, str(TDS.get("FIFE", "FontGlyphs"))); |
234 renderer.changeDefaultFont(textfont) | 234 renderer.changeDefaultFont(textfont) |
235 renderer.activateAllLayers(self.map) | 235 renderer.activateAllLayers(self.map) |
236 renderer.setDefaultBackground(100, 255, 100, 50, 255, 50) | 236 renderer.setDefaultBackground(100, 255, 100, 165) |
237 renderer.setDefaultBorder(50, 255, 50) | |
237 renderer.setEnabled(True) | 238 renderer.setEnabled(True) |
238 | 239 |
239 # Activate the grid renderer on all layers | 240 # Activate the grid renderer on all layers |
240 renderer = self.cameras['main'].getRenderer('GridRenderer') | 241 renderer = self.cameras['main'].getRenderer('GridRenderer') |
241 renderer.activateAllLayers(self.map) | 242 renderer.activateAllLayers(self.map) |